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Untitled. Untitled Document. Volumetric clouds in Blender. For those that have been following the durian blog, you’ll know that they recently posted a jaw dropping cloud scene. Keen to make my own, I experimented with different cloud shapes, trying to see what worked and what didn’t. Some of you may have already seen these attempts on my facebook fanpage. But when I was stuck at Brisbane airport for 3 hours, I thought I might try my hand at… So armed with a laptop, I setup myself up at a vacant flight check-in desk and got to work. I honestly expected a flight attendant to kick me out, but amazingly no one bothered me. Here’s the video: Now that you’ve seen how easy it is, do you want to make your own? Ready? We will be using Blender 2.5 so if you don’t have it already, download it here. Step 1 Create a new scene. With the default cube selected, hit Ctrl+4 to add a subsurf modifier. Step 2 Press T to bring up the toolbar, and under the shading options hit Smooth.

Step 3 To make the cloud fluffy we will be using a combination of displacement modifiers. Learning Blender 2.5 multiple materials, textures and images. As mentioned in the previous section of this Learning Blender 3D tutorial series on making and applying materials to meshes, although multiple materials are not required whilst making the tutorial chair, it is useful to go over at this subject whilst we're already discussing 'materials' in general. Much of the set-up and use of multiple materials on meshes and models is the same as with single materials in that each separate material is composed of the same core elements - "Material", "Texture" and "Image". Where they differ is in how they are physically applied, so that's largely what this following section will cover. Assigning materials to faces ^ When using multiple materials on the same mesh object, each individual material has to be physically assigned to the polygons and faces it's should affect.

Select the object and if not already selected and press "Tab" to enter "Edit" mode; if the "Material" panel isn't visible after doing this click the sphere icon in the Properties Header. 3D Pixel Stretch Effects in Photoshop. Stretching a single line of pixels is an easy way to create special digital effects in graphic design. By taking this technique a step further, we can create wonderful, vibrant 3D effects right in Photoshop!

What We’re Making In this tutorial, we’re going to stretch a single line of pixels to create beautiful 3D designs. You can get a glimpse of the design we’re going to make in the preview below: Step 1 – Getting Started Go ahead and create a new document (you may want to aim for something above 500x500px just so you have some breathing room for your work). Now, go grab 3 photos that are filled with vibrant colors. You can go ahead and open the photos in Photoshop, we’ll be using them soon. Step 2 – Fade to Black Create a new layer. Using a large (500px), soft (0%), black brush with the Brush Tool, create a large black circle towards the center of your canvas. Step 3 – Selecting the Pixels We need to copy a single row of pixels from one of our images. Step 4 – Transform a Row into a Rectangle. ::: PRINT STUDIO ::: Početna - Ponuda-potraznja.net. ASCII art. "Oldskool" or "Amiga" style "Newskool" style "Block" or "High ASCII" style, cf.

ANSI art ASCII art version of the logo of Wikipedia Arambilet: ASCII ART Conqueror/Saxophonist Created in 1975 with 80 column punched cards, IBM 370-115 CPU, IBM 3203 printer. Published in February 1978 by El Caribe newspaper, section: Arts and Cybernetics". Among the oldest known examples of ASCII art are the creations by computer-art pioneer Kenneth Knowlton from around 1966, who was working for Bell Labs at the time.[1] "Studies in Perception I" by Ken Knowlton and Leon Harmon from 1966 shows some examples of their early ASCII art.[2] One of the main reasons ASCII art was born was because early printers often lacked graphics ability and thus characters were used in place of graphic marks. History[edit] Typewriter art[edit] Since 1867 typewriters have been used for creating visual art. TTY and RTTY[edit] TTY stands for "TeleTYpe" or "TeleTYpewriter" and is also known as Teleprinter or Teletype. ASCII art[edit] How to Make Liquid Magnets - Synthesize Ferrofluid.

A liquid magnet or ferrofluid is a colloidal mixture of magnetic particles (~10 nm in diameter) in a liquid carrier. The carrier contains a surfactant to prevent the particles from sticking together. Ferrofluids can be suspended in water or in an organic fluid. A typical ferrofluid is about 5% magnetic solids, 10% surfactant, and 85% carrier, by volume. One type of ferrofluid you can make uses magnetite for the magnetic particles, oleic acid as the surfactant, and kerosene as the carrier fluid to suspend the particles.

Several people have asked me if they can make substitutions for the oleic acid and the kerosene. When no external magnetic field is present the fluid is not magnetic and the orientation of the magnetite particles is random. You can find ferrofluids in high-end speakers and in the laser heads of some CD and DVD players. Next Step: Gather Your MaterialsLiquid Magnets Video. I Power - Scientific Research & Self-Development Activism. Ideas 4 Recipes: Free Recipe Idea & Finder Tool. Pay per click. Pay per click (PPC) (also called cost per click) is an internet advertising model used to direct traffic to websites, in which advertisers pay the publisher (typically a website owner) when the ad is clicked.

It is defined simply as “the amount spent to get an advertisement clicked.”[1] In contrast to the generalized portal, which seeks to drive a high volume of traffic to one site, PPC implements the so-called affiliate model, which provides purchase opportunities wherever people may be surfing. It does this by offering financial incentives (in the form of a percentage of revenue) to affiliated partner sites. The affiliates provide purchase-point click-through to the merchant. It is a pay-for-performance model: If an affiliate does not generate sales, it represents no cost to the merchant.

Variations include banner exchange, pay-per-click, and revenue sharing programs. Purpose[edit] Construction[edit] Pay-per-click ($) = Advertising cost ($) ÷ Ads clicked (#)[1] Flat-rate PPC[edit] Dessins et illustrations de céphalopodes. 2710. Glitchscape. The Exception. Vitamins, Vitamin Table. Deutsch: Gesundheits- und Fitnessrechner Here you can calculate the following informations on health and fitness topics:BMI | Ideal weight | Calorie consumption | Liquid consumption | Walking Index | Nutrition values | Vitamin table | Basic conversion | Body fat (adipose) rate | Optimal training pulse and heart rate | Protein requirement | Fat requirement | Nutrition value need | WHR - Waist to hip ratio | Drink reminder Vitamins Here you can find a detailed table of the most important vitamins.

Indicated is in which food it is most, the effectiveness, what happens at deficiency and overdosing, the daily need, who has an advanced need and the qualities of the vitamins. Convert length units and weight units. © Jumk.de Webprojects | Imprint & Privacy No responsibility is taken for the correctness of these informations. <div style="color:#ff0000;font-weight:bold">JavaScript must be activated to be able tu use the calculator. Home - A little bit of everything.

Bluefoo - 18. Earth View. FINEART.SK - Anatomy References for Artists. Random Images. Blender Open Material Repository - download blender materials/shaders for free! GTBS - v1.5.1.4 (A FFT styled tactical battle system) updated 5/19/2010 - Creation Asylum. Looking for GTBSv2 for Ace? Click here! GubiD's Tactical Battle SystemVersion: 1.5.2By: GubiD Introduction This is a Tactical RPG based battle system that most resembles Final Fantasy Tactics.

Updated rather regularly and the most powerful TBS available. Features Move/Attack in any orderCounter AttacksDual Battle System (Allows this to work separately from the default battle system so that you can use more than one!) Fancy StatusUnique Summon SystemExtremely Complex AI System (better than in any other available tbs system, currently)Chain Lightning Effects Multislot & Enhanced Weapon SupportIsometric SupportComplex or Easy Animated Battlers (new to 1.5 allows way more customization to define number of poses, frames and even index flow)Active/Team based modesXP/VX CompatibleSDK Compatible (but it is not required)Screenshots Screenshots Ring Menu Support (Ziifee's Spin Menu) Gain Items/Gold Immediately Remove Dead Attack Ranges and Damage Pop Complex AI System Customize Range Colors based on type.

Scirra.com - Home of Construct, the free open-source game creator. Nistasenedogadjausplitu.tk. Introducing character animation with ... Sculptris. Learn & Enjoy CARTOON ANIMATION. Home - Blender-Materials.org. Kategorije - Nacionalna klasifikacija djelatnosti - NKD - 16. 3. 2011. Map of visitor locations - zoom map. Statistics updated 13 Apr 2014@08:10GMT: 17,584 visits [?] Count is updated every 24 hours, but map updates are deliberately different, as explained in Notes and FAQ. Total since 10 Jul 2009: 1,350,613. Previous 24hrs: 955. The map shows individual visits to the web site shown at the top of the page, clustered within a given distance. The location of each visit is based on the IP address of the computer used, one IP address per visitor per 24-hour period.No personally identifiable information is ever obtained or stored in order to place a 'dot on the map' [see Privacy statement].

Update frequency: The statistics for counting and the map udpates happen at different times. Counting is updated every 24 hours.Map updates can be set by the map owner to happen daily, weekly, or monthly. See FAQ for additional explanations. MeshLab. TerraEarth » News. FantasyAnime. 3D Graphics wallpapers alongwith various Art wallpapers. The La Louisiane Cocktail Recipe - a Life & Style video. Vintage Absinthe Cocktails. The-Vault Has It! StumbleAudio (2 million+ music tracks to discover) MMORPG Online - World of Dragons. ScribblerToo :: Mario Klingemann update.

St.swf (application/x-shockwave-flash Objekt) 50 Excellent Adobe After Effects Tutorials - Noupe Design Blog. Jan 07 2010 This post presents a round-up of Adobe After Effects Tutorials for your visual effects and motion graphics-related work. After Effects is getting popular as the industry of Computer Graphics and Digital Motion is growing. With After Effects, you have choice to generate dynamic and expressive motion graphics with truly stunning visual effects — very easily and quickly. So here is the list of Adobe After Effects Tutorials. After Effects Tutorials Glass OrbsIn this tutorial you will learn how to use After Effects to create shiny glass orbs in 3D and Create a spherical and reflection map from images. Jumbotron ColumnIn this extended tutorial learn how to identify the field order of footage and interpret it collectly; create a realistic Jumbotron-style look using CC Ball Action, Glow, Levels and Curves; turn the jumbotron into a 3D column mounted on grungy wire mesh using Zaxwerks 3D Layer Warps.

The Birth Of A LogoThere was an explosion of characters and thus the Logo was born. Nikola Tesla - intervju | Tesla, Novinar, Teslа, Gospodine, Kojа, čovek, Svetlost, Kаko, Tаko, Kаdа, Svetlost. Kаo inspirаcijа Stevаnu Pešiću dа nаpiše ovu drаmu, poslužio je intervju koji je nаučnik Nikolа Teslа dаo zа čаsopis „Besmrtnost“ u svojoj lаborаtoriji u Kolorаdo Springsu. Intervju pokrivа rаzne od teme od ishrаne do Univerzumа i sve bi bilo sаsvim obično dа Teslа nije „ukinuo“ vreme i prostor.

Posle ovаkvog „putovаnjа“ novinаr više nikаdа neće biti isti, а ni mi. NOVINAR: Gospodine Teslа, stekli ste slаvu čovekа koji se umešаo u kosmičke procese. Nedаvno ste preplаšili dobre ljude tvrdeći kаko vibrаcijаmа možete preseći Zemlju kаo jаbuku nožem. TESLA: Gospođicа Dikinson je pesnikinjа čije stihove cenim, а gospodin Bitmen imа nаzore koji su mi veomа bliski. NOVINAR: Čudo je evo već u početku!

TESLA: To je prаvo pitаnje, gospodine Smit, i jа ću se potruditi dа vаm dаm i prаvi odgovor nа njegа. NOVINAR: Kаžu dа ste iz zemlje Hrvаtske, iz krаjа zvаnog Likа, gde zаjedno sа ljudimа rаste drveće, kаmen i zvezdаno nebo. TESLA: Zаistа, sve je tаko. NOVINAR: Stub kuće je bilа mаjkа. TESLA: Jeste. World Collapse Explained in 3 Minutes. DRŽAVNI ZAVOD ZA INTELEKTUALNO VLASNIŠTVO REPUBLIKE HRVATSKE. aBalans.

Models and textures

Minecraft Wiki. Amit’s Game Programming Information. What’s on this page? I’m interested in producing complexity out of simple parts. This page contains bookmarks that I collected while working on games; I did not write most of the content linked from here. As a result the set of links here reflects the types of things I needed to know: only a few specific topics (not everything related to game programming), general ideas instead of platform-specific information (graphics, sound, compilers), and ideas and designs instead of source code (I find it easier to go from an idea to code than from code to an idea). Other sites, like Gamedev Tuts+, Gamedev, and Gamasutra, cover lots more topics than mine does. Determining how to move around on a map is an interesting problem.

There are many different approaches, ranging from simple (walk forward until you hit something) to the complex (path finding algorithms with heuristics). These pages are about specific techniques for pathfinding and object movement: Code and Demos Data structures Algorithms. Clark Verbrugge’s Hex Grids. Update: Also see Amit’s guide to hex grids (2013), where I expand on the ideas Clark Verbrugge posted in this article. Copyright (c) Clark Verbrugge, 1997. [clump@cs.mcgill.ca] Copyright (c) Clark Verbrugge, 1996. This article may be freely distributed as long as this attribution is included. This is version 3 of this document. The original version of the document can be found on Clark’s site. Contents: (0) Version History(1) The Hexagonal Coordinate System(2) Distance in Hexspace(3) Line of Sight (LOS) in Hexspace(4) How to Use Rectangular Arrays of Hexagons(5) Distance and LOS in a Rectangular Array of Hexagons(6) LOS by Intersection of Hexagons with a Straight Line(7) Euclidean Field of View (FOV) on a Hexagonal Grid(8) References (0) Version History 3 : Added this section, and sections on FOV and LOS by intersection 2.1: Fixed bug in Floor2 and Ceil2, which gave wrong values for negative inputs. 2 : Addition of material dealing with rectangular patches of hexagons. and thus, dist = 2;

How to write a FaceBook Application in 10 minutes. Writing F8 apps is where it’s at right now. Everybody knows it. The userbase is huge and now we have a (free) API to. Everything is good….but the documentation. I spent a day writing my Sudoku Facebook application yesterday. I already had the sudoku javascript widget ready to go - the time was spent wading through pages of documentation and downloading toolkits that (as it turns out) I didn’t need. As far as I can tell, Facebook allows you to create applications that appear to the user in 2 different areas. 1 - The profile. 2 - The ‘Canvas page’. Ok, thats it for the overview. 1. <script type=text/javascript> var iRandom; function Restart() { iRandom = Math.floor(Math.random()*10)+1; alert('OK, I am thinking of a number between 1 and 10'); } function Guess() { var yourGuess = document.getElementById('myGuess').value; if (yourGuess>iRandom) alert('Too High.'); if (yourGuess<iRandom) alert('Too Low.'); if (yourGuess==iRandom) { alert('Well done!

Ok, now log into Facebook. 2. 3. 5. 6. Wormholes. I was at a talk the other night listening to a nervous grad student present a paper about knots when, for whatever reason – I was thinking about Michael Heizer – wham! An idea came to me: The eccentric son of a billionaire takes his share of the family fortune and moves to Utah. He buys loads and loads of land, tens of thousands of acres – and, with it, huge digging machines. This includes state of the art tunnelers, taken straight from the oil industry. [Image: Create 3D]. For the next forty years, one thousand feet below the surface of the earth, he carves every knot known to mathematics, straight through the Jurassic bedrock. They form tunnels, loops, topology; big enough to walk through.

January 2009. Welcome! - Free Software Directory - Free Software Foundation. Eve and the Identity of Women: 7. Eve & Lilith.

Art

Grafika Krešimir Posjetnice. Final Fantasy VIII Online - Cards (Level 1) WebGames. Torrents Search Engine. D&D. Tutorials.