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Instructional Design

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Instructional Design. Gagne's Nine Levels of Learning - Team Management Training From MindTools. Training Your Team Effectively Use this tool to structure and deliver training effectively. © iStockphoto/SchulteProductions Have you ever trained someone on a new process or skill? Perhaps you thought it would be an easy, straightforward task. But once you actually started the session, it may have been harder than you expected. Everyone has different learning styles . Gagne's Nine Levels of Learning provide a step-by-step approach that can help managers, trainers, and facilitators structure their training so that their students or teams get the most from their learning opportunities.

In this article, we'll examine Gagne's Nine Levels of Learning, and we'll review how to apply this tool when training your team. Note: Gagne's Nine Levels of Learning are also known as Gagne's Nine Conditions of Learning, Gagne's Taxonomy of Learning, and Gagne's Nine Events of Instruction. Background to the Model Gagne created a nine-step process that detailed each element required for effective learning. Tip: Microsoft Word - MADELINE HUNTER'S LESSON PLAN FORMAT - madeline+hunter's+lesson+plan+format.pdf. Learning Theories of Instructional Design.

Reclaiming Instructional Design - Reclaiming.PDF. Instructional Design. What is Instructional Design? | Instructional Design Central. What is Instructional Design? What is instructional design? In short, instructional design is the systematic process by which instructional materials are designed, developed, and delivered. The terms instructional design, instructional technology, educational technology, curriculum design, and instructional systems design (ISD), are often used interchangeably. Below are a few instructional design definitions from various resources on instructional design, instructional technology, educational technology, curriculum design, and instructional systems design: Definitions of Instructional Design? "The philosophy, methodology, and approach used to deliver information. Source: www.etec.hawaii.edu Definitions of Curriculum Design? What is an Instructional Designer? What is an instructional designer?

What is an Instructional Designer? What is an Educational Technologist? An educational technologists someone who is trained in the field of educational technology. What is a Curriculum Designer? Learning Space. EDUCAUSE Library Items for Learning Space Next Gen Tools: e3 Civic High School Facility April 17, 2014 This innovation brief from Next Generation Learning Challenges (NGLC) focuses on the facility infrastructure of e3 Civic High School--a flexible, open, 21st century space that supports the… Considering Classroom Seating for Students and Faculty in the 21st Century March 19, 2014 In colleges and universities, the physical learning environment embodies an institution’s educational philosophy and priorities.

Learning Space Learning Space True Articles and Papers 7 Things … Fostering a Place for Invention and Creation: Two Approaches to Makerspaces on Campus October 28, 2013 Learn how two institutions provide space for fabrication and collaboration with access to advanced tools such as 3D printers and laser cutters. 7 Things You Should Read About Makerspaces October 25, 2013 Redesigning Collaborative Learning Spaces: How to Get the Information You Need to Get the Transformation Right the First Time. Seven Principles of Good Teaching Practice. Librarians as Instructional Designers: Strategies for Engaging Conversations for Learning.

School, academic, and public librarians often cite collaborative partnerships as one of the greatest challenges of the profession—how do we invite collaboration, how do we nurture and sustain those partnerships, and how might those efforts translate into additional endeavors? Identifying common goals and cultivating trust are two fundamental building blocks in this process, but libraries and librarians being sensitive to the needs of the community, whether it is an individual, group, or organization, is also paramount. As a school librarian, I have found over the years that my thinking and work as an instructional designer and learning architect are the tasks I dwell in most of the time since they are so critical to the ways that the library can impact the learning culture in very direct and important ways in the larger school environment. As a new librarian here at Norcross High, I’m in the infancy stages of planting and growing trust “seeds” with faculty and students. 1. 2. 3. 4.

Kids Speak Out on Student Engagement. A while back, I was asked, "What engages students? " Sure, I could respond, sharing anecdotes about what I believed to be engaging, but I thought it would be so much better to lob that question to my own eighth graders. The responses I received from all 220 of them seemed to fall under 10 categories, representing reoccuring themes that appeared again and again. So, from the mouths of babes, here are my students' answers to the question: "What engages students? " 1. Working with their peers "Middle-school students are growing learners who require and want interaction with other people to fully attain their potential. " "Teens find it most interesting and exciting when there is a little bit of talking involved. 2. "I believe that when students participate in "learning by doing" it helps them focus more. "We have entered a digital age of video, Facebook, Twitter, etc., and they [have] become more of a daily thing for teens and students. 3.

"I believe that it all boils down to relationships. 4. Instructional Objectives Builder. Guns in the Classroom - Lisa Rau Cannon. How—and why—I talk to my young students about complex, distressing current events When I asked my middle-school students what an AK-47 is, they flung their arms up so quickly that I thought someone might dislocate a shoulder. A rousing (and mostly accurate) description followed.

Then, I asked my favorite question: "How do you know that? " More limb-flinging. As the cacophony of "It's an assault rifle! " Middle schoolers love to talk about things they know, and they love to talk about things they do. It was a fitting moment to segue: "So, what do you know about the gun fired at the LAX airport shooting? " It may seem unusual to talk to young students about such an unsettling topic, but it's business as usual for me, as I teach current events to 6th, 7th and 8th graders at an after-school academy in the Koreatown district of Los Angeles.

Adolescents often have fragmented notions about real-world, R-rated themes: violence, death, sex, scandal. It's like unpredictable math. Resources and Downloads for Differentiated Instruction. Tips for downloading: PDF files can be viewed on a wide variety of platforms -- both as a browser plug-in or a stand-alone application -- with Adobe's free Acrobat Reader program. Click here to download the latest version of Adobe Reader. Click on any title link below to view or download that file. Resources On This Page: Lesson Plans & Rubric - Reteach and Enrich Sample materials used to teach, assess, reteach, and enrich one week's fifth grade math objective: differentiating prime and composite numbers.

Back to Top Tools for Data Assessment Teachers at Mesquite meet weekly with the student achievement teacher to review the most recent assessment data and plan instruction for each student accordingly. 5th Grade Math Formative Assessment Tracking Sheet Sample spreadsheet used to track student performance on each objective. Culture Websites & Readings. SOCIAL MEDIA FOR HIGHER EDUCATION LEARNING | eCampus Students. There’s an ongoing debate about the role social media should play in K-12 education. As a result, schools have been especially slow to adopt social technologies.

Advocates point to the benefits social media offers students, and critics want to remove social media from classrooms, insisting that there be more regulation. Finding a happy medium has become a challenge. For higher education, the story is different. When used as an educational tool, colleges and universities have found that social media enhances the learning experience by enabling students and teachers to connect and interact in new ways beyond the classroom. Twitter, Facebook, LinkedIn, and other social sites promote collaboration and discussion, and students have embraced them as a means to ask questions and exchange ideas.

Universities have fully embraced social platforms to recruit athletes and vet students who have applied for admission. Source: Bloom’s Blooming Taxonomy. Remake Your Class: 6 Steps to Get Started. At my design consultancy, TheThirdTeacher+, we believe that, whether it is a large-scale transformation or a small-scale hack, redesigning your classroom is a fun and empowering adventure. When you involve your students, colleagues and community, you can create a powerful conversation about the role of the environment in the student learning experience. We worked with Edutopia, a collection of creative collaborators and volunteers to help Steve Mattice, a math teacher at Roosevelt Middle School, reimagine his classroom. You can watch the transformation unfold in these videos. Here are the steps that can help you get started today. 1.

Remaking your physical environment is an exciting way to transform your teaching practice and your students' learning experience. 2. After giving yourself the permission to playfully begin, it's time to discover. Reflect on the status quo: Grab a pen and post-its. 3. Remaking your class can happen at any scale. 4. 5. 6. Designing a School Makerspace. Makerspaces, STEAM labs and fab labs are popping up in schools across the country.

Makerspaces provide hands-on, creative ways to encourage students to design, experiment, build and invent as they deeply engage in science, engineering and tinkering. A makerspace is not solely a science lab, woodshop, computer lab or art room, but it may contain elements found in all of these familiar spaces. Therefore, it must be designed to accommodate a wide range of activities, tools and materials. Diversity and cross-pollination of activities are critical to the design, making and exploration process, and they are what set makerspaces and STEAM labs apart from single-use spaces.

Cardboard construction Prototyping Woodworking Electronics Robotics Digital fabrication Building bicycles and kinetic machines Textiles and sewing Designing a space to accommodate such a wide range of activities is a challenging process. Some schools have chosen to incorporate makerspaces within multiple classroom spaces. 5 Tools to Help Students Learn How to Learn. Helping students learn how to learn: That’s what most educators strive for, and that’s the goal of inquiry learning. That skill transfers to other academic subject areas and even to the workplace where employers have consistently said that they want creative, innovative and adaptive thinkers.

Inquiry learning is an integrated approach that includes kinds of learning: content, literacy, information literacy, learning how to learn, and social or collaborative skills. Students think about the choices they make throughout the process and the way they feel as they learn. Those observations are as important as the content they learn or the projects they create. “We want students thinking about their thinking,” said Leslie Maniotes a teacher effectiveness coach in the Denver Public Schools and one of the authors of Guided Inquiry: Learning in the 21st Century. “When they are able to see where they came from and where they got to it is very powerful for them.” How long should an e-learning course be? We've all participated in a course, training session, or even conference call that seemed to go on for an eternity.

There's no question that when participants reach a certain time threshold attention spans begin to dwindle, and learning objectives fall by the wayside. This would lead one to correctly assume that there is in fact a magic number representing the ideal length for interaction—one that's long enough to cover the content, but short enough to maintain focus. This article will provide a framework for answering the question, "How long should an e-learning course be?

" Before trying to arrive at an ideal course length, let's identify a few key factors that will affect the learner's perception of elapsed time: Interest in and relevance to the topic being discussed. Now that we've covered these key factors, let's address perhaps the most important truth in determining length: You need not sacrifice content from the course. What is a good length for a module? Five Elements of Good Instructional Design. Introduction If you were asked to create a lesson or a training program on a certain topic, where would you start? As a teacher, you would probably start by thinking about the children who will be learning this lesson. Next, you would have to decide what you want to teach and to what level. This would be your goal and you will have to start constructing your lesson around this goal. If you are a trainer, you start by listing the skills and competencies that your audience should have after receiving your instruction. Irrespective of whom you are creating or designing training material for, you will adopt pretty much the same approach.

What is Instructional Design? The Elements of Instructional Design There are five elements, which must be used when designing any course or training. Define the learner’s characteristics Set learning objectives Sequence objectives and content Develop instructional strategies Assess performance 1. 2. 3. 4. 5. 1. Chapman Alliance: LMS Selection Services, Learning Technology Consulting, Choosing an LMS - Bryan Chapman Bio.

Bryan Chapman is Chief Learning Strategist at Chapman Alliance; a provider of research-centric consulting solutions that assist organizations in defining, operating and optimizing their strategic learning initiatives. As a veteran in the industry, he has over 22 years experience and has worked with such organizations as American Express, Home Depot, Shell, Kodak, Sprint, Sharp Electronics, Honda, IBM, Microsoft, Avon, UNICEF, American Red Cross, The Food and Drug Administration, U.S. State Department, and many others; to help them optimize learning efficiency through the use of innovative learning techniques and technologies. Through the years, Bryan has shared his knowledge of the best use of innovative learning technologies through several creative avenues.

Bryan Chapman: Referee for learning technology shootouts Software Simulation Shootout Keynote Speaker: talking about the unqiue roles of Training, HR and IT. Principles of Online Design. Success For All - Our Instructional Design. Felder & Soloman: Learning Styles and Strategies. Richard M. Felder Hoechst Celanese Professor of Chemical Engineering North Carolina State University Barbara A. Soloman Coordinator of Advising, First Year College North Carolina State University Active learners tend to retain and understand information best by doing something active with it--discussing or applying it or explaining it to others.

Everybody is active sometimes and reflective sometimes. How can active learners help themselves? If you are an active learner in a class that allows little or no class time for discussion or problem-solving activities, you should try to compensate for these lacks when you study. How can reflective learners help themselves? If you are a reflective learner in a class that allows little or no class time for thinking about new information, you should try to compensate for this lack when you study. Sensing learners tend to like learning facts, intuitive learners often prefer discovering possibilities and relationships.