Laurillard conversational framework This article or section is a stub. A stub is an entry that did not yet receive substantial attention from editors, and as such does not yet contain enough information to be considered a real article. In other words, it is a short or insufficient piece of information and requires additions. 1 Definition Laurillard (1993,2002) claims that there are four main aspects of the teaching-learning process and that different educational media can be analyzed (and used) in terms of these dimensions. The BOLT Project During the BOLT project a number of smaller projects were completed in order to gleam learning points which would prove useful insights into the challenges faced around the embedding of Technology Enhanced Learning (TEL) in an organisation. Each of these projects and their key learning points are detailed below: Health and safety in agriculture
The Four-door Model: Rapid eLearning Design SumoMe In this interview, I discuss the Four-door Design Model with Russ Powell, who worked with its creator, Dr. Sivasailam Thiagarajan, a.k.a. Thiagi, several years ago. This is a two-part interview. Classroom Timers - Fun Timers We've decided to put our new fun timers, and timers for classrooms into a nice sub-section. These are great timers for children, or maybe meetings, or anything really. They just add some extra fun to the usual countdown timers :-) Classic Classroom Timers: Explosive Fun Timers:
25 Critical Thinking Strategies For The Modern Learner Critical thinking is the engine of learning. Within this complex process or so many other relevant themes that contribute to learning: creativity, analysis, evaluation, innovation, application, and scores of other verbs from various learning taxonomies. So the following infographic from Mentoring Minds is immediately relevant to all educators, and students as well. T & F Online The purpose of this study was to better understand the instructional and assessment strategies that are most effective in the online learning environment. Faculty and students identified several strategies for maintaining instructional quality in the online environment, including the importance of using a variety of instructional methods to appeal to various learning styles and building an interactive and cohesive learning environment that includes group work. Online assessment strategies include having a wide variety of clearly explained assignments on a regular basis and providing meaningful and timely feedback to students regarding the quality of their work. Effective assessment techniques include projects, portfolios, self-assessments, peer evaluations, and weekly assignments with immediate feedback.
Developing your digital literacies This resource set is for: students and staff in further and higher education and all those supporting their development of digital capabilities Resources from the projects to support the development of students and (mainly) teaching staff self-assessment tools/tests derived from clear definitions of digital literacy/capability/fluencyOCN accredited courses for staff (Blended Online Learning Delivery) and students (Online Skills for Learners) developed by the WORDLE project: register for free via the moodle site or request as a zip file to reuse and repurpose locallyThe Knowledge Hub at the University of Cardiff helps staff and students to identify which digital tools can support which common academic tasks ALT ocTEL (Open Course in Technology Enhanced Learning) includes input from the Developing Digital Literacies programme in the module on Understanding Learners' Needs) Notes towards an open course on Digital Literacies from the DIAL project at UAL.
Teaching as a Design Science: Amazon.co.uk: Diana Laurillard: Books Review All the national and international accolades that appear in the book and on the back cover of Teaching as a Design Science are justly deserved; this is an innovative endeavor by a visionary author, Diana Laurillard. This text is rich in research studies and the use of digital technologies to enhance learning." ―Teachers College Record "The book is written for teachers at all levels, although it will probably be of primary interest to higher education faculty who have the time and resources to explore the ideas presented. It will also be valuable to educational researchers for [Laurillard’s] very thorough summary and synthesis of the literature pertaining to teaching, technology, and the design of instruction."
Teacher? – appear.in – one click video conversations Learning how to communicate is one of the core things we learn in school. Whether it's reading words written by others, writing our own opinions, presenting our work or collaborating in a group, students develop their communication skills every day. With new technology, the way we communicate also changes. appear.in lets you communicate in the most natural way; seeing the person you're talking to, hearing their voice and taking in all their body language.
How to Focus Attention in Adult Learning and E-learning Studies show that focus is a key attribute for performance improvement and success in life. Yet today’s modern workplace is full of distractions, from text to tweets. Check out these effective techniques for increasing focus for adult learners participating in e-learning, classroom training, and other learning events. From nano-learning to rewards, learn how to focus attention and improve e-learning outcomes. Daniel Goleman, psychologist and author of the bestseller Emotional Intelligence, has just written a book called Focus: The Hidden Driver of Excellence.
Project-Based Learning Activity A Project-Based Learning Activity About Project-Based Learning What Is Project-Based Learning? Students engaged in project-based learning (PBL) activities "work in groups to solve challenging problems that are authentic, curriculum-based, and often interdisciplinary" (McGrath, 2003). video-planning-home A goal without a plan is just a wish. – Antoine de Saint-Exupéry Producing a video can be a time consuming and potentially very expensive process, whether you are doing it yourself or employing an external supplier. Image by Jisc. All rights reserved. The normal course of a video production tends to separate into three discrete phases: pre-production (or planning), production (or shooting) and post production (primarily editing); the production phase is covered in depth in our video production infokit. The phases which incur the greatest costs are normally production and post-production, employing as they do most of the physical resources used in a project (travel, recording media, equipment, personnel).