Great potentiality, spoiled by unfair mercantile adaptation...
Depsite strong and concrete application like Wikipedia & the open source community... Aug 5
Get flash to fully experience Pearltrees
Fifteen Successful Examples of Companies Crowd sourcing
Image by Flickr user Mordac (This article originally appeared in 20UNDER40 anthology i edited by Edward P. Clapp, and has been republished with permission.)
by Karim R.
Reproduced from Antoni Gutiérrez-Rubí & Juan Freire :
Examples Interested in Open Innovation & Crowdsourcing? Follow Open Innovators on twitter or subscribe to the Open Innovators RSS feed! O Intermediary Platforms Research & Development platforms
Earlier this week I spoke with the people behind Guerra Creativa , an interesting Latin American crowdsourcing community for design services. I learned why it is a creative community more than a contest website, that logo contests are proven to be most successful, and that the community is growing fast with more than 3.400 creatives now. What prompted the idea behind Guerra Creativa? What’s your vision? The idea of creating a company like Guerra Creativa came to us when we realized that thousands of companies are getting started in business, needing to create their logos and websites, but not all of them can afford renowned design studios. We believe in crowdsourcing and that’s why we started Guerra Creativa.
Il a fallu à Wikipedia seulement un peu plus d’une décennie pour forcer Britannica , l’encyclopédie la plus universitaire et vieille de 244 ans, à cesser son activité d’impression et se recentrer sur ses encyclopédies en ligne et ses programmes éducatifs pour les écoles. Telle est la puissance d’un pur produit du Crowdsourcing .
My colleague Ankit Sharma at the London School of Economics ( LSE ) recently sent me his research paper entitled “Crowdsourcing Critical Success Factor Model” ( PDF ). It’s definitely worth a read. Ankit is interested in better understanding the “dynamic and innovative discipline of crowdsourcing by developing a critical success factor model for it.” He focuses specifically on mobile crowdsourcing and does a great job unpacking the term.
Crowdsourcing is the practice of obtaining needed services, ideas, or content by soliciting contributions from a large group of people, and especially from an online community, rather than from traditional employees or suppliers. Often used to subdivide tedious work or to fund-raise startup companies and charities, this process can occur both online and offline. [ 1 ] The general concept is to combine the efforts of crowds of volunteers or part-time workers, where each one could contribute a small portion, which adds into a relatively large or significant result. Crowdsourcing is different from an ordinary outsourcing since it is a task or problem that is outsourced to an undefined public rather than to a specific, named group.
This is a blog post by Drea Knufken . Image: Wayne Large /Flickr Want something done quickly and well? Sic the swarm on it. Crowdsourcing, which involves a community of anonymous people completing a given task, has become an attractive labor model. Everyone’s seeking it out, from solopreneurs needing transcriptions to Fortune 500 companies looking for answers to complex scientific problems. Here are 50 ways to crowdsource just about everything you can think of.
Un article de Wikipédia, l'encyclopédie libre. Le crowdsourcing (en français, collaborat [ 1 ] ou externalisation ouverte [ 2 ] ), un des domaines émergents de la gestion des connaissances , est l'utilisation de la créativité , de l' intelligence et du savoir-faire d'un grand nombre de personnes, en sous-traitance , pour réaliser certaines tâches traditionnellement effectuées par un employé ou un entrepreneur . Ceci se fait par un appel ciblé (quand un niveau minimal d'expertise est nécessaire) ou par un appel ouvert à d'autres acteurs.
User-generated content ( UGC ) covers a range of media content available in a range of modern communications technologies. It entered mainstream usage during 2005, having arisen in web publishing and new media content production circles. It is used for a wide range of applications, including problem processing, news, gossip and research, reflects the expansion of media production through new technologies that are accessible and affordable to the general public. All digital media technologies are included, such as question-answer databases, digital video , blogging , podcasting , forums , review-sites, social networking , social media , mobile phone photography and wikis .
Diagram showing the network effect in a few simple phone networks. The lines represent potential calls between phones. In economics and business , a network effect (also called network externality or demand-side economies of scale ) is the effect that one user of a good or service has on the value of that product to other people. When network effect is present, the value of a product or service is dependent on the number of others using it. [ 1 ] The classic example is the telephone . The more people own telephones, the more valuable the telephone is to each owner.
Un article de Wikipédia, l'encyclopédie libre. Pour les articles homonymes, voir UGC . Le contenu généré par les utilisateurs (en anglais User generated content , ou UGC ) se réfère à un ensemble de médias dont le contenu est principalement, soit produit soit directement influencé par les utilisateurs finaux. Il est opposé au contenu traditionnel produit, vendu ou diffusé par les entreprises de média traditionnelles. Le terme devint populaire pendant l'année 2005, dans les milieux du Web 2.0 , ainsi que dans les nouveaux médias.