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Code. Coder : des algorithmes jusqu'à Thymio. Cycle 4 - Maths : algorithmique et programmation. Beebot - Robots en classe. La BeeBot anime la classe Age : 4 à 8 ans (niveau Harmos 1 à 4) Le succès des activités avec BeeBot repose sur le capital de sympathie du petit robot, qui en fait un facteur de motivation important pour les élèves.

Beebot - Robots en classe

On peut donc maximiser l’impact positif de BeeBot en l’intégrant à part entière à la classe. L’idée est d’en faire une sorte de « doudou » d’apprentissage, un objet vecteur, qui comme tout doudou aura une fonction amicale et rassurante. Reprise du site Edurobot, cette citation explique en grande partie les raisons du succès de la BeeBot dans les classes des plus petits. Activités Beebot. Les algorithmes : sciences manuelles du numérique.

Interactive and multimedia learning blocks. Learn to code. CONSTRUCTORES APPS. CONSTRUCTORES APPS. Robotique & Pédagogie. HTML KickStart HTML Elements & Documentation. Setup Download HTML KickStart Include jQuery and HTML KickStart <script src=" src="js/kickstart.js"></script><!

HTML KickStart HTML Elements & Documentation

-- KICKSTART --><link rel="stylesheet" href="css/kickstart.css" media="all" /><! -- KICKSTART --> Copy Elements into your HTML Browsers HTML KickStart Tested and working in IE 8+, Safari, Chrome, Firefox, Opera, Safari IOS, Browser and Chrome Android. Notes. Scratch - CONSTRUYENDO UNA NUEVA EDUCACIÓN. Snap! (Build Your Own Blocks) 4.0. BeetleBlocks. Lightbot. Initiation lumineuse aux algorithmes.


Programamos. Downloads. Conceptos básicos de HTML. Snap! (Build Your Own Blocks) 4.0. Snap! (Build Your Own Blocks) 4.0. Data Maven from Crunchzilla. Data Maven from Crunchzilla is a statistics tutorial that emphasizes answering questions with data.

Data Maven from Crunchzilla

You appear to have Javascript disabled. Data Maven from Crunchzilla uses Javascript. Please enable Javascript if you want to play with Data Maven. Otherwise, Data Maven will not be able to play with you. Hello, I'm Data Maven. Code Monster from Crunchzilla. <h2>Code Monster gets kids excited about programming.

Code Monster from Crunchzilla

It is a combination of a game and tutorial where kids experiment with learning to code. Module 1. Tecnología, programación y robótica. IT Requirements. Europe Code Week 2015 - Resources and guides. EU Code Week is a grass-root movement run by volunteers who promote coding in their countries as Code Week Ambassadors.

Europe Code Week 2015 - Resources and guides

Anyone – schools, teachers, libraries, code clubs, businesses, public authorities – can organise a #CodeEU event and add it to the map. To make organising and running coding events easier, we have prepared different toolkits and selected some of the best lesson plans, guides and other resources. Presentations and toolkits Local resources in your language.


Untitled. Inicio - Robotika. E&P Sarea. ScratchJr - Home. Programmering.docx. AppShed - Build HTML5, iPhone and Android apps online for schools, education and business. Coursera - Free Online Courses From Top Universities. Edutopia. Introducing computer programming to your kids can be a challenge, especially for those who aren’t familiar with the nuances of code.


Fortunately, in the last few years, a number of apps, software, and guides have been produced that make the often-complex subject of computer coding easy to grasp for young learners. So where to begin? These are a few resources that parents can share with their kids to help them start learning about programming. Tynker Coding for kids - Tynker. Plataforma de Teleformación Galega: Entrar no sitio. Coding for kids - Tynker. The Foos — Hour of Code Edition.

Juegos de Blockly. Plataforma de Teleformación Galega: Entrar no sitio. Proofs Without Words - GeoGebraBook. Lightbot. In Lightbot, students must program a robot with commands to solve puzzles.


Students may play the game in the Browser (requires Flash Player), or on Android or iOS devices. "How does Lightbot teach programming? " explains the concept of "Coding" and how it should be defined in class, as well as how coding is used in Lightbot. Teachers should play through the first few levels of the game, using "Hour of Code '14 Solns" as reference. When using the game in class, first demonstrate to students how to solve the first 1 or 2 levels of the game, and then let them continue on their own or in pairs. Programación y educación: qué países la tienen en su plan de estudios - Biblioteca Escolar Digital. Free art deco fonts (Page 5) Kodable. Code Maven from Crunchzilla.

<h2>Code Maven gets teens excited about programming.

Code Maven from Crunchzilla

It is an interactive tutorial where anyone can experiment with learning to code. <p> Code Maven from Crunchzilla uses Javascript. Please enable Javascript if you want to play with Code Maven. Otherwise, Code Maven will not be able to play with you. Coding for kids. Programming/Learning and Teaching. Stencyl: Make iPhone, iPad, Android & Flash Games without code. Learn to code from the ground up!

Squeakland : home of squeak etoys. SNAP! (Build Your Own Blocks) Learn. Hackety Hack! Create apps for multiple platforms. Quickly. Easily. Free. HTML Glossary.

ScratchJr - Home. Programming With Blocks. Syntax is a royal pain in the neck for beginning programmers.

Programming With Blocks

For a lot of kids learning computing or programming syntax is the single largest hurtle. It’s hard to teach both a new (programming) language and a new way of thinking and problem solving at the same time. This tends to be a big stumbling block for teaching a lot of basic computing concepts. Stencyl: Make iPhone, iPad, Android & Flash Games without code. Daisy the Dinosaur. Apps for Good. Apps for Good is epic! It was awesome to make our own apps and I really enjoyed talking to Sophia (Expert) using Skype. I can’t wait to do more work on our app! Jonathan, Year 6 student, Raglan VC Primary School. JUMP Math Educators. What is JUMP Math?

The Educator's Perspective. This section is geared to teachers and administrators interested in learning more about the JUMP Math program from a pedagogical perspective. The JUMP Math program has been adopted by classroom teachers in many communities across Canada and internationally. JUMP Math is a philosophy and a set of materials and methods that aim to improve the teaching of mathematics and to help students enjoy and meet their potential in the subject. Lightbot Jr 4+ Coding Puzzles. Notice: All levels are available after buying unlock code also unlocked application is Ad Free. Whiz Kid - colorful entertainment and educational application, or specifically - a game for children and their parents. Rules of the game are simple and intuitive.

You will see the sequence of scenes with funny little animals. Each story – is a fairly easy problem or a set of tasks. Coding, programming, building games. Programming With Blocks. Programming/Learning and Teaching. Learn to code from the ground up! Move The Turtle. Programming For Kids. Hackety Hack! Programming for students. Talentum schools. Teacher Portal - Sumdog for teachers. Google Computer Science for High School.

Main. Bootstrap:1 Would you like to attend a Bootstrap Workshop? Check our workshops page to stay up-to-date on our workshop schedule. Don’t see a workshop in your area? Let us know, and we’ll work with you to bring one to your school or district. We provide all of the our materials free of charge, to anyone who is interested in using our lesson plans or student workbooks. Student Workbook [PDF | OpenOffice] - The lesson plans linked below are tightly integrated into the Student Workbook, which should be used with the curriculum. Of course, there’s more to a curriculum than software and lesson plans!

Teacher-Only Resources - We also offer several teachers-only materials, including an answer key to the student workbook, a quick-start guide to making the final project, and pre- and post-tests for teachers who are paticipating in our research study. Bootstrap by Emmanuel Schanzer is licensed under a Creative Commons 3.0 Unported License. Creating a Mobile-First Responsive Web Design. Introduction We're going to walk through how to create an adaptive web experience that's designed mobile-first. This article and demo will go over the following: There is even more up to date responsive guidance on our new Web Fundamentals site.

Why we need to create mobile-first, responsive, adaptive experiences How to structure HTML for an adaptive site in order to optimize performance and prioritize flexibility How to write CSS that defines shared styles first, builds up styles for larger screens with media queries, and uses relative units How to write unobtrusive Javascript to conditionally load in content fragments, take advantage of touch events and geolocation What we could do to further enhance our adaptive experience. Talentum Schools: Entrar al sitio. App Inventor 2. Talentum schools. Traductor de Google. Tinywebdb app inventor 2. Line Charts - Image Charts (Deprecated) This document describes the various types of line charts that you can create using the Chart API.

Table of Contents Chart Types (cht) There are a variety of line charts that you can create. Generar un ejecutable - Curso Scratch. ChirpCompiler es una aplicación que permite crear un archivo ejecutable (.exe) de cualquier proyecto elaborado en Scratch sin necesidad de tener instalado en el computador el entorno de programación o de subir el proyecto a la página Web de Scratch ( Además, ofrece la posibilidad de distribuir fácilmente un proyecto desarrollado en Scratch mediante un archivo ejecutable (.exe), evitando de esta manera que quien lo recibe vea o modifique el código del proyecto.

ChirpCompiler es muy útil cuando los docentes desean mostrar a los estudiantes, a manera de ejemplo, un proyecto Scratch, sin que ellos puedan ver cómo se programó o realizarle modificaciones. Esta aplicación también es útil para crear en Scratch, por parte de docentes, proyectos que expliquen temas particulares de sus asignaturas: cadena alimentaria, movimiento planetario, sistema digestivo, erupciones volcánicas, etc. Material Educativo. Instalación de Adobe Flash Player.

MINDSTROMS Descargas - Instrucciones de construcción - EV3RSTORM. Cambiar de Región Iniciar sesiónRegistro. Videos. Terecop. 00_WFr1_04.pdf. Microsoft Word - trtwrrie2014_submission_18_new.doc - 00_WFr1_06.pdf. WordPress › Installazione. Dashboard.


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