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This course is the largest of the introductory programming courses and is one of the largest courses at Stanford.
Topics focus on the introduction to the engineering of computer applications emphasizing modern software engineering principles: object-oriented design, decomposition, encapsulation, abstraction, and testing. Programming Methodology teaches the widely-used Java programming language along with good software engineering principles. Emphasis is on good programming style and the built-in facilities of the Java language.
The course is explicitly designed to appeal to humanists and social scientists as well as hard-core techies. In fact, most Programming Methodology graduates end up majoring outside of the School of Engineering. Prerequisites: The course requires no previous background in programming, but does require considerable dedication and hard work. Open Yale Courses. Encyclopedia of Human-Computer Interaction. UC Berkeley Webcasts. Lecture 1: Welcome - Abstraction Lecture 2: How it Works - 3D Graphics Lecture 3: Video Games Lecture 4: Functions Lecture 5: Programming Paradigms Lecture 6: Algorithms.
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In its depth and breadth, this program is unique among art and web design schools across the nation. Students in the program are knowledgeable, strategic designers and thinkers who create cross-brand and cross-media experiences. They act as the vital bridge between design and back-end coding. They are nimble designers who work spontaneously to meet contemporary design challenges. Web Design & New Media students are creative thinkers who remain relevant because they are taught to adapt and grow with change.