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Getting Started

Getting Started
Welcome to Training for Android developers. Here you'll find sets of lessons within classes that describe how to accomplish a specific task with code samples you can re-use in your app. Classes are organized into several groups you can see at the top-level of the left navigation. This first group, Getting Started, teaches you the bare essentials for Android app development. If you're a new Android app developer, you should complete each of these classes in order. If you think you might prefer to learn the basics through interactive video training, check out this trailer for a course in the fundamentals of Android development. Start the video course

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How do you Draw a Line Using your Finger's Position on Android I've been at this for days and can't seem to figure it out. I've looked through all documentation and Unity answers, but I can't find a solution. I'm trying to do an effect similar to Fruit Ninja where you can swipe and draw a line with your finger. I'm thinking I can use a line renderer for the line and have an update function that will constantly track the fingers position. At a certain speed the script will instantiate a line renderer. This instantiated line renderer will follow the finger's position.

Starting Another Activity After completing the previous lesson, you have an app that shows an activity (a single screen) with a text field and a button. In this lesson, you’ll add some code to MyActivity that starts a new activity when the user clicks the Send button. Respond to the Send Button Next, you’ll fill in this method to read the contents of the text field and deliver that text to another activity. Build an Intent With this new code, the complete sendMessage() method that's invoked by the Send button now looks like this: SDK Before installing Android Studio or the standalone SDK tools, you must agree to the following terms and conditions. This is the Android Software Development Kit License Agreement 1.

Explore MIT App Inventor Get Started Follow these simple steps to build your first app. Tutorials Step-by-step guides show you how to build all kinds of apps. The Python Tutorial — Python v2.7.2 documentation Python is an easy to learn, powerful programming language. It has efficient high-level data structures and a simple but effective approach to object-oriented programming. Python’s elegant syntax and dynamic typing, together with its interpreted nature, make it an ideal language for scripting and rapid application development in many areas on most platforms. The Python interpreter and the extensive standard library are freely available in source or binary form for all major platforms from the Python Web site, and may be freely distributed. The same site also contains distributions of and pointers to many free third party Python modules, programs and tools, and additional documentation.

Unity Assets for 2D Game Making So, here is the deal. I'm making a 2D Game with Unity3D targeted at mobile platforms (Android and iOS). In order to do so, I found that I needed a lot of assets, because "right out of the package", Unity won't suit my needs. I've also found out that these assests can cost some money (just like Unity Pro or Unity "worth-using" as I like to call it, and finding this assets in their last updated version can be a real pain in the... well, you know where. And that brings me here, to the creation of this thread in wich I will post all the assets I find usefull for my project or any other 2D Project as well. I'm also going to make some request for you to contribute to the cause.

Processes and Threads (The Java™ Tutorials > Essential Classes > Concurrency) In concurrent programming, there are two basic units of execution: processes and threads. In the Java programming language, concurrent programming is mostly concerned with threads. However, processes are also important. A computer system normally has many active processes and threads. Green Map Green Maps are locally created environmentally themed maps with a universal symbol set and map-making resources provided by the non-profit Green Map System. Based on the principles of cartography a Green Map plots the locations of a community's natural, cultural and sustainable resources such as recycling centers, heritage sites, community gardens, toxic waste sites and socially conscious businesses. Tagline[edit] The Green Map tagline is “Think Global, Map Local!”.

How it Works Real Classes From Science to Art to Technology, edX offers simply the best classes from the best professors and universities. Check out the new edX Demo course. An Amazing Experience JavaScript JavaScript is classified as a prototype-based scripting language with dynamic typing and first-class functions. This mix of features makes it a multi-paradigm language, supporting object-oriented,[6] imperative, and functional[1][7] programming styles. JavaScript has been standardized in the ECMAScript language specification. History[edit]

Common Unity Gotchas There are a number of "gotchas" that hit pretty much everyone new to Unity programming. Sometimes these are due to you being new to programming in general, and sometimes it's due to the fact that Unity uses a slightly unusual method of attaching multiple scripts to a game object. This overview tries to take you through the ones we see most often on Unity Answers. The Gotchas

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