Autonomous Machines - design practice - Echo Yang Autonomous Machines - design practice -2014 Katowice Art+Bits Festival 2014 Milan Design Week 2013 深圳OCT-LOFT Creative Festival 2013 Dutch Design Week / Design Academy Eindhoven Graduation Show - 所謂的衍生思考(Generative thinking)是現代資訊設計師創作時最常使用的手法之一，通常是透過一連串的算式來達到需要的結果。相對於傳統以作者論的為主而產生的單一結果設計，衍生設計(Generative design)能根據條件更靈活的得出多重設計。
What is Arduino Arduino is an open-source prototyping platform based on easy-to-use hardware and software. Arduino provides an open-source and easy-to-use programming tool, for writing code and uploading it to your board. It is often referred to as the Arduino IDE (Integrated Development Environment). The Arduino boards are able to read inputs - light, proximity or air quality on a sensor, or an SMS or Twitter message - and turn it into an output - activating a motor, turning on a light, publishing content online or trigger external events. You can tell your board what to do by writing code and uploading it to the microcontroller on it using the Arduino programming language (based on Wiring), and the Arduino Software (IDE), based on Processing. Over the years Arduino has powered thousands of projects.
Arduino Arduino is an open-source computer hardware and software company, project and user community that designs and manufactures kits for building digital devices and interactive objects that can sense and control the physical world. Arduino boards may be purchased preassembled, or as do-it-yourself kits; at the same time, the hardware design information is available for those who would like to assemble an Arduino from scratch. The first Arduino was introduced in 2005. The project leaders sought to provide an inexpensive and easy way for hobbyists, students, and professionals to create devices that interact with their environment using sensors and actuators. As you might have noticed reading my recent blogs, I became pretty enthusiastic about the $4,- ESP8266 Wifi module which includes a programmable MCU allowing you to create stand-alone wireless awesomeness. The only problem was, programming this beauty was a bit odd. That all changed this weekend! Some geniuses of the ESP8266 community managed to throw together a version of the Arduino Development Environment which natively supports the ESP8266. This allows you to use (most) of your Arduino code and upload it to your ESP8266 with the click of a button! Most of the common used features are supported right now.
BeginnersGuide New to programming? Python is free and easy to learn if you know where to start! This guide will help you to get started quickly. Chinese Translation New to Python? Der Kritzler In May I moved into a new office with the great guys of The Future of Everything. The office has really nice big windows and we thought about what we could do with them. I remembered hektor, this super cool 2D drawing machine.
Pololu 3pi Robot …the 3pi has been more thoroughly field tested than any other robot we’ve worked with. We’ve had way too much fun with this little robot and by the time you finish reading the review, you’ll probably want to buy one or two for yourself. R. Steven Rainwater, robots.net Overview Banana Pi Banana PI is the open source hardware platform which published to assist the Elastos.org open source OS, Banana PI M1 is the dual core Android 4.2 product Banana Pi series run Android, Debian linux, Ubuntu linux, Raspberry Pi image and cubieboard image. Elastos coordinate multi CPU to from the family cloud enertainment which based on the “software/hardware service”. Features Banana PI hardware: 1Ghz ARM7 dual-core processor, 1GB DDR3 SDRAM, Banana PI with Gigabit ethernet port, SATA Socket. It can run with Android 4.2.2 smoothly.
Getting Started With Arduino Background If you’re reading this article means you want to do some crazy thing with some embedded device. Before buying any device like Pi or Arduino first make sure that your idea for your project is clear. Once you know what you want build, like building printer or some crazy robot or crazy car then start think about your hardware, device and development language etc. I would say that first understand your project and what is your requirement? If you did that half of your work is done because embedded project are different from software related project.