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Ed Tech Map

Ed Tech Map
The EdTech Market continues to grow and diversify. We started with a map of a 150-200 companies with help from Education Elements and Clayton Christensen Institute for Disruptive Innovation. In July 2013, we were excited to announce that EdSurge would be picking up the task of representing a market map and working to extend and elaborate the representations of the education-technology landscape. The EdSurge Product Index tracks the increasing breadth and depth of the edtech industry. With 750+ products/companies across 50+ categories; the Product Index is now the largest and most in-depth representation of education technology products and companies. Is your organization or product missing? Click on the image to head to the latest version of the EdSurge Product Index!

http://www.newschools.org/entrepreneurs/edtechmap

Blended Learning "Blended learning" has become the term that captures the notion that student learn -- at least in part -- in an online environment, which is supervised by an adult. Blended learning is different than "casual learning," which is learning outside the school system that is unstructured and unsupervised. Students in "blended" environments take tests and are assessed on how much they have learned. But the key to the concept has to do with the "personalized" nature of learning: that technology makes it possible for students who either learn differently or have different interests to encounter material presented in a way that is engaging and meaningful to them. The trend of creating "blended" environments is on the uptick: In the year 2000, approximately 45,000 K-12 students took an online course. According to the International Association for K-12 Online Learning, 75% of US school districts had one or more students enrolled in a blended learning course in 2010.

- Connecting PBL and STEM… 40 Free Engaging Resources To Use In The Classroom by Michael Gorman Welcome to one of my most resource-filled posts ever! One that is dedicated to highlighting some amazing free resources that will help support STEM-based PBL in the classroom . Before introducing this goldmine of resources… I want to thank you for continuing to return and for continuing to sharing my blog 21centuryedtech with others. If you haven’t subscribed, please visit 21centuryedtech and subscribe by RSS or Email. You will be guaranteed future posts by subscribing by either RSS or email.

What Makes Great Digital Instruction “Digital instruction” (“Boundless”) is delivered via technology, such as video and smart software that offers students a personalized sequence of learning experiences, and does not include live interaction with a teacher. Digital instruction must be combined with an excellent in-person or remotely located teacher, who is personally accountable for students’ learning outcomes. It is “boundless” because, once recorded, great digital instruction can help a limitless number of students located anywhere. Digital instruction is essential to Time-Technology Swap school models that free excellent teachers’ time to reach more students. It may be imported from outside the school or developed internally, such as by video recordings of instructional units by the best instructors within each subject or sub-subject in a school, district, or school network.

Allan's Blog Fourni par Traduction DOWNLOAD THE LATEST VERSION: V4 published Mar 2015. This PDF Poster has links to 122 of the latest and most popular educational apps. Now these resources are available in 19 different languages. Reed Hastings And John Doerr Put $11M In Adaptive Online Math Learning Platform DreamBox DreamBox Learning, an adaptive e-learning platform for students, has raised $11 million in new funding led by Netflix CEO Reed Hastings (who is investing through the Charter School Growth Fund), and Kleiner Perkins partner John Doerr (this is a personal investment for Doerr). GSV Capital Corp. and Deborah Quazzo also participated round. This brings DreamBox’s total funding to $18 million. Launched in 2008, DreamBox Learning offers more than 500 online math lessons, puzzles, games and curriculums for schools and home schools, targeting young students in kindergarten through fifth grade.

Fun Kids Online Math Games "Sheppard offers everything from early math to pre-algebra. The lessons include interactive activities to practice concepts. Students can shoot fruit, pop balloons, and even play math man (the math version of pac man!). Fractions, place value, money, and basic operations are some of the areas that are covered. Check it out at " --Shannon Jakeman , sjakeman.blogspot.com Get the Math - Multimedia Algebra Challenges Get the Math is a super website designed to provide teachers and students with Algebra-based mathematics challenges. Get the Math tries to put the challenges in the context of the "real world" scenarios of fashion design, video game design, and music production. Get the Math features short videos of professionals in each of the three areas explaining and showing how mathematics is used in their professions. After watching the videos students try to complete a series of challenges based upon the work done in the professions of fashion design, video game design, and music production.

Flow Flow brings embodied learning to any existing Interactive Whiteboard or projection surface. Using motion-capture technology - similar to the Xbox Kinect™ - students’ bodies are the interface in Flow. Students use their hands in real 3D space to manipulate images, sounds, text, and graphics. This kinesthetic engagement opens new pathways to learning. For example, in the Color Mixer Scenario, groups of three students collaborate control the amount of red, green, and blue light that is mixed in a virtual spotlight. By raising and lowering their arms, they can see a dynamic mix of colors, hear the impact of their actions, and feel the relationship between gesture and how a variable changes.

TED offers free video lessons for high school and college students TED, a nonprofit organization that produces a popular annual conference on ideas, is launching TED-Ed, an online collection of lessons it hopes will bring the best educators to any classroom with an Internet connection. “Right now there’s a teacher somewhere out there delivering a mind-altering lesson and the frustrating thing is, it only reaches the students in that class,” said TED-Ed project director Logan Smal­ley. “We’re trying to figure out how to capture that lesson and pair it with professional animators to make that lesson more vivid and put it in a place where teachers all over the world can share it.” TED-Ed is the latest wave in a growing trend of free online education.

Digital Tools for the Common Core by Michael Fisher In the next few weeks, Janet Hale and I will have our newest book published by ASCD, Upgrade Your Curriculum: Practical Ways to Transform Units and Engage Students. We will very soon be launching a new ASCD Edge Group and Discussion Board around the book to discuss improvements in instructional practice and design. We also want to hear the awesome ideas of all the educators who would like to engage in a dynamic multi-media conversation! In the book, we discuss different lenses and considerations through which you can view your current curriculum for a particular upgrade. This blog post is honing in on two upgrades: technology integration and Common Core alignment.

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