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Collaborize Classroom

Collaborize Classroom
“My students and I love Collaborize Classroom! They are much more involved, the quality of their work has improved and their discussions are more thoughtful because they’ve had time to work on it online before presenting it in class.” - Catherine Fryzel, High School English Teacher “In-class participation has increased across the board. I’m not getting the blank stares I used to. My students are excited to voice their opinions.” - Nico Saldana, High School History Teacher “With Collaborize Classroom, students engage and interact in ways that I never thought were possible. The best thing about Collaborize Classroom is the amount of support they offer teachers.” - Mike Tokarczyk, High School Language Arts Teacher “My students and I love Collaborize Classroom!

http://www.collaborizeclassroom.com/

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A General Guide For Creating Open Content In our experience working with people and communities around open content, one of the misconceptions we see regularly is that the process of creating open content differs from creating content that is not openly licensed. Fortunately, content is content; and if you have ever created a resource for use in your class, a piece of documentation, a video, a podcast, a blog post, shared a picture online, etc, then you have done the same type of work you will need to do to release openly licensed content. A primary difference between openly licensed content and content that is encumbered under restrictive copyright is how we view the potential of that content over time. Content that is encumbered under a restrictive license is essentially fixed in time, where openly licensed content can evolve over time through use and reuse.

Free Textbooks: A Meta Collection Free textbooks (aka open textbooks) written by knowledgable scholars are a relatively new phenomenon. Below, find a meta list of 200 Free Textbooks, and check back often for new additions. Also see our online collection, 1,500 Free Online Courses from Top Universities. Art History A Textbook of the History of Painting by John Charles Van Dyke, Rutgers Biology Game-Based Learning Units for the Everyday Teacher Game-based learning (GBL) is getting a lot press. It is an innovative practice that is working to engage kids in learning important 21st century skills and content. Dr. Judy Willis in a previous post wrote about the neurological benefits and rationale around using games for learning. She also gives tips about using the game model in the classroom. James Paul Gee has long been a champion for game-based learning in speeches, blogs, and books.

Bloom's and ICT tools Many teachers use Bloom's Taxonomy and Bloom's Revised Taxonomy in developing and structuring their teaching & learning experiences. Bloom's Digital taxonomy is an attempt to marry Bloom's revised taxonomy and the key verbs to digital approaches and tools. This is not a replacements to the verbs in the revised taxonomy, rather it suppliments and supports these by including recent developments, processes and tools. This page looks at some specific examples of tools and match them to Bloom's Digital Taxonomy Many of these tools that are FOSS (Free or Open Source Software).

Quest - Write text adventure games and interactive stories Quest lets you make interactive story games. Text adventure games like Zork and The Hitchhiker's Guide to the Galaxy. Gamebooks like the Choose Your Own Adventure and Fighting Fantasy books. You don't need to know how to program. 4 Tips for Integrating Social Media Into the Classroom A former local newspaper reporter, Tanveer is a student at the Medill School of Journalism learning all things digital and entrepreneurial. He also writes about political figures for WhoRunsGov.com and hopes to own the high score on multiple Ms. Pac-Man machines one day. While kids may rely social networks for personal use, there is a place for them in K-12 education, as well. In 2007, half of all students who used the Internet said they use it to talk specifically about schoolwork, according to a National School Boards Association survey. Still, most schools continue to discourage or outright ban the use of the technology in school.

Awesome Websites to Get Your Kids Hooked on Programming - TheITBros The success stories of people who used MOOCs (Massive Open Online Courses) to pick up new skills and even change careers aren’t exactly rare nowadays. You probably have heard of people learning how to code by signing up for classes on sites like Coursera, eDX, and Udacity, then leveraging the knowledge that they’ve gained to find jobs and/or internships. But what if your ten-year old kid expresses an interest in becoming a computer programmer? 100 Inspiring Ways to Use Social Media In the Classroom Social media may have started out as a fun way to connect with friends, but it has evolved to become a powerful tool for education and business. Sites such as Facebook and Twitter and tools such as Skype are connecting students to learning opportunities in new and exciting ways. Whether you teach an elementary class, a traditional college class, or at an online university, you will find inspirational ways to incorporate social media in your classroom with this list. Ideas for K-12 Classrooms Implement these great ideas in your K-12 classroom to have students learning in a dynamic new way. Make literature real.

CodeSpells: Express Yourself With Magic by ThoughtSTEM When we were young, wizards like Gandalf and Dumbledore struck a chord in our minds. We spent hours pretending to be wizards and casting epic imaginary spells. Now, we want to bring that kind of creative freedom to video games. Instead of giving the player pre-packaged spells, CodeSpells allows you to craft your own magical spells. It's the ultimate spellcrafting sandbox. What makes it all possible is code.

Microsoft Mouse Mischief Download Microsoft Mouse Mischief (Thai) Before you may install or use the software you must accept the license terms below. If you do not accept the license terms, installations will not proceed. You may print the license terms by clicking the "Print" button below. After installation, the license terms are available by returning to this page. Once downloaded you may install Microsoft Mouse Mischief.

I think that, like any other resource, the teacher's or facilitator´s guideness will determine the value of this space. by mimiderdz May 30

I think Google + has a lot of potential for educatiors, especially the hangouts, but I have just discovered which looks very promising in lots of ways. I've been too busy on Twitter to use Google+ much but Guy Kawasaki wrote a book which I have on my iPad. He LOVES it. by gaillegrand May 29

Je ne pensais pas trouver cet équivalent à WebCT pour l'enseignement secondaire! C'est passablement le même principe, avec des espaces de discussion, des dossiers pour déposer les travaux, etc. by dmoreau Apr 18

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