Gamefinder Carbon Cycle GameCan you master the original shape-shifter, the Carbon Cycle? Transform carbon from water to sky to land--before your tricky opponent does! Water Cycle GameCan you move water from the ocean to the sky--and then back again? English Vocabulary Word Lists with Games, Puzzles and Quizzes This is a collection of English vocabulary word lists with online activities that use these word lists. Instead of studying the word list first, you can choose which game you want to play, then choose the set of words. Any Device - No Special Requirements Every Other Letter Game See a word with every other letter missing, guess what the word is, then see the answer. First & Last Game See a word with only its first and last letters, guess what the word is, then see the answer. No Vowels Game See a word without the vowels, guess what the word is, then see the answer.
Games Game based learning “Games are an extraordinary way to tap into your most heroic qualities.” - Jane McGonigal, Author of Reality Is Broken: Why Games Make Us Better and How They Can Change the World People enjoy playing video games. People worldwide spend about 3 billion hours a week playing them (McGonigal, 2011). How to Play Crumple & Shoot I learned how to play Crumple and Shoot from Doris Gannon, a reading teacher I worked with in my first job, and since then I’ve passed it on to more people than I can remember. It works with students from elementary school through college, and I’ve never had a group who didn’t eventually beg me to play it. Plus, it’s so easy, you could literally start playing it the minute you finish reading these instructions. The only real requirement is that your students need to be able to write easily, so it might not work as well with very young students.
A Fun Game and Mission to Teach Students About Giving Good Instructions I recently took on a new position teaching 400+ elementary students Computer and Technology. After the first few weeks of going over procedures and an introduction to computers, I noticed my students were getting restless. I’m taking the time before we go into coding to help students learn about giving instructions, since the most important thing all my elementary students learned this past week is that a computer works by following instructions. For the next few weeks, we will focus on process writing and how to write good instructions. In our district, we try different unplugged activities with the elementary students, such as give simple instructions to your partner who is acting like your robot.
Three Geography Games Based on Google Maps and Google Earth One of the things that I emphasize to students before they embark on any kind of research or problem-solving task is to take a good long look at the information that they already have before them. To that end, I'll often request that they construct a list of what they know about a topic or problem before they begin to search. Playing one of the following three Google Maps-based games is a fun way to reinforce the concept of using prior knowledge and observations. StrategyWiki:Guide/Walkthrough StrategyWiki can be fun and exciting for both readers and editors. Now that you're familiar with how to use the site from the Getting Started section and how to use Wiki markup, the walkthrough will take you through the steps to make helpful contributions in accordance with the styles and guidelines of the wiki. Whether you're starting a new guide, adding a page to existing one or just enhancing the content that's already there, this guide will help to ensure your edits are in the right place with the proper formatting. Things to remember There are some important and fundamental differences between wiki content and traditional guide writing.
Word Dominoes – tekhnologic The other week I wanted an activity that would allow students to have a controlled practice that could be done in small groups, but had a repetitive quality to really practice the target language. I decided on dominoes. Dominoes is another activity that is an old favorite in the ESL classroom. How To Write A Video Game Walkthrough Please create a step by step numbered walkthrough for each section/area/chapter in the game. Numbers are created in wiki by using the # symbol at the beginning of each line. Tip: Place Tips and important notes in bold by using three apostrophes on both side of the word(s) you want to stand out. Also, make sure to Bold anytime you use a button in the walkthrough, such as Press A to dodge or Tap B to run faster, or whatever the case may be.
The Coop Times All stories written in this game are automatically published to The Coop Times newspaper - read them here. By Adam Carr - @2HitAdam with special thanks to Omeed Dariani, Jola Pez and Matt Carr for submitting extra prompts! Music "Big Fish" and "Full Hand" by playonloop.com CC BY 3.0
20+ resources for engaging game-based learning Bringing aspects of games into the classroom can be highly motivational and engaging, making content stick. Here are some resources. (Public domain image via Pixabay.com) Our society thrives on games. They’re everywhere, from our social lives to our work lives to our school lives. Game Walkthroughs Mystery Case Files: Broken Hour Walkthrough Welcome to the Mystery Case Files: Broken Hour Walkthrough Uncover the mystery of Huxley’s Boarding House before time runs out! Whether you use this document [...]Read more Whispered Secrets: Song of Sorrow Walkthrough Welcome to the Whispered Secrets: Song of Sorrow Walkthrough Can you stop the malevolent Siren in time?
Alice.org Alice is an innovative 3D programming environment that makes it easy to create an animation for telling a story, playing an interactive game, or a video to share on the web. Alice is a freely available teaching tool designed to be a student's first exposure to object-oriented programming. It allows students to learn fundamental programming concepts in the context of creating animated movies and simple video games. In Alice, 3-D objects (e.g., people, animals, and vehicles) populate a virtual world and students create a program to animate the objects.