Serious Games

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Serious Games challenging us to play at building a better education

Building a Serious Game for Education

http://seriousgamesmarket.blogspot.com/2011/09/building-serious-game-for-education.html

serious games - The Dichotomy of Content & Logic

door Bruno Jordaan - Head of Game Design on 05 May, 2011 Most if not all of the serious games we have developed over the years have come to fruition in close collaboration between our clients and us. Generally, the client has either the required domain expertise in-house or will hire an external subject matter expert for the development of the game. http://www.ranj.com/blog/2011-05-05/the-dichotomy-of-content-logic
Part 1 : Game mechanics are metaphoric structures defining actions, objects and their relationships within the gameplay.

Defining game mechanics: Part 2 of 2 « Natural Math

http://www.naturalmath.com/blog/gamemechanics-part2/

Simulacra or Simulation [What Games Are Not

The Simulation Trap Some game makers (often, but not restricted to, programmers) are simulationists. http://www.whatgamesare.com/2011/02/simulacra-or-simulation-what-games-are-not.html

Game-Based Learning: What it is, Why it Works, and Where it's Going

Education is not the filling of a pail, but the lighting of a fire. http://www.newmedia.org/game-based-learning--what-it-is-why-it-works-and-where-its-going.html