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http://www.courrierinternational.com/article/2010/11/18/des-jeux-pour-mieux-comprendre Des études montrent que les élèves à qui on a proposé des jeux interactifs pour explorer une problématique ont de meilleurs résultats aux examens.

ÉDUCATION • Des jeux pour mieux comprendre

http://seriousgamesmarket.blogspot.com/2011/01/gdc-11-serious-games-summit-preview.html

Solving Real-World Problems w/Games

Serious Games mapping real-world and scientific problems onto a game environment Via: Game Developers Conference 2011 - Serious Games Summit SGS Session : Deeper Problems, Deeper Gamification: Solving Hard Real-world Problems with Games [SGS Gamification ]

Building a Library for Clinicians and Educators

http://seriousgamesmarket.blogspot.com/2010/09/serious-games-for-healthcare-building.html Integrating Serious Games and Simulation scholarship and patient care strategy

Accueil

http://www.ludoscience.com/FR/1-Accueil.html Laboratoire R&D dédié à l'étude du jeu vidéo et du Serious game Ludoscience est un laboratoire de Recherche et Développement dédié à l'étude du jeu vidéo et ses multiples incarnations (Serious game, Casual game, Art game...) . Ce site présente nos projets de recherche , publications , supports multimédias de conférences ainsi que des projets et exposés réalisés par nos étudiants. Il propose également un ensemble de ressources consacrées aux objets vidéoludiques : une bibliographie bilingue , une ludographie thématique , une banque de liens ainsi qu'un glossaire . Qui sommes-nous ?
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Futurelab - Projects - Serious Games in Education

http://www.futurelab.org.uk/projects/games-in-education

Catching Features

Catching Features Demo Download Run on two maps of single player classic courses! http://www.catchingfeatures.com/demo.php

Papertoyz

Lundi 9 janvier 1 09 / 01 / Jan 22:08 http://graphtoyz.over-blog.com/categorie-10740915.html
http://www.breakawaygames.com/serious-games/solutions/homeland/

Simulation de catastrophe

Incident Commander™ NIMS-compliant training tool for Homeland Security Disaster strikes a community through a severe storm, a chemical spill, a terrorist bomb, or a hostage situation in a local school. The game puts you in the role of incident commander, challenging you to coordinate a multi-agency (fire, police, EMS, HAZMAT, public works, operations, planning, finance, and logistics units) response using the National Incident Management System (NIMS) protocol. Work in single player mode to control all units yourself, or assign specific unit command to up to 16 participants and tackle the impending catastrophe as a unified team before the situation spirals out of control. Launch video Client: Department of Justice – National Institute of Justice