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UX Design

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7 Signs This Person Isn’t Actually A UX Designer. Great Books for Designers to Read in 2016 — Design Pttrns — Medium. 52 Weeks of UX. In our attempt to create amazing user experiences, we often want to push the envelope, to create something new, to show people a bright new future.

52 Weeks of UX

But too often we fall into the novelty trap. The novelty trap is when, in an attempt to dazzle our clients and our users, we focus too much on the new and not enough on the now. To create great user experiences we need to focus on the now. In reality the problems of our users are painfully mundane and often obvious. It is our task to ease this pain, and in doing so we might not invent some amazing new thing, but that’s OK. Consider the following companies, widely regarded as purveyors of great user experiences: NetflixNetflix lets you rent the exact same movies as every other rental service, but they make it easy to do right from your home and they work hard to give you solid movie recommendations.

ZapposZappos sells one of the most mundane products imaginable: shoes. So you wanna be a user experience designer. Pretty much every single day I get a tweet, email, or in person request for information on how to get started in the field of user experience.

So you wanna be a user experience designer

I’ve recently had a few people reach out to me even asking me to mentor them throughout the process. Given that I often find myself repeating the same answers over and over again, I decided to put all of my resources in a single blog post so that folks could easily access a consolidated version of my advice. So you wanna be a user experience designer — Step 2: Guiding Principles. [This is part of a series titled So You Wanna Be a User Experience Designer.

So you wanna be a user experience designer — Step 2: Guiding Principles

Check out the previous post, Step 1: Resources] Five months ago I wrote a post titled, “So you wanna be a user experience designer,” in which I gathered all of the resources in my UX arsenal: publications and blogs, books, local events, organizations, mailing lists, webinars, workshops, conferences, and schooling. My intent was to give aspiring user experience designers, or even those on the hunt for additional inspiration, a launching pad for getting started. The response has been pretty remarkable — the link continues to be sent around the Twitterverse and referenced in the blogosphere. I’m really pleased that so many people have found it to be a useful aid in their exploration of User Experience. In the post I promised that it would be the beginning of a series, and I’m happy to report that Step 2 is finally here: Guiding Principles.

DISCLAIMER: These lists are meant to be both cogent and concise. Design Methods - toolkit Design Method Toolkit for multidisciplinary design research, developed by MediaLAB Amsterdam. 10 Inspiring UX Portfolios -UX Mastery. We get a lot of questions about portfolios at the UX Mastery community.

10 Inspiring UX Portfolios -UX Mastery

I recently stumbled across this interesting article all about why NOT to build a UX portfolio, and while I agree with many, if not most, of the points that the author makes (which are primarily to do with the fact that UX is not just about finished products, but about the process that you take to get there), I don’t agree that not creating a portfolio is the answer. I think it’s just about building the right kind of UX portfolio, and being smart about it. So I went hunting for portfolios that I thought were inspiring for one reason or another. None of these are perfect—the designers listed here may not have documented their processes as well as they could have, and the designs included in these portfolios may not all be jaw-dropping examples.

But every one of these UX portfolios does something very well, and it’s definitely an inspiring collection. Enjoy. 1. This portfolio blows my mind. Mettre la bonne émotion au bon moment dans une interface. Nous savons que pour rendre notre interface attirante il faut ajouter une touche de sensibilité, c’est-à-dire apporter des caractéristiques plus humaines.

Mettre la bonne émotion au bon moment dans une interface

Qu’est-ce que le design thinking ? A quoi sert le design. Il y a quelques semaines je participais à une journée de conférence et d’ateliers sur le design et l’innovation.

A quoi sert le design

Tout se présentait sous de bons auspices avec en particulier une organisation efficace, des sujets d’actualités et des invités pointus. Bien entendu j’aurais probablement dû me méfier en réalisant en début de matinée qu’à l’exception d’un chef d’entreprise et de deux sociologues, l’ensemble du public et des invités étaient des designers. Ce qui devait arriver arriva de façon inexorable et j’assistais à une matinée assez désolante au cours de laquelle divers projets étaient présentés selon un schéma assez classique dans ces réunions. Si vous n’avez jamais assisté à ces présentations, laissez-moi vous en dresser les grandes lignes… Enfin, l’aboutissement de ce travail (qui aura été étalé sur des mois) est mis en exergue. Et je sais, je sais… ce que je viens de faire est totalement politiquement incorrect et fortement irritant pour tout le monde.

Soyons un peu réaliste. How to Choose the Right UX Metrics for Your Product. Jesse James Garrett: Visual Vocabulary for Information Architecture. Looking for more?

Jesse James Garrett: Visual Vocabulary for Information Architecture

My book The Elements of User Experience puts information architecture and interaction design in context for beginners and experts alike. You can now order the book from version 1.1b (6 March 2002) Jesse James Garrett (contact) Translations of this document are available: The Ultimate List of UX Topics All Beginners Should Know.

When entering a new field, there’s usually a standard curriculum to learn.

The Ultimate List of UX Topics All Beginners Should Know

Front-end developers learn HTML & CSS. Content producers learn the basics of copywriting. Should You Pay for a UX Design Course? You’re strapped for time…how do you choose between taking a free UX class or shelling our money for a paid course?

Should You Pay for a UX Design Course?

This article is going to specifically focus on the merits of free versus paid UX courses, which includes individual courses, certificates and immersive programs. Various other forms of UX education such as events, seminars and degree programs will be discussed in future articles. Many prospective UX designers & students wonder whether they should spend money on UX classes. I’ve taken both free and paid courses. While some were worth the investment…others were not. Designers interactifs. Defining and Informing the Complex Field of User Experience (UX) A User Experience Design Publication. Smashing Magazine – For Professional Web Designers and Developers.

Measuring Usability Blogs & Articles: MeasuringU. What are the Odds?

Measuring Usability Blogs & Articles: MeasuringU

Jeff Sauro • January 19, 2016 Percentages are popular because even when people know little about the underlying measure, they can more easily interpret a percentage: they work for any sized sample and are generally bound from 0 to 100%. The relative risk (ratio of two percentages) is an effective way to compare the magnitude of the differences in percentages. While the term odds is in general use, it's not the same thing as relative interest. The odds ratio tells you the relative difference in the odds and can sometimes generates a similar ratio as the relative interest ratio. How to Measure Customer Satisfaction Jeff Sauro • January 12, 2016. A Guide to User Testing. Jerry Cao is a UX content strategist at the wireframing and prototyping app UXPin.

For advice on how to conduct 30+ different types of usability tests, check out The Guide to Usability Testing. Usability testing is a technique used to help discover problems or bottle-necks in your design. But there are different types of user testing that suit different types of goals. Scripted or un-scripted? Here we’ll explain the differences between the two and how you can make the most of them. UX Crash Course: 31 Fundamentals. Basic UX Principles: How to get started The following list isn’t everything you can learn in UX.

It’s a quick overview, so you can go from zero-to-hero as quickly as possible. You will get a practical taste of all the big parts of UX, and a sense of where you need to learn more. The order of the lessons follows a real-life UX process (more or less) so you can apply these ideas as-you-go. Portigal Consulting Blog. My talk about improv from UX New Zealand By Steve Portigal at 11:12 am, Thursday January 21 2016. Product Hunt. Comprendre l'UX Design en 10 images.