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HOUR OF CODE

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Scroll down for lots of coding activities.

For more experienced coders, the last 2 rows has some advanced coding choices.

Code your own sports game. Moana: Wayfinding with Code. Make Music with Scratch. Artist. Kano Pixel Hack. Play Lab. Gumball's Coding Adventure. Kodable. Angry Birds: Hour of Code. Star Wars: Hour of Code. Minecraft Hour of Code. Lightbot. Anna and Elsa, from Frozen: Hour of Code. Code Monkey. Blockly Games. Mystery Island Coding Quest. Build with Chrome. Beats Project. Music Mixer.

Dance Visual. Kaleidoscope. Flappy Bird. Code Avengers: JavaScript Intro.1.1. Var table = new app.Table(3, 4); table.setSize(50); table.hideAll(); table.show(4); //alert('Color is: ' + table.getColor(4) + '\nIs it visible: ' + table.isVisible(4)); table.show(6); table.setColor(app.randomColor(), 6); var score = new Game.Score('Score', [170, 100]); function onMouseDown() { score.add(); } var score = new Game.Score('Score', [170, 100]); function onMouseDown(event) { if (event.event.button == 0) { score.add(); } else { score.set(0); } } var score = new Game.Score('Score', [170, 100]); function onMouseDown(event) { if (event.event.detail == 1) { score.add(); } else { score.add(2); } if (score.get() > 9) { score.reset(); } } var message = new PointText(50, 50); message.content = 'Hello there'; message.fontSize = 15; var m = new PointText(50, 50); m.fontSize = 20; var n = [1, 2, 3, 4, 5, 6]; m.content = ''+n[0]+n[1]+n[2]+n[3]+n[4]+n[5]; function onMouseDown() { n = Game.shuffle(n); m.content = ''+n[0]+n[1]+n[2]+n[3]+n[4]+n[5]; } Game.setBackgroundColor('dodgerBlue'); <!

Code Avengers: JavaScript Intro.1.1

<! Drawing basics. Star Wars: Building a Galaxy With Code. Make a Holiday Card using Scratch (includes video tutorial) Drawing Flags with JavaScript. Var table = new app.Table(4, 3); table.setSize(80); table.setColor(app.randomColor(), 3); table.setColor('blue', 2, 2); console.log(table.getColor(1, 3)); console.log(table.getColor(6)); var table = new app.Table(4, 3); table.setSize(80, 100); var table = new app.Table(5, 3); table.setSize(80); console.log(table.getColumnCount()); console.log(table.getRowCount()); var table = new app.Table(4, 4); table.setSize(80); table.hide(3); console.log(table.isVisible(1, 3)); console.log(table.isVisible(6)); var table = new app.Table(4, 4); table.setSize(80); table.hideAll(); table.hideLabels(); table.show(5); var table = new app.Table(3, 3); table.setColor('red', 1); table.setColor('red', 2); table.setColor('red', 3); table.setColor('red', 4); table.setColor('red', 5); table.setColor('blue', 6); table.setColor('blue', 7); table.setColor('blue', 8); table.setColor('blue', 9); table.shuffleColors(); var score = new Game.Score('Score', [170, 100]); function onMouseDown() { score.add(); } alert(8 !

Drawing Flags with JavaScript

<! <! Frozen Fractals. Code with Karel the Dog. Create an iPhone app.