10 Ways To Start Shifting Your Classroom Practices Little By Little. She decided to try giving students time in class to read whatever they wanted. There were no expectations other than that students learn something and share it with the class. There would be no grades because it didn’t make sense to compare projects that are so different. Kirr asked her principal if she could try out Genius Hour and his response opened the door for everything that followed.
According to Kirr, he asked, “Do you think it’s right for your kids?” She said yes and has used that question as a guidepost for every other shift that came from this first step. When Kirr saw how much fun her students were having learning during Genius Hour she started to use some of the lessons she learned from that shift in all her teaching. Kirr said taking a risk on Genius Hour has changed her teaching dramatically. “That means my lessons have to change because that means I have to give more time over to them to work,” Kirr said. It also impacts her relationships with students. Seven Strategies for Improving Student Feedback. We know feedback is important. But what happens when students ignore it? In this article and podcast, we explore how to integrate feedback into every part of the learning process so that students can increase in metacognition during their PBL and design thinking projects.
If you enjoy this blog but you’d like to listen to it on the go, just click on the audio below or subscribe via iTunes/Apple Podcasts (ideal for iOS users) or Google Play and Stitcher (ideal for Android users). We’ve all been there before. You sit down in front of a Google Document and leave tons of specific comments only to realize that the student didn’t even bother to open up the document again. Feedback is critical for building metacognition. Here’s where the feedback comes in. Unfortunately, I’ve had moments when this didn’t happen. However, I also had times when students made the most out of feedback. The following are some ideas for how we can integrate student feedback into the learning process. Part Two: Gmail - Free Storage and Email from Google. Are You a Curator or a Dumper? Seven Strategies for Improving Student Feedback.
8 Ways UX Design Theory Transformed My Approach to Course Design. UX Design Theory can teach us a lot about how to build community, communicate clearly, and set up effective systems as we design our courses. The following is an exploration 8 ways UX Design Theory can change the way we teach. What Is UX Design? User experience design theory (sometimes abbreviated as XD, UX, UXD or UED) focuses on the user experience of a platform. This might include accessibility, usability, enjoyment, and the overall flow of the experience. UX design focuses on both on how we use digital tools and on how we inhabit digital spaces. It focuses on systems in a way that is deeply human. What does it feel like for people? I first embraced UX design when I helped create Write About, a blogging platform for students.
As I dove deeper into UX design, I began to question my approach to classroom systems and course architecture. Now, as a professor, I am designing courses from scratch. 1. Sign up for a website and you’ll probably experience a “virtual tour.” 2. 3. 4. 5. 6. 7. What Can Video Games Teach Us About Instructional Design? When I was a kid, I used to spend hours playing Tetris. I would zone out everything else and hit a state of hyperfocus. I was fully engaged. I could spend hours playing Tetris. Over the years, the trending games have changed. I may or may not have created my own fair share of Sonic the Hedgehog fan art when I was in middle school. In recent years, I’ve seen kids playing Minecraft and Fortnite. It has me wondering . . . What can we learn from video games? If you enjoy this blog but you’d like to listen to it on the go, just click on the audio below or subscribe via iTunes/Apple Podcasts (ideal for iOS users) or Google Play and Stitcher (ideal for Android users).
Check out the following video below about the six things video games can teach us about instructional design and student engagement: #1: Intrinsic motivation Video games are engaging because they are fun. This can be a challenge in the classroom, where the system is designed around extrinsic motivation. . #2: Incremental Success.