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Accueil CancelEditDeletePreviewrevert Text of the note (may include Wiki markup) Could not save your note (edit conflict or other problem). Please copy the text in the edit box below and insert it manually by editing this page. Cageless Thinking: Innovation and Creativity in Education Over the last year I have lost count of the number of times I have heard someone say to me that their school, or a school they know has purchased X number of (usually, but not exclusively) iPads but they weren’t sure why, they didn’t know what the goal was and they weren’t sure what they were supposed to be doing with them. A number of schools buy a test set of devices, maybe even as many as 50 or 100, and when you ask their staff what the next move is, they don’t know. These examples do not enhance the teaching and learning in a school and it is probably fair to say that the energy and drive that might initially result in this early purchase can be lost. There are really two things to remember when you are at the start of this journey:

The Five Best Tools for Creating Videos Without Installing Software Over the years I've published some lists and reviews of free tools for creating videos online. Quite a few of those tools have been for creating simple videos that are really just automated, audio slideshows. See Animoto for an example of this. There's nothing inherently wrong with having your students use those tools, but at some point you will want to take your video projects to the next level. Is Google Making Us Stupid? - Nicholas Carr Illustration by Guy Billout "Dave, stop. Stop, will you? Stop, Dave. Will you stop, Dave?” Common Core in Action: Math in the Middle School Classroom Aligning instruction to meet the Common Core State Standards is the new norm for educators across most of the United States. In the middle school math classroom, technology can be used to help students reach mastery of these Common Core skills. Let's take a look at a sixth grade geometry standard and how, using technology, teachers can promote engagement through student-centered exploration of this skill. CCSS.Math.Content.6.G.A.3 Draw polygons in the coordinate plane given coordinates for the vertices; use coordinates to find the length of a side joining points with the same first coordinate or the same second coordinate.

Education for the Future: How Do We Prepare Youth for What's to Come? In a globally connected world where technology is becoming more efficient and necessary, the question that comes to mind is: Are we preparing our youth for the future? Many education specialists are predicting certain trends for the future but how will we get there? The current education model will need to be restructured to understand and attain the skills and characteristics which will be necessary for jobs in the future.

Results on ReadWriteThink Home › Results from ReadWriteThink 1-10 of 58 Results from ReadWriteThink Sort by: Classroom Resources | Grades K – 2 | Student Interactive | Learning About Language ABC Match ABC Match is a game that has students practice letter-recognition fluency while honing their memories. Students match initial letters with pictures, playing either with a timer or without.

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