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Kinect_calibration/technical. This tutorial assumes that you have completed the previous tutorials: Stereo calibration. Leap Motion. RGBDToolkit. Kinect Dubstep. An open source implementation of KinectFusion - Point Cloud Library. Kinect Voxel Hands Demo. Gesture Controlled Pin Code Interface. Christian "Mio" Loclair Media. Kinect Projector Dance. Vergleich verschiedener Maus-Emulatoren für Microsoft Kinect. Mit dem Er­schei­nen von Mi­cro­soft Kinect als Zu­be­hör für die Spie­le­kon­so­le Xbox 360 im No­vem­ber 2010 wur­de erst­mal ein kos­ten­güns­ti­ger In­fra­rot-Tie­fen­sen­sor für ei­ne brei­te Nut­zer­schaft ver­füg­bar und schuf so­mit die Mög­lich­keit zur Ent­wick­lung von An­wen­dun­gen, die durch ei­ne ges­ten­ba­sier­te Nut­zer­inter­ak­ti­on oh­ne zu­sätz­li­che Ein­ga­be­ge­rä­te das Po­ten­ti­al zur Re­vo­lu­ti­on der Ge­stal­tung der Hu­man-Com­pu­ter­rec In­ter­ac­tion ver­spre­chen.

Vergleich verschiedener Maus-Emulatoren für Microsoft Kinect

Delicode NI mate Tutorials: Controlling Traktor Pro. Microsoft LightSpace from MSR. A Handle Bar Metaphor for Virtual Object Manipulation with Mid-Air Interaction (CHI-2012) Berkeley 3-D Object Dataset. HoloDesk - Direct 3D Interactions with a Situated See-Through Display. The Kinect effect: how Harmonix mastered Dance Central's menus. Dance Central has quickly emerged as one of the best-received titles for Microsoft's Kinect.

The Kinect effect: how Harmonix mastered Dance Central's menus

Not only is the game great, but the smaller details like the way the menu system works are also superior to the other current Kinect offerings. Since gesture-based controls are such a new frontier, the developers at Harmonix had a difficult time creating an intuitive control scheme for navigating menus. The solution? Creating lots of prototypes and simply seeing what worked. The major problem for Harmonix was that, aside from that one scene in Minority Report, there weren't any real solid examples that the team could look at for inspiration. The main goal was to create a menu system that didn't make players wish they were using a controller instead. Another early prototype featured a virtual scroll wheel, something along the lines of the big wheel from The Price Is Right.

Things went on like this for around two months. All that, just to create a menu. The awesomeness of the Dance Central UI. I don’t know if you guys have tried it yet, but last night I started playing the demo of Dance Central (which came with Kinect Adventures) and was -immediately- impressed with the game, and I didn’t even start to dance yet… The Dance Central UI rocks!

The awesomeness of the Dance Central UI

The only two games I had played before Dance Central on Kinect were Kinect Adventures and Your Shape Fitness Evolved, both which feature a menu in which you have to hold your hand over buttons for a second or two, after which it will be selected. To me this seemed like a great way to navigate without a controller, but I missed the sort of snappiness of moving quickly through the menus. Synapse for Kinect Introduction. Full Body 3D Scanning with 16 Kinect Sensors in an Automated Booth. Fitnect - Interactive Virtual Fitting / Dressing Room application. 3D Facial Performance Capture using Kinect. Home 3D Body Scanning using the Kinect. OpenNI - OpenNI > Home. Flexible Action and Articulated Skeleton Toolkit (FAAST)

Contributors Evan A.

Flexible Action and Articulated Skeleton Toolkit (FAAST)

Suma, Belinda Lange, Skip Rizzo, David Krum, and Mark Bolas Project Email Address: faast@ict.usc.edu 32-bit(recommended for most users) 64-bit(for advanced users) Note from Evan Suma, the developer of FAAST: I have recently transitioned to a faculty position at USC, and unfortunately that means I have very limited time for further development of the toolkit. You may also view our online video gallery, which contains videos that demonstrate FAAST’s capabilities, as well as interesting applications that use the toolkit. Here Are Some Crazy Things People Are Doing With Kinect. Kinect, the motion-controlled sensor for Xbox 360, contains some startling technology for a $150 consumer gadget.

Here Are Some Crazy Things People Are Doing With Kinect

It's like when GPS navigators first became popular, bringing what was once highly sophisticated military technology to the masses, or when the iPhone made capacitive multitouch screens the new standard for mobile phones. As with any sufficiently advanced technology, the community wasn't going to settle for using Kinect strictly as it was intended. Almost as soon as it was released, people began trying to figure out how Kinect worked. Then came the hacks, then the alternate applications.

Hopefully Microsoft will see fit to buy some of these ideas and release them for the product itself. This Kinect Hack Is Actually Useful. Asus WAVI Xtion to Hit the Market in October. Motion control features have become immensely popular among different types of users. The success of motion based user control technology has led other companies to take the initiative to develop their own motion sensing systems. One such company is , which demonstrated their own version of a motion sensing system for the PC early this year called .

Set to launch by October this year, Asus plans to send out as many as 100,000 WAVI Xtion’s in the first round of shipping. The system will come with a wireless receiver, also called , which has been developed by Asus. It has been incorporated with a sensing device called Xtion Pro. Asus is targeting China as the first market to which its devices will be shipped. The special is a user interface that will enable users to interact with the technology more closely than they do on other devices. As with most such devices, you can enjoy playing games on a big screen TV, right in your living room with WAVI Xtion. Xbox Kinect Licht-Gestensteuerung über Crestron Smart-Home. Gira und Apple perfekt integriert.