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Posted on Dec 08, 2011 | Tags: pcl , research , registration We are happy to announce the development of a new open source implementation of KinectFusion, a simple system for 3D local mapping with an OpenNI-compatible camera. We are happy to announce the development of a new open source implementation of KinectFusion, a simple system for 3D local mapping with an OpenNI-compatible camera.
Christian “Mio” Loclair is a professional dancer since 2001. As a solo battle-dancer he became the winner of the „International Battle of the year 2007“, the Ruhrpott Battle 2007 and the Wutal Battle in 2008 (Pina Bausch Festival) to name only a few. In 2007 and 2010 he was chosen to represent Germany at the UK Bboy World Championships. In the US_Movie "You got Served 2" Mio portrayed Eric, the Worldchampion of Hiphop dance. Mio is also known as a contemporary theatre choreographer and media-engineer.
Mit dem Erscheinen von Microsoft Kinect als Zubehör für die Spielekonsole Xbox 360 im November 2010 wurde erstmal ein kostengünstiger Infrarot-Tiefensensor für eine breite Nutzerschaft verfügbar und schuf somit die Möglichkeit zur Entwicklung von Anwendungen, die durch eine gestenbasierte Nutzerinteraktion ohne zusätzliche Eingabegeräte das Potential zur Revolution der Gestaltung der Human-Computerrec Interaction versprechen. Daher entstand in kurzer Zeit eine Community, die die Anbindung an einen PC zunächst mit selbstentwickelten Treibern, einige Wochen später dann mit Treibern und Software Development Kit ( SDK ) von dem ebenfalls an der Entwicklung von Kinect beteiligten Unternehmen Primesense ermöglichte und erste Anwendungen mit vielfältigen Anwendungsgebieten veröffentlichte.
A quality depth sensor, the Microsoft Kinect, is now in millions of homes. Yet robust household object detection is still not a reality. To get there, we are collecting a massive, crowd-sourced, and challenging 3-D object dataset.
Dance Central has quickly emerged as one of the best-received titles for Microsoft's Kinect . Not only is the game great, but the smaller details like the way the menu system works are also superior to the other current Kinect offerings. Since gesture-based controls are such a new frontier, the developers at Harmonix had a difficult time creating an intuitive control scheme for navigating menus. The solution? Creating lots of prototypes and simply seeing what worked.
I don’t know if you guys have tried it yet, but last night I started playing the demo of Dance Central (which came with Kinect Adventures) and was -immediately- impressed with the game, and I didn’t even start to dance yet… The Dance Central UI rocks! The only two games I had played before Dance Central on Kinect were Kinect Adventures and Your Shape Fitness Evolved, both which feature a menu in which you have to hold your hand over buttons for a second or two, after which it will be selected.