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Starlight Runner | Transmedia Services. Rise of Pervasive Communications Today's most desirable target markets, Millennial young adults and Generation Z ‘tweens and teens, have come of age in a time of pervasive communications. As a result they are far more media savvy, interpersonally connected, and able to express themselves than any previous generation. The problem faced by corporations and big media is that many are communicating on old broadcast models, where the narrative is linear, the medium stands alone, and the narrative is only running one way. A new toolset and new techniques are necessary to reach and engage mass audiences in the digital age. The consumer or audience member is now a user and a participant. The narrative needs to be accessible through an array of media platforms, and the story must be designed to play to the strengths of the platform at hand. Transmedia Storytelling Defined Distinctions of Transmedia Technique from Conventional Cross-Platform Transmedia Planning & Development Transmedia Branding.

Go Into The Story. Best way for artists and creators to get sustainable income and connect with fans. Producers Guild of America. Gotham Police Major Crimes Unit - Summer 2008. 42 Entertainment. -Los Angeles Times "Why So Serious? " was designed as a 360° alternate reality experience that played out over 15 months leading up to the release of The Dark Knight. Spilling out over a multitude of different platforms, this deep immersive campaign recruited the audience to become real citizens of Gotham City. Over 11 million unique participants in over 75 countries fueled the rise of the Joker as henchmen, campaigned for Harvey Dent to get elected as District Attorney, and even took the law into their own hands by becoming copycat Batman vigilantes.

eYeka connects Brands and Creators - eYeka. Design Kit. The Field Guide to Human-Centered Design A step-by-step guide that will get you solving problems like a designer. By IDEO.org About this Resource At IDEO.org, part of our mission is to spread human-centered design to social sector practitioners around the world. Buy Hard Copy Select a Language. Johnny Cash - Ain't No Grave [Official HD] - The Johnny Cash Project. THE JOHNNY CASH PROJECT. The living handbook of narratology. Audience engagement – Simon Staffans // Evolving Media. Multimodal media. Creating multimodal texts | literacy, media and technology resources for teachers. Transmedia Storytelling: Modern Science Fiction | Comparative Media Studies/Writing | MIT OpenCourseWare. Narrativas transmedia. El libro. | Hipermediaciones.

Este cambio de año vino cargado de publicaciones. Si a finales del 2012 aparecieron en las librerías reales y virtuales Crossmedia Innovations. Texts, Markets, Institutions -el volumen colectivo que editamos con Indrek Ibrus para Peter Lang- y Colabor_arte. Medios y artes en la era de la producción colaborativa -una nueva producción para La Crujía de la empresa Carlón-Scolari, la misma de El fin de los medios masivos.

El comienzo de un debate-, el 2013 también comienza con una novedad editorial: Narrativas transmedia. Disruptividades ¿Por qué un libro “disruptivo”? .Volvamos a la pregunta: ¿Por qué un libro “disruptivo”? Este “lector modelo” (Eco dixit) a quién el libro le habla se refuerza por su publicación en una editorial –Deusto (Grupo Planeta)- plenamente posicionada en el sector profesional y empresarial. ¿Por qué dije “construcción”? Capítulos y secciones A continuación el índice del libro: Introducción 1.1. 2.1. 3.1. 4.1. 5.1. 6.1.

Entrevistas y glosario Pasar la palabra Me gusta: Film Forever. Home - Into Film. Transmedia Storyteller Ltd on Gumroad. White Ribbon Breaking the Silence Schools Program White Ribbon. White Ribbon Breaking the Silence Schools Program Breaking the Silence is an award-winning professional learning initiative for principals and teachers that provides foundational knowledge, tools and strategies to implement respectful relationships and domestic violence education programs in schools. Building on existing initiatives The program supports schools to bring about a commitment to stop violence against women. It builds on existing initiatives to strengthen a culture of respect and equality at all levels of the school community – through curriculum, role modelling from staff, policies and procedures, domestic violence education programs and strengthened family and community partnerships.

For both primary and secondary schools Breaking the Silence is independently evaluated and suitable for both primary and secondary schools. Through the Program, students learn and experience respectful relationships, gender equality and how to challenge attitudes which support violence. Stories for Impact - Digital Storytellers. Breaking Bad Season, Episode and Cast Information. Go Into The Story. Art of Charles Santoso. Home - Moonbot Studios. The Fantastic Flying Books of Mr. Morris Lessmore for iPad - Digital Storytime's Review. The only app to win an Academy Award!

The Fantastic Flying Books of Mr. Morris Lessmore was a short animated film released to critical acclaim in 2010. The gorgeous film comes to life in this digital book app in a way that might even top the film's reception. It's just that amazing, giving the reader an immersive experience that makes other book apps with 'Wow' factor pale by comparison. Developers should be warned that the team at Moonbot Studios has just raised the bar. The story follows the adventures of Mr.

The book features amazing interactivity, almost so much that the actual story is a bit lost on the first read. Another page features a piano keyboard, highlighting the notes to play 'pop, goes the weasel'. Other pages have draggable elements, like books that can turn the drab townsfolk into characters from classic stories, like Alice in Wonderland, Frankenstein and Treasure Island. Overall, this book app is really stunning. All reviews are of the app, not the platform/device. Enterprising Women | Camille Bacon-Smith.

Enterprising WomenTelevision Fandom and the Creation of Popular Myth Camille Bacon-Smith 352 pages | 6 x 9 | 35 illus. Paper 1991 | ISBN 9780812213799 | $28.95s | Add to cart || Outside USA | £24.99 A volume in the series Contemporary Ethnography "Enterprising Women offers a picture of one of the few models around for female community and self-affirmation. Rather than accepting the passive female images and consumer values purveyed by most TV shows, women fan-fiction writers have adapted television to their own purposes. "—Women's Review of Books"Bacon-Smith's many years of skillful ethnographic research and lucid prose help nonfans understand the cultural and theoretical significance of the fan-produced fiction, artwork, and social relations that make fandom so cohesive and critically essential to its members. . . .

A study of the worldwide community of fans of Star Trek and other genre television series who create and distribute fiction and art based on their favorite series. Narrativas transmedia | Planeta de Libros. Carlos A. Scolari | Hipermediaciones. – Mi CV completo en Modern Clicks – Versión infográfica de mi CV en Visualize.me Soy Profesor Titular del Departament de Comunicació de la Universitat Pompeu Fabra (Barcelona). Me doctoré en Lingüística Aplicada y Lenguajes de la Comunicación por la Università Cattolica di Milano, y me especialicé en el estudio de los medios digitales de comunicación y la ecología/evolución de los medios.

Soy Investigador Principal del proyecto Transmedia Literacy (programa Horizon 2020 de la UE – 2015/18) y del proyecto Transalfabetismos (MINECO – 2015/17). He sido coordinador del Máster Oficial de Comunicación Digital Interactiva y del Grup de Recerca d’Interaccions Digitals (GRID) de la Universitat de Vic (2003-2009). También he sido coordinador académico de la eWeek – Setmana Digital a Vic (2004-2009). Entre otras obras he publicado Hacer Clic. Acá pueden ver todas mis publicaciones y otros materiales (libros, artículos, entrevistas). Me gusta: Me gusta Cargando... Carlos A. Scolari | Hipermediaciones. Scolari 2013. Documentales Interactivos y Narrativas Transmedia – Medium. Transmedia Archaeology - Storytelling in the | C. Scolari. Carlos A. Scolari is Associate Professor (tenure) at the Department of Communication of the University Pompeu Fabra, Spain.

He has lectured about transmedia storytelling, media ecology and interactive communication in more than 20 European and Latin American countries. He is the author of Crossmedia Innovations (with I. Ibrus, 2012), and Narrativas Transmedia: Cuando todos los medios cuentan (2013). Paolo Bertetti is Professor in Universita degli Studi di Siena, where he conducts research and organises the Master's degree in Business Communication and teaches Analysis of Advertising Discourse. Matthew Freeman is Visiting Lecturer in Media and Communication at Birmingham City University, UK and holds a PhD from the University of Nottingham. BBC Academy - Production - Transmedia storytelling 101. Telling your story across multiple platforms has never been more possible.

BBC CoP attended this workshop session from BBC Academy's Fusion: Future Fiction day, where Hazel Grian and Dr Tom Abba take us through what transmedia means and how you can use it to play out your story to potentially millions of people worldwide. Transmedia - what does it mean? - You're not just thinking about one platform, you're considering how your audience can have various points of contact with your characters. - Commercially it gives you the ability to play with how people access your brand - how your audience can engage with it at different point in their lives. - How does your story sit within the everyday world - what are people doing in their every day lives while interacting with your creation?

- Words like gamification - it's a way of getting big corporations and brand managers to understand what you're talking about. - If you're writing or designing - think of it as 'experience design'. - Where are they? Dummies Guide to Writing a Transmedia Production Bible. OK not really a Dummies guide as there are some complex elements in here, but one has to use whatever memes are in vogue A few weeks ago I was commissioned by Screen Australia to write a very basic structure & guide for producers relatively new to multi platform content to structure & document their propositions, after they have developed the ‘audience centric’ concepts. This has just been published on the Screen Australia site as a digital resource for those needing to document projects for transmedia productions.

Background? I had already been using a range of structures in my 17 years as cross media producer (BBC, MUVEDesign, GaryHayes.TV etc:) and lecturer (recently Multi Platform course lead at LAMP, Australian Film TV and Radio School, Metro Screen & many international workshops). The writing guide is free to download from the Screen Australia site, link below the introduction. And Just for fun: Get your Transmedia brains working. Instructions for above: Hero's journey. "A Practical Guide to Joseph Cambell’s The Hero with a Thousand Faces" by Christopher Vogler © 1985 “There are only two or three human stories, and they go on repeating themselves as fiercely as if they had never happened before.” In the long run, one of the most influential books of the 20th century may turn out to be Joseph Campbell’s THE HERO WITH A THOUSAND FACES. The book and the ideas in it are having a major impact on writing and story-telling, but above all on movie-making.

Filmmakers like John Boorman, George Miller, Steven Spielberg, George Lucas, and Francis Coppola owe their successes in part to the ageless patterns that Joseph Campbell identifies in the book. The ideas Campbell presents in this and other books are an excellent set of analytical tools. With them you can almost always determine what’s wrong with a story that’s floundering; and you can find a better solution almost any story problem by examining the pattern laid out in the book.

There’s nothing new in the book. Hero's journey. "A Practical Guide to Joseph Cambell’s The Hero with a Thousand Faces" by Christopher Vogler © 1985 “There are only two or three human stories, and they go on repeating themselves as fiercely as if they had never happened before.” In the long run, one of the most influential books of the 20th century may turn out to be Joseph Campbell’s THE HERO WITH A THOUSAND FACES.

The book and the ideas in it are having a major impact on writing and story-telling, but above all on movie-making. Filmmakers like John Boorman, George Miller, Steven Spielberg, George Lucas, and Francis Coppola owe their successes in part to the ageless patterns that Joseph Campbell identifies in the book. The ideas Campbell presents in this and other books are an excellent set of analytical tools. With them you can almost always determine what’s wrong with a story that’s floundering; and you can find a better solution almost any story problem by examining the pattern laid out in the book. There’s nothing new in the book. The Walking Dead: a tentacular transmedia success… Even if the figure of the zombie appeared only relatively recently in popular western culture (1), it has enjoyed almost continuous success since the 60s and the release of Night Of The Living Dead by Romero.

A success that the series The Walking Dead is definitely being driven by, inspired by the series of comic books of the same name created by Robert Kirkman in 2003. With the help of the film director Frank Darabont, he also contributed towards its adaptation for the American channel AMC, which has been showing the series since September 2010 The plot of The Walking Dead revolves around the character Rick Grimes, a police officer who discovers when coming out of a prolonged coma that the majority of the human race has been transformed into zombies. Along with other survivors, he attempts to eke out an existence in the heart of an America that has been devastated and invaded by the hordes of the living dead.

Even for the television, AMC does not simply show the episodes in the series. Halo Story Bible | Halo Nation | Fandom powered by Wikia. “It is the ponderous collection of lies, damned lies, and half-truths from which the entire Halo Universe is constructed.” The Halo Story Bible, created by Bungie Studios, is the single most important object to the development of the Halo Universe. The Story Bible contains information on all the canon that has been developed. Background Edit The Story Bible is the most extensive collection of material for the Halo universe, and, to date, is also the single most secretive thing Bungie holds. The Story Bible is so carefully guarded that there are only four in existence. Some less-sensitive material from the Story Bible was published in the Halo: Combat Evolved: Sybex Official Strategies & Secrets strategy guide. Trivia The binder is black and silver, and it weighs 4.54 kilograms (10.0 lb) (including the contents).

Sources. Six Word Stories. Stuart Samuels Productions | Coming Soon. Best way for artists and creators to get sustainable income and connect with fans | Patreon. Geek Subscription Box for Gamers & Nerds | Loot Crate. Home - East Los High. CAMPFIRE / Home. Mirada. Playing with Power in Movies, Television, and Video Games. Playing with Power in Movies, Television, and Video Games: From Muppet ... - Marsha Kinder - Google Libros. Conspiracy For Good.