Why pie menus aren't ubiquitous? Don Hopkins. Don Hopkins is an artist and programmer specializing in human computer interaction and computer graphics and an alumnus of the University of Maryland[1] and a former member of the University of Maryland Human – Computer Interaction Lab.
Hopkins also wrote demonstrations and programming examples of the ScriptX multimedia scripting language created by the Apple/IBM research spinoff Kaleida Labs, developed various OpenLaszlo applications and components, and is a hacker artist known for his artistic cellular automata. He is also known for having written a chapter “The X-Windows Disaster” on X Window System in the book The UNIX-HATERS Handbook. Micropolis[edit] References[edit] External links[edit] Official home page. Ben Shneiderman. Ben Shneiderman (born August 21, 1947) is an American computer scientist, and professor for Computer Science at the University of Maryland Human-Computer Interaction Lab at the University of Maryland, College Park.
He conducted fundamental research in the field of human–computer interaction, developing new ideas, methods, and tools such as the direct manipulation interface, and his eight rules of design.[1] Biography[edit] He is a graduate of the Bronx High School of Science, and received a B.S. in Mathematics and Physics from the City College of New York in 1968, and then went on to study at the State University of New York at Stony Brook, where he received an M.S. in Computer Science in 1972 and graduated with a Ph.D. in 1973. He was inducted as a Fellow of the Association for Computing Machinery in 1997, a Fellow of the American Association for the Advancement of Science in 2001, a Member of the National Academy of Engineering in 2010, and an IEEE Fellow in 2012.[2] Work[edit] 1980.
Ambient intelligence. An (expected) evolution of computing from 1960–2010.
In computing, ambient intelligence (AmI) refers to electronic environments that are sensitive and responsive to the presence of people. Ambient intelligence is a vision on the future of consumer electronics, telecommunications and computing that was originally developed in the late 1990s for the time frame 2010–2020. In an ambient intelligence world, devices work in concert to support people in carrying out their everyday life activities, tasks and rituals in an easy, natural way using information and intelligence that is hidden in the network connecting these devices (see Internet of Things). As these devices grow smaller, more connected and more integrated into our environment, the technology disappears into our surroundings until only the user interface remains perceivable by users.
A typical context of ambient intelligence environment is a Home environment (Bieliková & Krajcovic 2001). Ubiquitous computing. Ubiquitous computing (ubicomp) is a concept in software engineering and computer science where computing is made to appear everywhere and anywhere.
In contrast to desktop computing, ubiquitous computing can occur using any device, in any location, and in any format. A user interacts with the computer, which can exist in many different forms, including laptop computers, tablets and terminals in everyday objects such as a fridge or a pair of glasses. Mark Weiser. Biography[edit] In 1999, Weiser was diagnosed with stomach cancer and given 18 months to live.
Weiser died six weeks later, on April 27, 1999.[4] His younger sister, Mona Weiser Holmes (1953–1999) predeceased him by three weeks. His surviving sister is Ann Weiser Cornell (b. 1949). He was married to Victoria Reich. His daughters are Nicole Reich-Weiser (b. The Mark D. Ubiquitous computing and calm technology[edit] During one of his talks, Weiser outlined a set of principles describing ubiquitous computing: The purpose of a computer is to help you do something else.The best computer is a quiet, invisible servant.The more you can do by intuition the smarter you are; the computer should extend your unconscious.Technology should create calm. In Designing Calm Technology,[7] Weiser and John Seely Brown describe calm technology as "that which informs but doesn't demand our focus or attention. " Works[edit] References[edit] External links[edit]