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3 Free 3D Scanning Apps that don't require extra Hardware. Photogrammetry Apps Comparison: 123D Catch vs.

3 Free 3D Scanning Apps that don't require extra Hardware

Trnio vs. Scann3D vs. Seene vs. ReCap 360 On 16 December 2016 Autodesk announced that all 123D Catch will be discontinued. As a new addition to this updated post, I added Autodesk Recap 360 which isn’t an app but does have a web interface that works on Android making it a good alternative for the discontinued 123D Catch. This post originally also contained the Seene app. Dedicated 3D scanning hardware is getting more mobile as we speak. AnBut while depth sensors are indeed getting small enough to be pocketable soon, pure-software photogrammetry solutions that can generate 3D objects from regular 2D photos are getting smarter and faster, too. Do consumers actually need dedicated 3D capturing hardware for their phones if just software can do the trick? To test the current state of software-only mobile 3D scanning, I tested different smartphone photogrammetry solutions on the same object under the same circumstances:

Electricanvas by ompuco. Made this while figuring out how to render geometry onto an XY display, such as one found on analog oscilloscopes and vector arcade monitors, mainly setting the groundwork for a future project. use the mouse to draw out vector coordinates that are played via the soundcard in real time. hook up your computer's stereo audio output to the X and Y channels on an oscilloscope to render your drawing live. as of now the visuals on the GUI are just for reference but i may update it with an emulated display based on the audio generated. hope you guys enjoy!

electricanvas by ompuco

v1.02 features:-create disconnected geometry! No more being forced to work with one continuous line-much more responsive and stable erasing! v1.02 leechers:-no more cursor preview on the scope-reference display gets wonky with disconnected geometry-removed pingpong function since it's useless and it causes a lot of problems when messing with it. Paint of Persia by dunin. Paint of Persia is an rotoscoping pixel-art tool where you can draw on top of any window or waalpaper or anything you want!

Paint of Persia by dunin

It is specially made for pixel-art animation and sprites. For example, Detective Noword and Anthropomorphic Suspect were made with it. Features: Scale and transparency control Animation management single frames or sprite sheet export (png or jpg). Specifications. Works with Windows 7+. (if not, change the theme, classic/basic theme does not support transparency) Mac version is 64 bits only. Please note that this is an alpha version and may contain bugs or missing options. For this reason, mac version can not be the last version and you run this tool on Linux need some (very few) work, see here.

You can see sources in the "without nwjs" folder, few and french comments for the moment.. Contact Use the forum bellow or @dunindunin Credits. How To Make A Clone (Print in 3D) DXF2papercraft. Create faceted papercraft-objects. Faceted sculptures and objects are all the rage these days.

Create faceted papercraft-objects

And they are ideal to make from paper or cardstock. You don't need fancy 3D-programs or design skills. But it takes time and patience to make them. There's a lot of paper to be printed, cut and glued. If you want to skip the next steps and just want to build the deer above - Here is the PDF: It's meant to be printed on A3. Don't share the pdf without the link to where it came from, thank you.) But you want to make your own, right? UPDATE: I made a second tutorial for the Moose as some of you have requested. How to make a kaleidoscope in NodeBox 3. A kaleidoscopic image is an image generated from another image through mirroring and rotational symmetry.

How to make a kaleidoscope in NodeBox 3

Interesting and unexpected results can be achieved by tweaking a small number of parameters. Sounds like the perfect job for NodeBox! For this tutorial it’s important to have a good understanding about subnetworks. First we need an image source. Since for now we’re limited to using vector shapes you can either create your own vectors (in NodeBox or elsewhere) or use an svg file from sowewhere else. The output of compound1 still looks quite like the arc we started with. Add a group node. Add a copy node. Congratulations, the individual petals now form a full kaleidoscopic pattern! To generate this shape, I translated the original shape 111 (x) and 126 (y). But what if we want a portion of our input form, taken from a different angle? If we render our network now, note that there’s now always a smooth transition when we change the value in angle_offset. I used an angle_offset of 85 here.