Teacher's Resources. For teachers. Paper. Online Charts Builder. Hohli Online Charts Builder New version: Try new version of Charts Builder, it based on new Google Charts API Load From Image URL: Chart Data can't equal to original, but very similar to it.
Only for images on chart.apis.google.com Chart Type: 3D Pie charts Lines Bar charts Pie charts For Pie Charts with labels choose 1000x300 or 800x375 size Venn diagrams Scatter plots Radar charts Chart Size: 320x240 Horizontal 1000x300 800x375 600x500 320x240 Vertical 300x1000 375x800 500x600 240x320 Square 546x546 400x400 300x300 200x200 Chart Ads: Data: Should be consists only positive numbers, use minus one (-1) for missing value, separated by coma, space or semi(,; ), e.g.: 23, 432, 456, 341 For Lines (pairs): Input data as x-axis and y-axis coordinates, e.g.: x1,y1, x2,y2, x3,y3 Title: Use a pipe character (|) to force a line break in title. Perspective. ChartsBin.com - Visualize your data. Create and share visual ideas online.
Piktochart: Infographic and Presentation Tool for Non-Designers. Mimi Ito on Learning in Social Media Spaces (Big Thinkers Series) Mimi: So my question is this, why do we assume that kids' socializing and play is not a side of learning?
And on the flip side, why do we assume that schools can't have a spirit of entertainment and play as part of what they're doing? Mimi: Last year I wrapped up a three-year study with a large team of researchers where we were looking at a lot of different examples of kids' new-media practice, ranging from sort of everyday hanging-out behavior on sites like Myspace and Facebook with text messaging, IM to what we were calling more "geeked-out" kinds of participation, like making YouTube videos, remixing videos, creating podcasts, engaging in fan fiction, and other forms of fan production.
Mimi: I think our most important top-level finding was that there was tremendous diversity in what kids were doing online and what kids were learning online. Mimi: There really is a gap in perception and understanding between generations about the value of engagement with online activities. 11 Tips For Students To Manage Their Digital Footprints - 11 Tips For Students To Manage Their Digital Footprints by Justin Boyle If you’ve scratched your head over suggestions to manage your “digital footprint,” you aren’t the only one.
A surprisingly large percentage of people have never even heard the phrase, let alone thought about how to manage theirs responsibly. Among students, the percentage is probably higher. We’ll talk about ways you can help students understand and manage their digital footprints before they get themselves in trouble. The Definition Of A Digital Footprint Simply put, a digital footprint is the record or trail left by the things you do online. Luckily for us all, most of the major sources of personal information can be tweaked so we share only certain things with the general public. If you want to show students their digital footprint (or take a peek at your own) the personal info search engine Pipl.com is a great resource. What To Tell Your Students About Monitoring Their Digital Footprints: 11 Tips 1. 2. 3. 4. Digital Citizenship Ribble Final. Digital Citizenship.
Definition Of Digital Citzenship. The Definition Of Digital Citizenship by Terry Heick As more and more students interact digitally–with content, one another, and various communities–the concept of digital citizenship becomes increasingly important.
Which begs the question: what is digital citizenship? Well, first citizenship, which is formally defined as “the quality of an individual’s response to membership in a community.” This makes citizenship far more complex than a simple legal matter, but rather one that consists of self-knowledge, interaction, and intimate knowledge of a place, its people, and its cultural history. So digital citizenship is nearly the same thing–“the quality of a response to membership in a digital community” would be a good first crack at the definition. But that leaves out the idea of content itself, which leads us to a pretty good definition for educators: “The quality of habits, actions, and consumption patterns that impact the ecology of digital content and communities.”
Still too wordy? Resources. Blog stuff.