What a year! Thank you God for doing the impossible!
Employee Engagement Study. In this employee engagement study, Elizabeth Craig of the Accenture Institute for High Performance and Lauren DeSimone of the International Consortium for Executive Development Research, explore this topic in depth.
Based on research, they identify the key drivers of engagement, revealing how companies can create it in their organizations and, more importantly, sustain high levels of engagement over time. The research surveyed 1,367 employees in large US companies across a range of industries. Gaming and Gamification. Gamification in Education. Games & Gamification. Gamification. Gamification & Games. Ea.
RSA Animate - Changing Education Paradigms. #edtech20. Game Design Tools. Games in Education. TEDxBloomington - The Wisdom of Play. Schoology. Topic: Serious Games. Shipping on time by Gamasutra Community [04.03.14] "How do we, as obsessive, design happy, feature happy, develop happy engineers actually ship something?
" This blog post explains -- in detail. Programming, Production, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet Blog: The Unity Asset Store and the hidden cost of doing it yourself by Gamasutra Community [03.31.14] "One of the things that we often forget when developing a game, especially when you are an indie, is that everything has a cost.
Learning. Education Resources Information Center. Showing 1 to 15 of 1,851 results Su,Chung-Ho; Cheng, Ching-Hsue – Turkish Online Journal of Educational Technology - TOJET, 2013 The advancement of game-based learning has encouraged many related studies, such that students could better learn curriculum by 3-dimension virtual reality.
To enhance software engineering learning, this paper develops a 3D game-based learning system to assist teaching and assess the students' motivation, satisfaction and learning… Descriptors: Educational Games, Computer Software, Computer Uses in Education, Educational Technology Jong, Bin-Shyan; Lai, Chien-Hung; Hsia, Yen-Teh; Lin, Tsong-Wuu; Lu, Cheng-Yu – IEEE Transactions on Education, 2013. Educational Gaming. Tim Rylands - Game Based Learning 2010. Game Based Learning. Gaming and how to solve real world problems.
Game Based Learners. KM / Journals. Management Journals. Virtual Worlds. 8 Great TED Talks About The Future Of Education And Teaching. These talks offer insights, concerns, and inspiration while discussing today’s educational practices and shortcomings, from a variety of perspectives.
TED is a nonprofit devoted to “Ideas Worth Spreading”, bringing together people from three worlds: Technology, Entertainment, Design. If you’re not already a fan of TED, maybe these will open your eyes to this wonderful resource. Education is only one of the vast array of topics covered in TED talks, so if you enjoy any of the videos below, you might want to click through the the site and check out some more of them. Ken Robinson: Changing education paradigms This delightfully illustrated video entertains while educating. Edward Castronova.
Serious Games Examples. Productivity. Game Developers Conference. Business Magazines. Writing Tools. TREND HUNTER - #1 in Trends - The world's MOST updated, LAR. New business ideas, trends and innovation. Writing a Thesis or dissertation. Science and Information Economy - South Australian Government. Web 2.0 Square. The theme of this year's Web 2.0 Summit is web squared (pdf). That is, its time to focus on impact in the real world. Fred Wison says the big trends driving this space are social, mobile and real time -- to form a golden triangle. I'd suggest geo, or location, provides as big of a vector for exploration and impacts the others. Open Framework, Information Management Strategy & Collaborative Governance.