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De la réalité virtuelle à l’école secondaire Émili. À l’école secondaire Émilien-Frenette, les élèves de cinquième secondaire de la classe de Mme Sarah Mac Donald et de Jennifer Sycamore (stagiaire en enseignement à l’université Concordia), ont pu vivre une expérience en réalité virtuelle dans le cadre d’une situation d’apprentissage en anglais langue seconde.

De la réalité virtuelle à l’école secondaire Émili

L’activité, A Prison Within a Prison a été produite par Fabrizio Stentardo et Viviane Golini de la Commission scolaire de la Pointe de l’île. Cette situation d’apprentissage invite les élèves à se positionner et à exprimer leur opinion sur l’utilisation de cellules d’isolement dans les prisons. L’activité, qui inclut la lecture de textes, le visionnement de vidéos et plusieurs discussions et échanges en préparation à la tâche d’écriture, incluait également une expérience de réalité virtuelle en cellule d’isolement.

Visite virtuelle avec Google expéditions. La réalité virtuelle permet de s'immerger dans des scènes à 360° et de découvrir des lieux lointains comme si on y était.

Visite virtuelle avec Google expéditions

Geo VR – Google Earth Education. How to create a paperless classroom with just 3 educational apps. I think you can all agree with me that going from a paper classroom to a digital classroom isn’t easy.

How to create a paperless classroom with just 3 educational apps

Especially if you’re new to educational technology and you’re bombarded with hundreds of educational apps all the time. So what if I told you that I could make the transition to a digital learning environment a lot easier for you? In this post I’ll give you some tips on which educational apps you could use to go paperless. Yes, this digital classroom software is easy to use and very, mega, extremely handy. My paperless classroom ideas come with a nice advantage: you just need three essential apps. 5 Top Virtual Reality products to learn English. Virtual Reality is transforming the world in unprecedented ways. In fact, industries such as marketing, entertainment, and education will change entirely as the use of VR technology increases.

For example, several VR products are now available for English learners. These products are inexpensive, practical, and entertaining. You can use them to learn English while you are at home or at the office. EJ1186392. Tips – Virtual Reality. Guide 101: Virtual Reality for English Teachers. When I became a student, I was told to read English texts I had never engaged.

Guide 101: Virtual Reality for English Teachers

Like, why would I want to read a boring English text about dolphin, whale, galaxy, etc? I eventually read it to complete the homework, but it never got me in my heart. It was only like, reading, finding the answer, okay, done, forgotten. What the coming educational VR revolution teaches us about the tech’s future. Peter Sena II is an entrepreneur, angel investor and Yale University Venture Mentor who founded Digital Surgeons.

What the coming educational VR revolution teaches us about the tech’s future

Imagine the following scenario: A fifth-grade science class has just begun and the teacher makes a surprise announcement — today the students will be dissecting a frog. I’m sure you remember dissecting a frog as a kid — the sour-pickle odor of formaldehyde, the sharp scalpels slicing into rubbery skin. You don’t have to be an animal rights activist to grimace a bit thinking about it. But here comes the paradox. In this scenario, like-minded fifth-graders who are queasy about cutting open animals are excited to participate in this dissection. How? By importing VR/AR into the classroom, one minute students can explore the anatomy and organs of an animal without harming it, and the very next build and test circuits or set up experiments that test Newton’s laws.

“Kids say, ‘Well of course it should be like this.’ The next step in the democratization of knowledge is VR. Virtual reality allows students to travel the planet. Now, students are immersed under the water and into imaginary spacesuits to experience life as explorers and astronauts, if only for a few minutes.

Virtual reality allows students to travel the planet

Virtual reality (VR) is entering classrooms around the world and taking pupils on field trips to the most inaccessible corners of the planet. As students move their heads left and right and up and down in order to navigate an area from all angles, it's never been easier to put oneself into a virtual world that amplifies and improves the learning experience. Among the applications available is Google Expeditions, which has been used by over one million students in the UK as part of their Pioneer Program, and another one million children globally. "It's basically a personal field trip app," says Ben Schrom, product manager of Google Expeditions. "It facilitates the teacher taking his or her students on a VR trip to a place or set of different places," he said of the app that's free to download on iOS and Android.

Created to help students. Top 7 Social VR Networks You Can Hang out in Now. It was at this point that it occurred to me that we may never really need the fabled Star Trek transporter H.G.

Top 7 Social VR Networks You Can Hang out in Now

Wells’ time machine, because in virtual reality, you can already transport to any place or time with a mere gesture.– Adario Strange Virtual Reality is one of the most social technologies ever created. Similar, to the way the cellphone has collapsed geography and time to connect with another mind in real time VR is the next level up. The role of Virtual Reality in Higher Education. 5 Virtual Reality Revolutions Heading Your Way. Exploring the Future of Collaboration Technology in Research and Education. Tags: 2017 Technology Exchange, Events, Frontpage News, Video, Voice & Collaboration Last week I had the pleasure of attending the Internet2 Technology Exchange in San Francisco with about eight hundred of my closest friends from the research and education community.

Exploring the Future of Collaboration Technology in Research and Education

While the topics are diverse – advanced networking, security, identity, and webscale cover a lot of ground – there was an overarching trend around one of my favorite topic areas, which is the future of collaboration technology. Learning How to Implement Virtual Reality The week started on Sunday with the Implementing Virtual Reality (VR) for Education tutorial hosted by Chris Collins from the University of Cincinnati along with myself. When Virtual Reality Meets Education. Elizabeth Reede Contributor Elizabeth Reede is a co-founder of WoofbertVR, provider of arts and culture experiences that are educationally driven and developed by professional museum curators and educators.

When Virtual Reality Meets Education

Larissa Bailiff Contributor. Real Applications of Virtual Reality in Education. It has already been an exciting year for virtual and augmented reality, with preorders opening for the Oculus Rift, the reveal of a built in camera for the HTC Vive, and the announcement that Google has formalized a virtual reality division (likely to support not only Google Cardboard, but also the secretive Magic Leap investment).

Real Applications of Virtual Reality in Education

While the buzz around any new technology is exciting, many people in education are asking themselves – isn’t this all for entertainment? How could this possibly be relevant to serious education and research activities? In a recent presentation I gave with co-presenter Chris Collins, University of Cincinnati Center for Simulations & Virtual Environment Research, we explored the implications of virtual reality in education.

Immersive VR Education. The Body VR - VR Education. KFC 'The Hard Way' VR training game. Ground Crew VR Training. Virtual Reality For Training. Operator Training and Maintenance Training - in Virtual Reality (VR) Train Faster, Smarter with ‘Learn by Doing’ Apps. Traditional eLearning and training courses for Operations and Maintenance (O&M) are mostly passive, not allowing for ‘student practice’. There is a lot of showing, but not much doing. Trainees do not have the opportunity to perform the procedures, as in a live training session. Live sessions on the other hand, are expensive, hard to schedule and not scalable.

Heartwood’s 3D Interactive Training empowers students to practice on virtual equipment that is replicated in form & function, allowing them to ‘learn by doing’ anytime, anywhere. Before You Deploy VR/AR-based Training, Follow This Roadmap. VR Interior Design Experience. Virtual Reality for Architects. Fashion Design In Virtual Reality with Tilt Brush. How A.I. and Immersive Tech Will Reshape Learning Forever. Education is an odd bird: we all know it could be better, while at the same time it is the best it has ever been in human history. For the last two centuries the world went through a great expansion in learning: our literacy rate skyrocketed from 12% to 88% worldwide, and Primary, Secondary and Tertiary education have all seen drastic growth (in schools and students), breaking records on almost a yearly basis. Our educative curriculum has also evolved, embracing our continuous growing understanding of the world — and the recent boom of the internet has brought self-education to the masses in new and exciting ways, turning websites like Khan Academy, TED, Wikipedia & Youtube into some of the biggest free knowledge hubs in the planet.

Imperfections aside, we owe a lot of who we are to this faulty system, and its growth in reach has been phenomenal. How we teach, however, has yet to change: Multiuser VR Sculpting & Paint Tool 'MasterpieceVR' Gravity Sketch VR – Leap Motion. This virtual reality app requires the use of an HTC Vive or Oculus Rift, a mounted Leap Motion Controller (using the VR Developer Mount or unofficial alternative), and the Leap Motion Orion software. Gravity Sketch is an immersive 3D creation tool. You can create detailed professional grade 3D models, scenes, and artwork in a fast, intuitive way! Virtual Reality and Augmented Reality. Augmented and virtual reality. While the consumer world waits for dominant augmented and virtual reality players to emerge, businesses can fast-track adoption—and begin the process of fundamentally reimagining how work gets done.

The future of mobile is tilting increasingly toward wearables, especially as augmented reality and virtual reality solutions hit the market. Long the objects of sci-fi fascination, the looming potential of AR and VR technologies lies in the enterprise with capabilities that could potentially reshape business processes, or fundamentally recast customer experiences. While the consumer world waits for the dominant AR and VR players to emerge, the enterprise can fast-track adoption—and begin the process of fundamentally reimagining how work gets done. Virtual Reality in Education – Where Are We and What’s Next? Image Attribution Not long ago, virtual reality was limited to science fiction.

Is VR a New Trend for Escape Rooms? A riddle for your noodle: What do you get when you combine trending technology with a live adventure game? If it is virtual reality and escape rooms you are talking about, you get VR escape rooms — the next big thing in real-world adventure gaming. But before we look at ways VR is transforming the game, perhaps we would answer the question you may be asking — what is an escape room? The Basics. Why does VR work for learning? StellarX. Social VR Apps Comparison. Altspace is best described as the grandaddy of social VR. It launched back in 2015 when social VR content was extremely lacking, taking the basic idea of something like Second Life and transport it to VR.

Like many of these social spaces, you create your own digital avatar to hang out with people from around the world. When you're hanging out with your fellow human people, you can do two major things. The first is to, well, play some games, with over 30 different activities including things like Holograms Against Humanity (get it?) , listen to some music, play disc golf, explore virtual spaces and more. The other big feature, and one of Altspace's biggest draws, is the events. There's a great variety of events to attend, and the community itself has grown strong in the past couple years. Public Speaking Simulator. Five Easy Steps to Teach With Virtual Reality Now. Lifeliqe debuts VR-enabled educational content to keep kids interested in learning.

Top 10 virtual worlds for kids - Virtual Reality. 10 Best iOS Virtual Reality Apps For Google Cardboard. The tech world’s latest infatuation is virtual reality (VR), and this is given even greater importance with the arrival of Facebook’s Oculus Rift, and Microsoft’s upcoming HoloLens. VR Videos. The best Google Cardboard VR apps. 360° Images for Schools. The best educational VR apps for the Google Cardboard. Jung - Virtual Reality for ESL Students. The Internet TESL Journal Hee-Jung Junghjung [at] mail.wsu.eduWashington State University ESL students who wear 3D goggles and gloves enter the CAVE (see appendix) room that is a multi-person, room-sized virtual reality system consisting of three walls and a floor.

As the language teacher starts the program, all students wear special lightweight glasses that allow them to be in a huge and well-organized Wal-Mart. They can hold any product and put it into their shopping cart by using lightweight gloves. As students shop around, they can talk with other students or ask for some help from a saleslady so that they can make the best choices by comparing products. After that, they talk with a cashier to pay for their purchases. Five Easy Steps to Teach With Virtual Reality Now. The best educational VR apps for the Google Cardboard. Getting Real? Google Cardboard And Virtual Reality In Education – The Edublogger. Reflectionsonedtech. Top 10 virtual worlds for kids - Virtual Reality. Lifeliqe debuts VR-enabled educational content to keep kids interested in learning.

Uk.businessinsider. 10 Best iOS Virtual Reality Apps For Google Cardboard. How Virtual Reality is Being Used in Museums.