Brand New Subway. GeoGuessr - Let's explore the world! Learn How To Play Chess Online. Create, Collaborate, Innovate. Code Kingdoms. Lure of the Labyrinth. 20 BYOD Resources For The 21st Century Schools. By Hope Mulholland, TeachThought Intern BYOD policies–Bring Your Own Device–allow schools to bring technology into the classroom with a “bottom-up” approach.
Such an approach can save money, allow students to use their own devices, and encourage a student-centered approach to learning. Recently we explained that “digital natives or not, technology dropped into the laps of students in schools isn’t always as accessible as it might be. By allowing students to bring in their own devices for learning–rather than insisting that they learn both content and device in school–there is an important opportunity to connect with not just their personal lives, but their natural way of doing things.”
An international forum for all schools seeking to make the best use of BYOT. Great Games for Physics. History - British History in depth: Kings and Queens Through Time. History - British History in depth: Build an Arch Animation. Secrets of Lost Empires. By Dennis Gaffney The trebuchet was one of the most devastating weapons of the Middle Ages.
During medieval sieges, this destruction machine crushed castle walls. Using trial and error, medieval engineers adjusted the trebuchet to make sure its missile hit the castle wall—and destroyed it. NOVA's science game, "Destroy the Castle," is very much like the real thing. There are five elements you can adjust in your trebuchet: stone ball weight sling length counterweight design distance from the castle whether to add wheels Build it right, and you will crush the wall. Build it wrong, though, and you may have to face some painful consequences. The Epic BYOD Toolchest (51 Tools You Can Use Now)
You've got every device under the sun in front of you.
Now what apps are you going to use? Here are the apps or app categories that I recommend you test for your school. There are lots of apps, and these are just my opinion based on what I've used with my students or successfully tested. Formative Assessment Socrative: My all-time favorite app for formative assessment runs on everything. Screencasting and Capturing What Happens in Class If you're going to share and interact with your students in the electronic and physical spaces (as you should), you must learn how to screencast. PeaceMaker - Play the News. Solve the Puzzle.
Enercities. Brigade Kids! Home. Planet Impact: Home. Home. CBBC - Horrible Histories - Terrible Treasures. History - Ancient History in depth: Gladiator: Dressed to Kill Game. Brainteasers. Excellent Resources on BYOD for Teachers. Mobile technology is making explosive growth into our schools and classrooms.There is now a growing trend towards taking advantage of mobile devices to inspire learning and promote students engagement, but the problem is that school districts can not cover the costs of these devices and to provide every student with a gadget would be out of their affordability particularly with the shrinking budgets being allocated for high tech materials.However, several initiatives have been taken to counter this financial block facing the implementation of mobile technology in classroom and one of these initiatives is called BYOD ( Bring Your Own Device).
BYOD is all about students bringing their Mobile gadgets from home ( like smartphones, tablets. laptops etc ) and use them for educational purposes inside the classroom. In this way students will be learning using the technology they are already familiar with and the shortage of mobile technology will be covered. Does the Apple fall far from the tree? – Sharing one iPad among many users. 2012 K-12 Horizon Report The 2012 Horizon Report identifies mobile devices and tablet computing as technologies expected to enter mainstream use in education within one year or less.
The mobility of these devices, their almost instant accessibility, the ease with which the touch screens promote interaction and the huge range of educational apps available for very reasonable prices appeal to both teachers and students. Research has found that the use of iPads and other mobile devices in the classroom improves engagement, supports multiple ways to access the curriculum and enhances assessment practices (Government of Alberta, 3 October 2011). The flexibility of mobile devices is undeniable. They have been successfully rolled out in 1-1 programmes, where students have 24/7 access to the devices, and have equally been found to be powerful learning tools when used in a one to many scenario.
Cc licensed ( BY ) flickr photo shared by flickingerbrad. Gaming matter. Web 2.0 Resources for BYOT Programs. As my school district prepares to implement BYOT in the 2012-2013 school, I have collected Web 2.0 tools that students and faculty (grades 7-12) could use.
Because of the sheer number of apps for mobile devices, I have not included any apps. Recommendations would be greatly appreciated! Leave a comment with your recommendations! Thank you!! Teach with Portals. Simutrans - A freeware transportation simulation game. Bitesize KS2 - english - Deduction. FreeCol - Home.
Top 10 Sites for Educational Games. There's no denying the appeal that online games have on kids.
While this might come w/ a negative stigma there are a lot of online educational games that can be found to not only enhance the joy of learning but strengthen skill sets as well. That being said I've decided to create a list of my favorite educational gaming sites on the web.