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TeachThoughtTeachThought | Learn better. Le cours magistral pourrait disparaître. Recevez nos newsletters : À l’occasion des Assises de l’Enseignement supérieur , les professeurs ont évoqué la fin du cours traditionnel en amphi. Une première. Avec les connaissances à disposition sur le Net, les enseignants doivent changer de rôle et animer la réflexion. «Le cours magistral, qui ne ferait que transmettre un savoir académique, est-il encore pertinent?» , a lancé, un brin provocateur, Vincent Berger, le président de l’université Paris-Diderot. Les expériences américaines ont contribué à crédibiliser de nouvelles formes d’enseignement moins formatées.

Si sa méthode enterre le cours magistral, c’est pour mieux valoriser le temps passé en classe. «Le rapport au savoir est en train de changer, et le professeur en a perdu le monopole», confirme le président de l’université Paris-Diderot. » L’éducation supérieure en ligne: mode d’emploi » Bientôt tous diplômés d’Harvard et Stanford » Trouvez la formation qui révélera vos talents. Réponse du Ministère de l'Éducation nationale sur les questions de l'informatique, des outils et ressources libres… Vincent Peillon avait adressé une lettre à tous les personnels de l'Éducation nationale fin juin 2012. On y lit au point 14 :« Nous veillerons à ce que les outils, contenus et services numériques soient mis à la disposition des enseignants et plus largement des équipes éducatives, pour enrichir leurs pratiques afin de les aider à répondre aux besoins de leurs élèves.

La formation des professeurs aux enjeux et aux usages pédagogiques du numérique sera développée. Avec la volonté de réduire les inégalités constatées dans ce domaine, le ministère favorisera la diffusion des usages et la production de ressources pédagogiques numériques et il en développera la mutualisation. Une concertation sera engagée avec les collectivités locales pour accompagner le développement des usages de l'e-éducation, et en particulier garantir plus efficacement la maintenance des équipements mis à la disposition des établissements ». Vous trouverez ci-dessous le courrier de l'April et la réponse reçue. Coursera, edX, and MOOCs Are Changing the Online Education Business. If you were asked to name the most important innovation in transportation over the last 200 years, you might say the combustion engine, air travel, Henry Ford’s Model-T production line, or even the bicycle.

The list goes on. Now answer this one: what’s been the single biggest innovation in education? Don’t worry if you come up blank. You’re supposed to. The question is a gambit used by Anant Agarwal, the computer scientist named this year to head edX, a $60 million MIT-Harvard effort to stream a college education over the Web, free, to anyone who wants one. His point: it’s rare to see major technological advances in how people learn. Agarwal believes that education is about to change dramatically. Online education isn’t new—in the United States more than 700,000 students now study in full-time “distance learning” programs. These ideas affect markets so large that their value is difficult to quantify. Digital instruction faces limits. So where are we on the online education curve? Project Based Learning | BIE.

TIC pour enseigner, TIC pour apprendre : quelles stratégies ? Quelles perspectives ? Éric Bruillard, STEF (ENS Cachan, IFÉ, ENS Lyon) Un colloque qui a tenu ses promesses L’appel à communication du colloque proposait trois axes principaux d’intervention : Nouveaux instruments et nouvelles modalités d’enseignement et d’apprentissage (apprentissage libre et EAD, ENT, ressources, plateforme,….). Comment favoriser un apprentissage autonome ou à distance par le biais des TIC ? Les TIC et enseignement supérieur : enseigner et apprendre autrement. Dans quelles mesures les TIC peuvent-elles accompagner la mise en place du système LMD ? TIC et formation des enseignants (du primaire, du secondaire, du supérieur) On peut constater, à l’issue de la trentaine de communications ainsi que les quelques posters qui ont été présentés, que les axes ont été couverts, avec un élargissement sur l’enseignement primaire et secondaire, présent dans plusieurs présentations.

Un modèle général éducation et TIC – des interrogations Une carte illustrant quelques aspects du colloque Figure 1. Figure 2. On site learning, elearning, online learning blended learning : what is it all about ? - Lingua Franca Academy. What are we talking about ? Maybe, as many people around you, you have heard something about elearning and blended learning . And, like everybody, you have a rough idea of what it is... But do you know that elearning and blended learning could save your business a lot of money ?

And still give you the competitive advantage that knowledge brings to any company in the world ? Let's have a look at the picture below : it is a mindmap, showing the three main learning modes : on site learning, elearning and blended learning. Click on the picture to get a full size mindmap on XMind.net Now, you can clearly see the advantages and the flaws of the three methods : 1. If it is a face to face session, you enjoy having a teacher for yourself and you can learn very fast. But the flaws of this method are as much obvious as the advantages : it is costly in company money and time . 2. 3. At the Lingua Franca Academy, you can already enjoy it with most of our courses.

How Technology Is Empowering Teachers, Minting Millionaires, And Improving Education. Thanks to the rise of in-classroom technology, the focus in education tends to be on student engagement and how to improve learning. It becomes easy to forget the importance of great teachers. Startups, entrepreneurs, businesses (and the rest) need to remember that technology doesn’t have to put teachers in jeopardy; it can help them lead the education evolution, even if their traditional role in the classroom becomes obsolete. Today, in spite of the significance and potential long-term value of the job they do every day, teachers (especially in K-12 and public education) tend to be underpaid.

In May, we wrote about a few platforms that are looking to change that — to empower the world’s under-salaried educators. TeachersPayTeachers, a platform that enables teachers to buy, sell, and share their original content and lesson plans, hit a big milestone this week which is sure to catch the attention of educators around the country: It minted its first millionaire. Uncertain Times Impact. Learning level. This article or section is incomplete and its contents need further attention. Some sections may be missing, some information may be wrong, spelling and grammar may have to be improved etc. Use your judgment! 1 Definition From a learning psychological perspective, Levels of learning refer to competencies a learner can achieve.

Taking into account learning levels is a key issue in instructional design Instructional design also has to clearly identify the level of instruction a design is aiming at. See also Learning type, concept learning 2 Taxonomies of learning levels 2.1 Bruner's Bruner (1966) distinguishes between passive and active learning, between what we know and what we do with what we know. 2.2 Blooms taxonomy In education, Blooms taxonomy of educational objectives is still the reference regarding detailed competencies that can be achieved through learning, i.e. that can be related to demonstrated skills (outcome-illustrating verbs). 2.3 Krathwohl's revised Taxonomy A.

Aa. Ab. B. C. J. Mayes & Fowler’s framework for Stage 2 Learning Models (Version 1) Mayes, Fowler: learning framework (1995) Media Grid : Immersive Education. iED Europe Summit 2012 KEYNOTE: Prof. Chris Fowler, University of the West Indies | iED Europe : European Chapter of the Immersive Education Initiative. Immersive Education Europe announced that Chris Fowler, Professor in the School of Education at the University of the West Indies, will be keynote at the 2nd European Immersive Education (iED) Summit on November this year. Prof. Chris Fowler, amongst other things, is responsible for the development and implementation of the Blended Learning Policy at the University of the West Indies. His first degree and doctorate are in Psychology. Before joining UWI in Oct 2010, he was Professor and Coordinator for Research & Evaluation at the Institute of Distance Education, University of Swaziland.

Between 2002 and 2009 he was the Professor and Director of Chimera, the Institute of Social and Technical Research at the University of Essex. Before that he worked for British Telecom’s (BT) Research Department, leading their Education and Training Research Team, Asian Research Centre in Malaysia and their Customer Behaviour Laboratory in Ipswich, UK. Microsoft has patent ambitions for immersive gaming.

(Phys.org)—Microsoft knows how to play games. They have proven themselves worthy of growing a customer base of gaming enthusiasts with their Xbox and Kinect. Now Microsoft watchers are talking about the company's recent filing of a patent that takes the Microsoft vision of gaming to the all-pervasive level. Patently Apple has posted details about a Microsoft patent recently published by the US Trademark and Patent Office. The patent shows Microsoft has ambitions to transform entire rooms into game environments.

The patent shows plans for game-playing in immersive display settings where users get to work with images projected onto realtime surfaces of their room. The patent suggests that the immersive environmental display will project 360-degree game worlds across all walls of a room using advanced projection technology. Peripheral images will serve as an extension to a primary image displayed on a primary display. Explore further: Neuroscientist's idea wins new-toy award. Aaron Walsh : Immersive Education and the Education Grid. Immersive Technologies and the Future of Education. This week’s midweek post introduces this potential player in the technological future of education.

I was quite intriqued by this article in the latest (Sept 2009) Campus Technology magazine, titled “Best of Both Worlds”. This article discusses the use of Immersive Technologies in Education. Immersive Technologies include things like simulations, virtual reality, and augmented reality (Second Life and many gaming systems incorporate immersive technologies). “Immersive Education” (a term coined by educator and Grid Institute Director Aaron Walsh, recognized by Computerworld in 2007 as one of the 40 most innovative people in technology) is basically centered on the idea that when students are immersed in an experience (‘doing’ rather than just seeing or hearing) they learn better.

Per Walsh, “Immersive environments help students retain more information and speed up their learning. About Kelly Walsh Print This Post Tagged as: immersive education, immersive technologies, immersive technology. Skype propose un portail pour les enseignants. La plateforme Skype ouvre un espace dédié à la communauté enseignante permettant de développer des projets à distance avec d'autres classes en Europe et dans le monde et de partager des idées, des ressources et des connaissances. Skype entre dans la classe Le portail "Skype in the classroom" a été conçu à l'intention des enseignants qui souhaitent partager des idées de projets éducatifs avec leurs collègues, mettre en place des collaborations ou encore partager des ressources et des connaissances.

Il existe pour le moment dans une version anglaise qui toutefois ne doit pas rebuter les non-anglophones puisque son utilisation reste relativement intuitive et que des tutoriels vidéo donnent des explications claires pour une prise en main de l'outil. L'enseignant qui souhaite se servir de cette plaforme doit d'abord se créer un profil pour intégrer le réseau d'enseignants : il précise sa localisation géographique, sa ou ses disciplines, les classes concernées, les projets envisagés, etc. Nine Tools for Collaboratively Creating Mind Maps.

Mind maps or graphic organizers can be invaluable tools for visual thinkers and visual learners. The process of creating a mind map can help students gain an overview perspective on complex, multifaceted concepts. Mind maps can also help students outline an essay or story they're planning to write. The following list contains nine tools that can be used by students to create mind maps independently or collaboratively.

Wise Mapping is a free collaborative mind mapping tool. Wise Mapping has fairly easy to use editing and sharing functions. Each cell created in a Wise Mapping mind map can be dragged and moved around in the mind map without losing any text or text formatting. Wise Mapping lets users collaborate on the creation of mind map. Slatebox is a slick tool for collaboratively creating mind maps and organizational charts. Bubbl.us is a free mind mapping/ graphic organization tool that allows users to collaboratively create and edit mind maps. Vision Mind Mapping Marco Bertolini (Lingua Franca)

Le numérique peut-il refonder l'éducation ? "Les établissements scolaires et universitaires devraient se précipiter sur les opportunités d'expérimentation qui leur sont ouvertes par les académies. Rappelons que l'organisation scolaire, telle qu'on la rencontre dans la plupart des établissements, n'est pas inamovible ! Pourtant, ce droit à l'innovation est très peu utilisé en France : il y a une vraie opportunité à saisir au niveau des établissements", explique Christine Vaufrey, rédactrice en chef de Thot Cursus, un site web francophone fondé à Québec en 1997 et consacré aux usages du numérique dans tous les aspects de l'enseignement.

On peut distinguer deux utilisations du numérique : améliorer ce qu'on estime imparfait à l'intérieur des dispositifs éducatifs dominants ou inventer des approches nouvelles. "Ce premier courant semble véritablement revitalisé par le numérique ! " constate Christine Vaufrey. Prenons donc les outils numériques comme prétextes pour faire enfin changer les choses ! 17 Free Tools for Creating Screen Capture Images and Videos. When you're trying to teach people how to do something new on their computers having screencast videos or annotated screen capture images can be invaluable to you and the people you're trying to help.

Here are some free tools that you can use to create screen capture videos and images. Vessenger, producers of a group messaging system, offers a free program for capturing and annotating images on your computer screen. The free program, called Snaplr, is available for Windows and Mac. With Snaplr installed you can capture all or part of your screen. Snaplr's annotation tools include text boxes, highlighting, and free-hand drawing tools. When you've finished creating your annotated screen capture you can save it as a PNG file or attach it to an email message in Outlook. Using the print screen key on your PC or "command+shift+4" on your Mac are easy ways to create a screen capture. Monosnap is a new, free screen capture tool for Mac and Windows. Capturing and Annotating Your iPad's Screen. Daily Edventures | Scouring The Globe For Daily Stories Of Innovative Education. Critical Review of Connectivism: A Learning Theory for the Digital Age.

In his 2005 article Connectivism: A Learning Theory for the Digital Age, Siemens outlined a new way of thinking about learning based on the recent advances in information technology. He argues that this new theory, connectivism, supersedes previous learning theories, including behaviourism, cognitivism, and contructivism. In this post, I am seeking to further my understanding of this new theory, examine its limitations, and consider its relevance to both classroom teaching as well as knowledge management practices within organizations. Defining Connectivism In the article, Siemens outlines the fundamental principles of connectivism: For Siemens, connectivism is a significant departure from previous learning theories because it sees learning occurring outside of the individual, within the network: For connectivists, the starting point is always the individual learner (Siemens, 2005).

Applications in the Classroom Applications in Knowledge Management References Couros, A. (2011). Garrison, D. Innovation Is the Key to Better Education. E-learning 2.0. MindShift | How we will learn. 21st Century Skills. Be The Distraction. Learning with 'e's. The Rise of the Tech-Powered Teacher.