Video Game Development

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Graphics. Developer Community. Creative Resources. Java. Indie-Resource.com. Index page. It is currently Wed Apr 16, 2014 6:21 pm View unanswered posts • View active topics Announcements and Site Discussion Indie-Resource announcements, news and any site discussion. 231 Topics 2370 Posts Last post by hallsofvallhalla Wed Apr 16, 2014 10:50 am Introductions New to the site?

Index page

Introduce yourself here. 298 Topics 2763 Posts Last post by Jackolantern Wed Apr 16, 2014 5:27 pm Off-Topic Keep it clean but fun. 855 Topics 9425 Posts Last post by hallsofvallhalla Tue Apr 15, 2014 8:46 am Reviews Member reviews of engines, books, movies, videos, ect... 122 Topics 887 Posts Last post by hallsofvallhalla Wed Mar 05, 2014 2:54 pm. Ludum Dare. Ludum Dare 29 Theme Slaughter!!

Ludum Dare

April 10th, 2014 1:16 pm With over 3000 themes suggested by the community, how do we make that more manageable? With this! It’s like hot-or-not for Ludum Dare themes. Games from Within | So You Want to Be a Game Programmer? I often get email from people looking to get their first job in the game industry asking me for advice.

Games from Within | So You Want to Be a Game Programmer?

What are companies looking for in candidates for entry-level programming positions? How come it’s so difficult to land a job? I can’t answer for the industry as a whole, but I can certainly tell you what I am looking for when trying to fill an entry-level programmer position. A few weeks ago, Joel wrote an article with advice for college students looking to become programmers. It was good, solid advice overall, but it was a bit too general, and it didn’t apply very well to the games industry. GameDev.net - all your game development needs. Opinion: Indie Game Design Do-s and Don't-s: A Manifesto. [Veteran indie game creator Edmund McMillen, known for his work on 2005 IGF Grand Prize winner Gish, Time Fcuk, and Super Meat Boy for WiiWare, shares his opinions and manifesto on making indie games, with 24 clear do-s and don't-s to make your art thrive.]

Opinion: Indie Game Design Do-s and Don't-s: A Manifesto

One of the most common questions I'm asked in interviews is, "Do you have any advice for independent game developers who are new to the scene, or tips for developers in general? " Well, I actually answered it this time: I came up with this list of indie do-s and don't-s. Game Development Wiki - GDWiki. A Video Game Development Blog. November 17th, 2008 Posted in Reviews, Featured | No Comments » A Digital Dreamer takes a close look at this gem of a PS3 game that every designer should take the time to play.

A Video Game Development Blog

We had heard a lot of great things about LittleBigPlanet for the Playstation 3 months before it was released. TIGSource. Indiegames.com - showcasing the best in independent games. Game Programming Wiki - GPWiki. Indiegamer Developer Discussion Boards - Powered by vBulletin. Game Development. Graphics. Game Theory. GameDev.