Aides de Jeu
Get flash to fully experience Pearltrees
Name: Update!! After many years of inactivity, I finally got around to fixing this up!
Fantasy worlds come in many varieties, from the "hard core" medieval-simulation school to the more fanciful realms of high fantasy, with alabaster castles and jeweled gardens in the place of the more traditional muddy squalor. Despite their differences, these share a vital common element: ordinary people. Most realms of fantasy, no matter how baroque or magical, can not get by without a supply of ordinary farmers, merchants, quarreling princes and palace guards. Clustered into villages and crowding the cities, they provide the human backdrop for adventure. Of course, doing the research necessary to find out how common a large city should be, or how many shoemakers can be found in a town, can take up time not all GMs have available.
The number of city section layouts has expanded by one (a new west section that has a circular street layout) and there is also a new large-ish circular tower randomly added in the southern city section. Link: Random City Map Generator If you haven’t seen it before, the random city is divided into 3 sections, which are roughly east (about 90 degrees of a circle), west (about 110 degrees) and south (about 160 degrees.) However, the map is randomly rotated (unless you turn that off using the drop-downs) so your sections may be shifted. The west main section has 3 possible layouts while the east and south sections have two. However, each layout is randomly determined to be low, medium, or high density or not to exist.
The Domesday Book Penned by Brandon Blackmoor , based on Medieval Demographics Made Easy by S.
Bonne année à tous et toutes... Happy New Year !!! by Jan 14