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Information Architecture
Jesse James Garrett: Visual Vocabulary for Information Architecture (French)
Looking for more? My book The Elements of User Experience puts information architecture and interaction design in context for beginners and experts alike. You can now order the book from Amazon.com. version 1.1b (6 mars 2002) Jesse James Garrett (contact)Pour des professionnels, la nécessité d’effectuer son travail avec efficacité et rapidité est une réalité assez évidente. Les domaines de l’UX ( User eXperience = expérience utilisateur) n’échappent évidemment pas à cette règle, d’où l’élaboration de diverses techniques pour mettre en place des processus d’évaluation/conception UX qui prennent moins de temps, donc moins d’argent. Certains experts anglo-saxons appellent ces méthodes « Quick UX reviews « , « Quick UX heuristics « , « the Quick UX way » etc. Check-list ergonomique Les ergonomes ont mis au point divers critères d’utilisabilité et s’appuient sur ces critères, notamment pour concevoir des outils d’évaluation, de type check-list ergonomique.
Quick UX : évaluation rapide de l’expérience utilisateur
I have used this model for some time now, time to reveal it to the critical eyes of fellow practitioners. It is a model that tries to explain “what is user experience?” PDF Version The Model should be explained from the inside.
The User Experience Wheel
11 UI Patterns Resources | Susana Vilaça
March 9, 2011 Below are some UI Patterns resources that I find useful in my everyday wrok life. Hope you find it useful 1. Quince Quince is a beautiful website that allows you to search for patterns in an unusual way.Guidelines, Tools and Resources For Web Wireframing
If there is a commonly reoccurring need for a particular solution, there is a great probability that someone has – by now – solved that need and has finished the legwork involved in researching and constructing something that resolves it. At the very least, you will find documentation on general solutions to related problems that will enable you to gain insight on best practices, effective techniques, and real-world examples on the thing you are creating. A design pattern refers to a reusable and applicable solution to general real-world problems. For example, a solution for navigating around a website is site navigation (a list of links that point to different sections of the site), a solution for displaying content in a compact space are module tabs. There are many ways to tackle a specific requirement – and as a designer – the most important thing you can do is selecting the option that best reflects the needs of your users.

