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BuzzGreeble 1.0b. Not so Good Vibrations on Bevel. Resources. ETEREA Super Aligners Icons 1.4. Update December 23, 2013 • Version 1.4 — Icons are defined using the new 'Icons Grid' structure introduced with Modo 701.

ETEREA Super Aligners Icons 1.4

This means a better file management: Modo does not import a lot of small PNG files, one for each icon. There are just 2 'grid image' files now, one for medium icons (20 pixels) and one for large icons (32 pixels). — I provide an alternate old version, compatible with Modo 601, but I won't update this, sorry. Hi guys,Some time ago I “discovered” an impressive tool by SENECA MENARD (one more...) a script named “moveToFurthest.pl” that you can access through a pie-menus combo stored in “sen_moveToFurthest.CFG”. In the other hand, I have used since long time ago another great script by ARIEL CHAI aka SVARTBERG named “alignPoints.pl” that is based on a previous script by ALLAN KIIPLI. And then, I have put together both scripts, side by side with some other direct access to a bunch of regular Modo tools, creating some custom icons. ETEREA Item Custom Display Presets 1.5. ETEREA Item & Shader Tree Buttons 1.3. Update December 23, 2013 • Version 1.3 — Icons are defined using the new 'Icons Grid' structure introduced with Modo 701.

ETEREA Item & Shader Tree Buttons 1.3

This means a better file management: Modo does not import a lot of small PNG files, one for each icon. There are just 2 'grid image' files now, one for medium icons (20 pixels) and one for large icons (32 pixels). — I provide an alternate old version, compatible with Modo 601, but I won't update this, sorry. This is a small utility panel I have created to work with Items List and Shader Tree. Some buttons are for ItemList, some for ShaderTree and some are common. ETEREA Falloffs Pie 1.4. Update December 23, 2013 • Version 1.4 — Icons are defined using the new 'Icons Grid' structure introduced with Modo 701.

ETEREA Falloffs Pie 1.4

This means a better file management: Modo does not import a lot of small PNG files, one for each icon. There are just 2 'grid image' files now, one for medium icons (20 pixels) and one for large icons (32 pixels). — I provide an alternate old version, compatible with Modo 601, but I won't update this, sorry. ETEREA Swiss Knife 2.0 - Updated January 26, 2015. Update January 26, 2015 • Small Fix — I have included the last version of a script by Gianni Soldati aka Jeegrobot (“shapes_joiner.py”).

ETEREA Swiss Knife 2.0 - Updated January 26, 2015

Copy-paste what Gianni said: “I added just one line but it is important because it reset the cube commmand before launching it. Without this line sometimes the joined shapes is segmented”. Update January 18, 2014 • Small Fix. ETEREA Snapping Bar 2.0. Update May 3, 2014 • Version 2.0 — A new design for MODO 801, since the snapping system has been completely rethought.

ETEREA Snapping Bar 2.0

A utility to access to snaps in a more direct and faster way. I think that next image is self-explanatory ;-) — Move the kit to your Scripts Folder— Open Modo, create an empty Palette— Convert palette content to Form View (going to the top-right corner hidden menu)— Viewport Settings > “ETEREA Snapping Bar 2” (works in MODO 801, only)— Viewport Controls > Min Header— Move your mouse pointer to the most upper-left corner content on that palette— You will see a yellow-orange line surrounding your content.— Then click and drag from here to attaching the content to another place.

For example just over the line that draws the bottom in your 3D viewport)— It's all. >>> DOWNLOAD ETEREA SNAPPING BAR version 2 (FOR MODO 801) <<< And here is also an old Version 1 for MODO 701 (with different design and features, since Snapping has changed completely in 801) ETEREA Weight Tools 1.6. Update June 12, 2014 • Version 1.6 — This is a “maintenance” update just to include a new version of “Apptastic_MirrorWeights” tools, created by Clef.

ETEREA Weight Tools 1.6

Previous version could cause some conflict with other plugins and this new version fix that problem. Hi guys, this is a small palette with presets and quick access to some operations related with Weights (both for Edge/Subd Weights and Regular Weight Maps). Third part scripts included on this package: • selectHardEdges.pl, edgeweight_grabApply.pl and vertexColor_edgeNormals.pl by Seneca Menard • selectByWeight.py by Richard Rodriguez aka gm770 • invertWeightMap.lxm by William Vaughan • Apptastic_MirrorWeights by Clef NOTE: I hope not to annoy any third part scripter by including your script with this package.

Icons*, LXM macros and palette design by Cristóbal Vila aka Etérea.(*) Except mirror-weight icons, by Matt Cox. Updated January 14, 2014. Update January 14, 2012 — Very small update: the top-left align icon was wrong.

Updated January 14, 2014

Seneca scripts download link.