
Zbrush
Baking ZBrush Materials to Texture Maps
Joseph Drust, Senior Character Artist at Vicious Cycle Software, demonstrates how to bake ZBrush materials into a texture map. Video - 39.9 MB <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,28,0" width="720" height="490"><param name="movie" value="bakingtexturemaps.swf"><param name="quality" value="high"><embed src="bakingtexturemaps.swf" quality="high" pluginspage="http://www.adobe.com/shockwave/download/download.cgi?P1_Prod_Version=ShockwaveFlash" type="application/x-shockwave-flash" width="720" height="490"></embed></object> If you are on slow connection or want to keep these tutorials for future viewing then you can download these video tutorials from CGArena forum. You need to register (free) to download these and many other video tutorials.Hec's 2012 early 2013 works dump - Page 2
ZBrush Projects - ZBrushInfo
ZBrush Getting Started PDF Doc The What's New document gives detailed information on all features that are new to ZBrush since version 3.2. The Getting Started Guide (ZBrush Fundamentals) is designed for ZBrush beginners.Get Insert MeshMaster and MatCap Baker for ZBrush
Friday, October 12th, 2012 | Posted by Jim Thacker Joseph Drust’s MatCap Baker plugin in action, in a fan video created by YouTube user zbro z . Ubisoft lead character artist Joseph Drust has released two new free ZBrush plugins: Insert MeshMaster and MatCap Baker.ZBrush 4R2b ZClassroom Movies. - Page 4
In this demonstration, Andy Davies goes over the creation of tileable textures within Zbrush 4. He shows the techniques needed to efficiently create a realistic rubble pile by making a tileable ground mesh using Displacement maps and placing pre-made Polypainted assets whilst offsetting the canvas.
Creating Tileable Textures in ZBrush
Image Heavy-Textures, props, and Personal - First Post (sorta)
Quote: Yes, i need to work on my hand painted Texture skills though ;) as you and I both know. Thank you all.A wall with uniform bricks running along horizontal rows is a common asset that is easy to create. Creating nonuniform rough stones that stray away from the horizontal course, such as rubble masonry, is a more challenging matter. The amount of noodling required to make the rubble masonry wrap and tile seamlessly is enough to drive most artists mad.
How To Create Tiled Textures With Nonuniform Stones Using Zbrush
ZBrush Getting Started PDF Doc The What's New document gives detailed information on all features that are new to ZBrush since version 3.2. The Getting Started Guide (ZBrush Fundamentals) is designed for ZBrush beginners.
Ryan Kingslien
ZBrush Getting Started PDF Doc
Mesh Insert Grotesque Tutorial
Sportlight/polypaint tutorial
adrift22: Thanks! interspace: I'm glad everybody is digging the heart! Tomala: Thanks, I'm glad you liked the Cliff Skipper! He was fun to create, and I have more lans for hime down the road. Sorry about the tutorial, but I think it's back up and working again.ZBRUSH 3D modeling software Tuts

