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http://www.cgarena.com/freestuff/tutorials/zbrush/baking_texturemaps/baking_texture_maps.html

Baking ZBrush Materials to Texture Maps

Joseph Drust, Senior Character Artist at Vicious Cycle Software, demonstrates how to bake ZBrush materials into a texture map. Video - 39.9 MB <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,28,0" width="720" height="490"><param name="movie" value="bakingtexturemaps.swf"><param name="quality" value="high"><embed src="bakingtexturemaps.swf" quality="high" pluginspage="http://www.adobe.com/shockwave/download/download.cgi?P1_Prod_Version=ShockwaveFlash" type="application/x-shockwave-flash" width="720" height="490"></embed></object> If you are on slow connection or want to keep these tutorials for future viewing then you can download these video tutorials from CGArena forum. You need to register (free) to download these and many other video tutorials.

Hec's 2012 early 2013 works dump - Page 2

http://www.zbrushcentral.com/showthread.php?176344-Hec-s-2012-early-2013-works-dump/page2 Hi Jake, The master for the minis get printed at places that have high definition printers, one of the ones I know of is moddler.com in California I think and the other place I know of is somewhere in Munich. The previous two characters were character skins for League of Legends, skin is just a term for models wearing alternate outfits, these used to be just texture variations, but these days they're more full blown new sculpts and low poly meshes with new textures. Here's a couple more minis, the ninja girl might get re-posed before printing, my client and I are still deciding some of that:
http://www.pixologic.com/docs/index.php/ZBrush_Projects

ZBrush Projects - ZBrushInfo

ZBrush Getting Started PDF Doc The What's New document gives detailed information on all features that are new to ZBrush since version 3.2. The Getting Started Guide (ZBrush Fundamentals) is designed for ZBrush beginners.
http://www.cgchannel.com/2012/10/get-insert-meshmaster-and-matcap-baker-for-zbrush/

Get Insert MeshMaster and MatCap Baker for ZBrush

Friday, October 12th, 2012 | Posted by Jim Thacker Joseph Drust’s MatCap Baker plugin in action, in a fan video created by YouTube user zbro z . Ubisoft lead character artist Joseph Drust has released two new free ZBrush plugins: Insert MeshMaster and MatCap Baker.

Chaîne de cannedmushrooms

http://www.youtube.com/user/cannedmushrooms Welcome to YouTube!
http://www.polycount.com/forum/showthread.php?t=97168&page=2

My Zbrush Plugin! - Page 2

Thx, just downloaded it.
http://www.zbrushcentral.com/showthread.php?165601-ZBrush-4R2b-ZClassroom-Movies/page4&s=6dd2adde7d7d1b63bcd023f38b7a28e4 Has anyone replicated the tutorial? I'm trying, and can't get the initial trunk shape at all. When I turn fiber preview on, the fibers look skewed in one direction, instead of straight down as shown.

ZBrush 4R2b ZClassroom Movies. - Page 4

In this demonstration, Andy Davies goes over the creation of tileable textures within Zbrush 4. He shows the techniques needed to efficiently create a realistic rubble pile by making a tileable ground mesh using Displacement maps and placing pre-made Polypainted assets whilst offsetting the canvas. http://eat3d.com/free/zbrush_tile

Creating Tileable Textures in ZBrush

http://www.polycount.com/forum/showthread.php?t=68634

Image Heavy-Textures, props, and Personal - First Post (sorta)

Quote: Yes, i need to work on my hand painted Texture skills though ;) as you and I both know. Thank you all.
A wall with uniform bricks running along horizontal rows is a common asset that is easy to create. Creating nonuniform rough stones that stray away from the horizontal course, such as rubble masonry, is a more challenging matter. The amount of noodling required to make the rubble masonry wrap and tile seamlessly is enough to drive most artists mad.

How To Create Tiled Textures With Nonuniform Stones Using Zbrush

http://buildittutorials.blogspot.com/2011/02/how-to-create-tiled-stone-wall-textures.html
ZBrush Getting Started PDF Doc The What's New document gives detailed information on all features that are new to ZBrush since version 3.2. The Getting Started Guide (ZBrush Fundamentals) is designed for ZBrush beginners.

Ryan Kingslien

ZBrush Getting Started PDF Doc

Mesh Insert Grotesque Tutorial

Sportlight/polypaint tutorial

adrift22: Thanks! interspace: I'm glad everybody is digging the heart! Tomala: Thanks, I'm glad you liked the Cliff Skipper! He was fun to create, and I have more lans for hime down the road. Sorry about the tutorial, but I think it's back up and working again.
ZBRUSH 3D modeling software Tuts