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BoardGameGeek | Gaming Unplugged Since 2000. Yeray. Posterini Poster Maker | Flyers that bring Love, followers & customers. Lino - Sticky and Photo Sharing for you. Padlet is the easiest way to create and collaborate in the world. The De Soto expedition. This Romantic painting, created in 1847, envisions de Soto's 1541 encounter with the Mississippi River and the Indians who lived nearby. (William H. Powell, Discovery of the Mississippi. Commissioned 1847; Purchased 1855. Capitol Rotunda, Washington, D.C. .

More about the painting) In March 1540 the Spanish explorer Hernando de Soto reached the territory of the Ichisi, in what is now central Georgia. The Indians’ bewilderment is easily understood: These were the first Europeans they had ever seen. The 500th anniversary of the voyages of Christopher Columbus has prompted an unprecedented examination of just such encounters. “It’s a wonderful period, where we’re undergoing a quantum leap in our knowledge,” says Jerald T. 1791 engraving of Hernando de Soto. De Soto’s expedition through the southeastern United States in 1539–43 was one of the earliest of the early contacts between Europeans and native peoples. In the spring of 1542, de Soto died of a fever. At the same time, Mr.

Makebadges - the badge design tool for schools - by Makewaves. Inicio. Multimedia Learning Resources - Educaplay. Quizizz: Fun Multiplayer Classroom Quizzes. Triventy | Collaborative Classroom Quizzes & Surveys. Socrative. Comunidad de profesores gamificadores #Gamificación, #Gamificación, GAMIFICA tu aula es una comunidad de profesores gamificadores que pretenden introducir prácticas gamificadas en sus aulas.

En su web puedes encontrar herramientas para iniciarte y una comunidad que tepuede servir de ayuda. GAMIFICA tu aula es una comunidad abierta en continuo crecimiento. Se definen como profesores frikis de primaria, secundaria y universidad que se dedican a aplicar la gamificación en las aulas de toda España y que han decidido unir fuerzas para convertir las aulas de España en territorio de juego. La comunidad es abierta y participativa. Todo docente que quiera formar parte de ella puede ponerse en contacto con nosotros para colaborar.

GAMIFICACION. Connect With Students and Parents in Your Paperless Classroom. Listening Exercise: The Last Game.