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Grands jeux de stratégie

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Pandemic Legacy: Season 1. Gaia Project. Gaia Project is a new game in the line of Terra Mystica.

Gaia Project

As in the original Terra Mystica, fourteen different factions live on seven different kinds of planets, and each faction is bound to their own home planets, so to develop and grow, they must terraform neighboring planets into their home environments in competition with the other groups. In addition, Gaia planets can be used by all factions for colonization, and Transdimensional planets can be changed into Gaia planets. All factions can improve their skills in six different areas of development — Terraforming, Navigation, Artificial Intelligence, Gaiaforming, Economy, Research — leading to advanced technology and special bonuses. To do all of that, each group has special skills and abilities. The playing area is made of ten sectors, allowing a variable set-up and thus an even bigger replay value than its predecessor Terra Mystica. Projet Gaïa : Explication et analyse du jeu.

Star Wars: Rebellion. Microbadge: Contents 1 game board (split in 2 halves) 153 plastic miniatures 25 leaders (with stands) 10 custom dice Over 170 cards 1 Learn to Play Booklet 1 Rules Reference 2 Faction Boards (1 Rebellion, 1 Galactic Empire) Breakdown of the plastic miniatures supplied Galactic Empire 24 TIE Fighters 8 Assault Carriers 8 Star Destroyers 2 Super Star Destroyers 2 Death Stars 1 Death Star, Under Construction 30 Storm Troopers 10 AT-STs 4 AT-ATs Rebel Alliance 8 X-Wings 12 Y-Wings 4 Rebel Transports 4 Corellian Corvettes 3 Mon Calamari Cruisers 21 Rebel Troopers 6 Airspeeders 3 Shield Generators 3 Ion Cannons.

Star Wars: Rebellion

Présentation du jeu Star Wars Rébellion en 22 minutes. Explication du jeu Star Wars Rébellion en 47 min. Terraforming Mars. In the 2400s, mankind begins to terraform the planet Mars.

Terraforming Mars

Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. In Terraforming Mars, you play one of those corporations and work together in the terraforming process, but compete for getting victory points that are awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things. The players acquire unique project cards (from over two hundred different ones) by buying them to their hand.

Explication et analyse du jeu Terraforming Mars. Nemesis. Playing Nemesis will take you into the heart of sci-fi survival horror in all its terror.


A soldier fires blindly down a corridor, trying to stop the alien advance. A scientist races to find a solution in his makeshift lab. A traitor steals the last escape pod in the very last moment. Intruders you meet on the ship are not only reacting to the noise you make but also evolve as the time goes by. The longer the game takes, the stronger they become.

Nemesis is a semi-cooperative game in which you and your crewmates must survive on a ship infested with hostile organisms. The gameplay of Nemesis is designed to be full of climactic moments which, hopefully, you will find rewarding even when your best plans are ruined and your character meets a terrible fate. Némésis : Explication du jeu. Pax Pamir (Second Edition) In Pax Pamir, players assume the role of nineteenth century Afghan leaders attempting to forge a new state after the collapse of the Durrani Empire.

Pax Pamir (Second Edition)

Western histories often call this period "The Great Game" because of the role played by the Europeans who attempted to use central Asia as a theater for their own rivalries. In this game, those empires are viewed strictly from the perspective of the Afghans who sought to manipulate the interloping ferengi (foreigners) for their own purposes. In terms of game play, Pax Pamir is a pretty straightforward tableau builder.

Players spend most of their turns purchasing cards from a central market, then playing those cards in front of them in a single row called a court. Playing cards adds units to the game's map and grants access to additional actions that can be taken to disrupt other players and influence the course of the game. Pax Pamir : Explication et Analyse du jeu. Spirit Island. Spirit Island : Explication et analyse du jeu. Scythe. It is a time of unrest in 1920s Europa.


The ashes from the first great war still darken the snow. The capitalistic city-state known simply as “The Factory”, which fueled the war with heavily armored mechs, has closed its doors, drawing the attention of several nearby countries. Scythe is an engine-building game set in an alternate-history 1920s period. It is a time of farming and war, broken hearts and rusted gears, innovation and valor.

Présentation du jeu Scythe en 24 minutes. Explication du jeu Scythe en 45 min. Great Western Trail. Explication du jeu Great Western Trail en 55 minutes. Extension pour GWT : "Ruée vers le Nord" : Explication et analyse. Spirit Island. On Mars. Following the success of unmanned rover missions, the United Nations established the Department of Operations and Mars Exploration (D.O.M.E.).

On Mars

The first settlers arrived on Mars in the year 2037 and in the decades after establishment Mars Base Camp, private exploration companies began work on the creation of a self-sustaining colony. As chief astronaut for one of these enterprises, you want to be a pioneer in the development of the biggest, most advanced colony on Mars by achieving both D.O.M.E. mission goals as well as your company’s private agenda.

In the beginning, you will be dependent on supplies from Earth and will have to travel often between the Mars Space Station and the planet's surface. As the colony expands over time, you will shift your activities to construct mines, power generators, water extractors, greenhouses, oxygen factories, and shelters. Your goal is to develop a self-sustaining colony independent of any terrestrial organization. On Mars : Explication et analyse du jeu. Brass: Lancashire. Brass: Lancashire — first published as Brass — is an economic strategy game that tells the story of competing cotton entrepreneurs in Lancashire during the industrial revolution.

Brass: Lancashire

You must develop, build, and establish your industries and network so that you can capitalize demand for iron, coal and cotton. The game is played over two halves: the canal phase and the rail phase. To win the game, score the most victory points (VPs), which are counted at the end of each half. VPs are gained from your canals, rails, and established (flipped) industry tiles. Brass Lancashire : explication, analyse et conseils. Maracaibo. Maracaibo : Explication et analyse du jeu. Lisboa. Lisboa is a game about the reconstruction of Lisboa after the great earthquake of 1755.


On November 1, 1755, Lisbon suffered an earthquake of an estimated magnitude of 8.5–9.0, followed by a tsunami and three days of fires. Explication du jeu Lisboa. Vinhos Deluxe Edition. • 1 heavy duty box measuring 400 x 320 x 75mm (15,5" by 12.5" by 3.0") • A big, heavy duty, wrapped and beautiful game board - Printed in both sides - 500 x 810 mm - 6 side folded - (32" by 20") • 4 Player Boards - Printed in both sides - 240 x 145mm • 1 Rulebook for the Reserve 2010 Version 20 pages- 270 x 270mm • 1 Rulebook for the Special Vintage 2016 Version 16 pages- 270 x 270mm • 1 Reference book - 12 Pages - 270 x 270mm • 4 Player aids • 9 Vintage Tiles • 19 Winery Tiles • 100 Wine Tiles • 40 Vineyard Tiles • 24 Wine Expert Tiles • 12 Cellar Tiles • 6 Port Wine Tiles • 55 Bank tiles (5 of 10, 10 of 5, 16 of 2 and 24 of 1 Bagos) - 2 x 3.5 mm • 40 Action/Scoring tiles Vinhos Deluxe Edition fan.

Vinhos Deluxe Edition

Explication du jeu Vinhos Deluxe 2016 en 48 min. Root. Root : Explication et analyse du jeu. Anachrony. It is the late 26th century. Earth is recovering from a catastrophic explosion that exterminated the majority of the population centuries ago and made most of the surface uninhabitable due to unearthly weather conditions. The surviving humans organized along four radically different ideologies, called Paths, to rebuild the world as they see fit: Harmony, Dominance, Progress, and Salvation. Followers of the four Paths live in a fragile peace, but in almost complete isolation next to each other. Their only meeting point is the last major city on Earth, now just known as the Capital. Anachrony - Explication et analyse du jeu. Anachrony - Extension Fractures of Time : Explication et analyse. Underwater Cities. In Underwater Cities, which takes about 30-45 minutes per player, players represent the most powerful brains in the world, brains nominated due to the overpopulation of Earth to establish the best and most livable underwater areas possible.

The main principle of the game is card placement. Three colored cards are placed along the edge of the main board into 3 x 5 slots, which are also colored. Ideally players can place cards into slots of the same color. Underwater cities : Explication et analyse du jeu. Paladins of the West Kingdom. Paladins of the West Kingdom is set at a turbulent time of West Francia's story, circa 900 AD. Despite recent efforts to develop the city, outlying townships are still under threat from outsiders. Saracens scout the borders, while Vikings plunder wealth and livestock. Even the Byzantines from the east have shown their darker side. As noble men and women, players must gather workers from the city to defend against enemies, build fortifications and spread faith throughout the land.

Fortunately you are not alone. Paladins du royaume de l'ouest : Explication et analyse du jeu. Sword & Sorcery. Description from the publisher: Sword & Sorcery is an epic-fantasy cooperative board game in which 1-5 players fight together against the forces of evil, which are controlled by the game system itself. Each player controls one or more heroes – legendary characters brought back to life by powerful sorcery. Weakened by the resurrection, they grow stronger during their story-driven quests. By acquiring soul points during battles, the heroes' souls regenerate, restoring their legendary status with multiple powers, magic and soul weapons, and powerful artifacts. Sword & Sorcery : Présentation et fonctionnement du jeu.

Glen More II: Chronicles. Glen More II: Chronicles is a sequel to Glen More, expanding the gameplay substantially compared to the original game. In Glen More II: Chronicles, each player represents the leader of a Scottish clan from the early medieval ages until the 19th century, a leader looking to expand their territory and wealth. The success of your clan depends on your ability to make the right decision at the right time, be it by creating a new pasture for your livestock, growing barley for whisky production, selling your goods on the various markets, or gaining control of special landmarks such as lochs and castles.

Glen More II Chronicles : Explication et Analyse du jeu. Clans of Caledonia. Clans of Caledonia is a mid-to-heavy economic game set in 19th-century Scotland. At this time, Scotland made the transition from an agricultural to an industrialized country that heavily relied on trade and export. In the following years, food production increased significantly to feed the population growth. Linen was increasingly substituted by the cheaper cotton and raising sheep was given high importance. Clans of Caledonia : Explication et analyse du jeu. Teotihuacan: City of Gods. Teotihuacan : Explication et analyse du jeu. Aeon's End. Aeon's End : Explication et analyse du jeu. Detective: A Modern Crime Board Game.

In Detective: A Modern Crime Board Game you are going to solve FIVE different cases and find out what connects them, you are going to BREAK THE 4th WALL by using every resource you can, you are going to browse the game's DEDICATED DATABASE simulating your agency's resources, you will enter a city maze of old mysteries and fresh CRIME, and you will be able to COOPERATE with other agents or solve the mystery on your own. Architects of the West Kingdom. Architectes du royaume de l'Ouest : Présentation et analyse du jeu. Yokohama. Components. Explication et analyse du jeu Yokohama. Lorenzo il Magnifico. Explication et analyse du jeu Lorenzo le Magnifique. Trickerion: Legends of Illusion. Trickerion is a competitive Euro-style strategy game set in a fictional world inspired by the late 19th century urban life and culture, spiced with a pinch of supernatural.

Players take on the roles of rival stage illusionists, each with their own strengths and characteristics. They are striving for fortune and fame in a competition hosted by a legendary magician, looking for a successor worthy of the mighty Trickerion Stone, which is fabled to grant supernatural power to its owner. Trickerion Reloaded. Rajas of the Ganges. Explication du jeu Rajas of the Gange. Lewis & Clark: The Expedition. On November 30, 1803, the United States purchased Louisiana from Napoleon. U.S. President Thomas Jefferson decided to send two explorers – Meriwether Lewis and William Clark – to discover this huge terra incognita. Lewis & Clark is a board game in which each player manages an expedition intended to cross the North American continent.

Lewis & Clark 2020 : Explication et analyse du jeu. KeyForge: Call of the Archons.

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Jeux de stratégie. Stratégie.