It doesn’t matter how good a technology is — if we, designers, don’t manage to make user interface as intuitive and attractive as possible, the technology will hardly reach a breakthrough. To gain the interest in a new product or technology, users need to understand its advantages or find themselves impressed or involved. And here is where creative ideas and unusual interface approaches become important.
Innovative doesn’t mean usable and usable hardly means innovative. Below we present 10 recent developments in the field of user experience design. You may also want to take a look at the related posts: Fez: 2D/3D Gaming Experience Over years we’ve managed to get used to traditional 2D gaming experience. Futuristic Glass This futuristic concept5 aims to integrate the capabilities of online-services in our daily life. Aurora User Interface jDome: New Level Of Gaming Experience Motorolla Sparrow Tilty Snake Eyeliner 3D faceAPI.
John Underkoffler points to the future of UI. User Experience Of The Future - Smashing UX Design. Advertisement Over decades we’ve used to adapt our habits, behavior and mindset to technology. We’ve improved our productivity by using tools and devices designed especially for the tasks we have to deal with regularly. But we’ve also constrained our abilities to the features of the very tools and devices we’ve become dependant on. We’ve got used to a number of things. To traditional mouse-keyboard user interaction, to 2D windows-based user interface and to a rather unspectacular user’s workflow which enables one user interact with only one application at a time. Good news: it can be different. Future For Gamers: Cheoptics360™ Absolutely incredible.
Reactable reactable is a collaborative electronic music instrument with a tabletop tangible multi-touch interface. Multi-Touch Such sensing devices are inherently also able to accommodate multiple users simultaneously, which is especially useful for interactive walls and tabletops. Microsoft Surface Photosynth BumpTop Further References It's done. The Future of User Interfaces. User interfaces—the way we interact with our technologies—have evolved a lot over the years.
From the original punch cards and printouts to monitors, mouses, and keyboards, all the way to the track pad, voice recognition, and interfaces designed to make it easier for the disabled to use computers, interfaces have progressed rapidly within the last few decades. But there’s still a long way to go and there are many possible directions that future interface designs could take. We’re already seeing some start to crop up and its exciting to think about how they’ll change our lives. In this article are than a dozen potential future user interfaces that we’ll be seeing over the next few years (and some further into the future). Brain-Computer Interface What it is: In a brain-computer interface, a computer is controlled purely by thought (or, more accurately, brain waves). Army Mind-Control Projects Image source. The Matrixesque Brain Interface: MEMS-Based Robotic Probe Image source. Image source. E-Ink. YouTube.
Design - teorie. Microsoft TouchWall can inexpensively turn any flat surface into. Bill Gates will demo a new multi-touch computer and interface today called TouchWall at the Microsoft CEO Summit in Redmond.
TouchWall refers to the touch screen hardware setup itself; the corresponding software to run TouchWall, which is built on a standard version of Vista, is called Plex. TouchWall and Plex are superficially similar to Microsoft Surface, a multi-touch table computer that was introduced in 2007 and which recently became commercially available in select AT&T stores. In a demo yesterday, though, Microsoft Office Labs GM Chris Pratley and Director of Envisioning Ian Sands said that the two products are completely different. Surface is a multi-touch and vision system that uses cameras to sense what is on the table, where it is and what it is doing.
It can determine, for example, if a cell phone is on the table and then interact with the phone in a variety of ways, such as pulling photos off of it (see video here). More pictures below: Update: More TouchWall video here. Planetary: A Visual Music Player for iPad by Bloom Studio, Inc. GM Develops Augmented Reality Windshield. A new “enhanced vision system” from General Motors could help drivers by highlighting landmarks, obstacles and road edges on the windshield in real-time.
Such a system can point out to drivers potential hazards, such as a running animal, even in foggy or dark conditions, GM says. Head-up displays (HUDs) are already used to project some information–like a car’s speed or directions–directly in front of the driver, through the windshield, or even through a side view mirror. These sorts of displays have started appearing in high-end cars, and typically work by projecting light to create an image on part of the windshield.
To turn the entire windshield into a transparent display, GM uses a special type of glass coated with red-emitting and blue-emitting phosphors–a clear synthetic material that glows when it is excited by ultraviolet light. The phosphor display, created by SuperImaging, is activated by tiny, ultraviolet lasers bouncing off mirrors bundled near the windshield. Cheoptics 360.