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Studies in Ed Tech 4/1/2008 By: Andrew Churches from Educators' eZine Introduction and Background: Bloom's Taxonomy In the 1950's Benjamin Bloom developed his taxonomy of cognitive objectives, Bloom's Taxonomy .
1000 Words: A Manifesto for Sustainability in Design By Allan Chochinov I don't like the word manifesto. It reeks of dogma and rules—two things I instinctually reject.
(introducing behavioural heuristics) EDIT (Feb 2013): An article based on the ideas in this post has now been accepted by the International Journal of Design – which is open-access, so it’ll be free to read/share when published. The article refines some of the ideas in this post, using elements from CarbonCulture as examples, and linking it all to concepts from human factors, cybernetics and other fields. There are lots of models of human behaviour, and as the design of systems becomes increasingly focused on people , modelling behaviour has become more important for designers.
Learning Experience Design (LXD) is a design discipline that aims to make learning more effective and fun. It uses experience as the foundation for learning. There’s a focus on innovative use of media, both analogue and digital. To learn form experience is nothing new. In fact, it is universally accepted as an effective and authentic way of learning.
By Jared M. Spool Originally published: Aug 27, 2009
By Adam Churchill Originally published: Jun 28, 2011 You can read this in Italian thanks to Marco Dini. A while back, I recorded a podcast with designer, Dan Rubin. This was a follow up to his virtual seminar, Visual Design Essentials for Non-Designers.
By Jared M. Spool Originally published: Nov 16, 2011 Lost for decades, an old model has re-emerged to help how we look at today's design challenges. In the 70s, psychologist Noel Burch suggested a model for how we master skills and relationships, calling it the "conscious competence learning model."
Who’s responsible for setting the standards for the World Wide Web and the information technology universe in general? Here are some of the major players. W3C (World Wide Web Consortium) The W3C is the source for most of the recommendations that concern web developers.
The goal of education in the 21st century is not simply the mastery of content knowledge or use of new technologies. It is the mastery of the learning process. Education should help turn novice learners into expert learners—individuals who want to learn, who know how to learn strategically, and who, in their own highly individual and flexible ways, are well prepared for a lifetime of learning.
New Horizons EdTech Resource Database Posted by nhfledtech on January 1, 2012 · Leave a Comment Teachers want to use technology in the classroom but don’t have the:
Content curation has become a hot topic in 2012. Corrine Weisgerber , an associate professor at St. Edwards University, has an excellent presentation on content curation . She differentiates content curation from content aggregation--content aggregation can be automated but content curation requires the human touch for finding, evaluating and contextualizing information.
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Posted by core jr | 25 Jan 2012 | Comments (0) How will our future change with technology? Designers and developers gathered last week to answer this question at WebVisions in New York City.
What is motivational design? Preface This document consists of excerpts, excluding references, from the introduction and conclusion of a paper on the concept of motivational design. This paper is a draft of a revised manuscript based on Keller, J. M. (1988). Motivational design. In U.
Websites and Web applications have become progressively more complex as our industry’s technologies and methodologies advance. What used to be a one-way static medium has evolved into a very rich and interactive experience. But regardless of how much has changed in the production process, a website’s success still hinges on just one thing: how users perceive it. “Does this website give me value?