Virtual Car: Velocity and Acceleration. Failed to load. Intel Education Resources - STEM. Virtual Car: Velocity and Acceleration. Welcome to Amusement Park Physics. Forces and Motion: Basics 1.0.0. Forces and Motion: Basics 1.0.0. GCSE Bitesize: Resultant forces and terminal velocity activity.
You will be building a conceptual coaster using the physics concepts that are used to design real coasters. You won't need to compute any formulas. Untitled. Motion: Forces. Forces are a big part of physics.
Physicists devote a lot of time to the study of forces that are found everywhere in the universe. The forces could be big, such as the pull of a star on a planet. The forces could also be very small, such as the pull of a nucleus on an electron. Forces are acting everywhere in the universe at all times. If you were a ball sitting on a field and someone kicked you, a force would have acted on you. Let's look at the forces acting on that soccer ball before you kicked it.
If there is more than one force acting on an object, the forces can be added up if they act in the same direction, or subtracted if they act in opposition. There is one totally important formula when it comes to forces, F = ma. Force and Motion Facts. Motion makes the world go 'round.
Motion makes the moon go 'round too. In fact, motion makes lots of things go. When we think of motion we often think of cars, bicycles, kids running, basketballs bouncing and airplanes flying. But motion is so much more. Motion is important to our lives and impacts so many things that we do. What is Force? Force is just a fancy word for pushing or pulling. These two forces act at a distance and do not require direct contact between the objects to function. See D4K's site on Gravity. Reaction_version5. Experiments. Lemelson Center’s Invention at Play: Invention Playhouse. Medieval Game For Kids - Try This Catapult Game Online. Galileo Drops the Ball - Virtual Experiment.
In around 1590 Galileo Galilei (1564-1642) climbed up the Leaning Tower of Pisa and dropped some balls to the ground.
Two balls of different masses, but of similar shape and density that were released together hit the ground at the same time. Until then it was commonly believed that heavy things fall faster than light things. Many people still believe this, and casual observation of everyday phenomena often does tend to confirm this view. If you drop a brick and a feather at the same time the brick will probably hit the ground first. But this is because of differences in the amount of friction between these objects and the air around them, not because their masses are different.
Galileo’s discovery is important in understanding how parachutes work. Click on the image to the left to try Galileo’s experiment for yourself. Find out more about Galileo Galilei. The Doppler Effect on a Train. Edheads - Activate Your Mind! Sci. Roller Coaster Game.
Welcome to the death defying Funderstanding Roller Coaster!
This simulator is designed for people who want to design their own thrilling coaster and educators who want to use a cool activity to simulate the application of physics by using an exciting interactive tool and access to a wonderful reference source. It is your mission to become a roller coaster designer so that you can achieve maximum thrills and chills without crashing or flying off the track (unless that’s how you like your coaster to work!). If you accept this mission you must decide on a number of factors. You are responsible for setting the controls for the height of hill #1, hill #2, the size of the loop, the initial speed of the coaster, its mass, the gravity at work and the amount of friction on the track. This great educational online tool offers an interactive way for kids to play a roller coaster game, and learn while doing it.
Finally, some fun online education kids! If you need help, click on the ‘? Forces at the Funfair. KS2 Bitesize Science - Forces in action : Play. Speed, Eggs and Slam! They Might Be Giants - Put It to the Test - Official video. Museum of Science and Industry: Simple Machines Game. Engineering Interact - Interactive science & engineering for 9-11 year olds.