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A touching story about a Gamecube/DS game? Yes, I know it sounds like madness but this really is something I felt worth posting. Text Version About two years ago, I bought the game Animal Crossing. Animal Crossing: A Touching Story Animal Crossing: A Touching Story
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After the death of his old friend, Albert Einstein said “Now Besso has departed from this strange world a little ahead of me. That means nothing. People like us … know that the distinction between past, present and future is only a stubbornly persistent illusion.” New evidence continues to suggest that Einstein was right – death is an illusion. Our classical way of thinking is based on the belief that the world has an objective observer-independent existence. Robert Lanza, M.D. - BIOCENTRISM & Is Death An Illusion? Evidence Suggests Death Isn&t the End

Robert Lanza, M.D. - BIOCENTRISM & Is Death An Illusion? Evidence Suggests Death Isn&t the End

I Heart Chaos & Some guy made a de-make of Super Smash Bros, Game Boy style and you can download it for free
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25 clever ideas to make life easier

25 clever ideas to make life easier Via: Why didn’t I think of that?! We guarantee you’ll be uttering those words more than once at these ingenious little tips, tricks and ideas that solve everyday problems … some you never knew you had! (Above: hull strawberries easily using a straw). Via:
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Donut Maker
Ross Nanotechnologys NeverWet superhydrophobic spray.flv
reach-of-cthulhu.jpg from
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Harry Potter Anime Version @ Imgzzz a Free Image Hosting Service
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The Tripatorium™ | This one time&8230;
Voxatron Preview
The 6 Most Ominous Trends in Video Games |
Gaming for Good | Greater Good For years, video games have been linked to aggression and violence, with researchers and media reports suggesting that violent games have inspired or even caused violent acts. But a new study suggests that video games can be a force for good, finding that games with positive objectives can actually inspire people to perform acts of altruism. Research suggests that games like Lemmings, where the goal is to help others, inspire real-life acts of altruism. Over four experiments, Tobias Greitemeyer and Silia Osswald, researchers at the University of Sussex in England and Ludwig-Maximilian University in Germany, respectively, had participants play either a “prosocial” game—a game where the goal is to help others—or a “neutral” game, meaning it has no characters with whom to interact positively or negatively, like Tetris. Gaming for Good | Greater Good
TED videos

How Music Works - CollegeHumor Video
Piano stairs - -
Girls precisely play giant piano. [VIDEO]
The scariest video you have ever watched in the name of science
Fletcher automated Capstan Table
Potassium Chlorate and Gummy Bear
10 Quirky Science Tricks for Parties - CollegeHumor Video
The Prediction Trick - CollegeHumor Video
Coke Machine Jackpot - a Funny video
Short but tricky management ability test The following short quiz consists of 4 questions and tells whether you are qualified to be a “manager.” The questions are not that difficult. How do you put a giraffe into a refrigerator?

Short but tricky management ability test

Worldometers - real time world statistics

Worldometers - real time world statistics World Population: has reached 7 billion on October 31, 2011 is projected to reach 8 billion by 2024 has doubled in 40 years from 1959 (3 billion) to 1999 (6 billion) is currently growing at a rate of around 1.14 % per year growth rate reached its peak in the late 1960s, when it was at 2% growth rate is currently declining and is projected to continue to decline in the coming years average annual population change is currently estimated at over 80 million world population will nearly stabilize at just above 10 billion persons after 2062 a tremendous change occurred with the industrial revolution: whereas it had taken all of human history up to the year 1800 for world population to reach 1 billion, the second billion was achieved in only 130 years (1930), the third billion in less than 30 years (1959), the fourth billion in 15 years (1974), the fifth billion in 13 years (1987), the sixth billion in 12 years (1999) and the seventh billion in 12 years (2011).