When is Open Source Software the Right Choice for Cultural Heritage Organizations? An Interview with Peter MurrayPeter Murray I am excited to continue the NDSA infrastructure working group’s ongoing exploration of the role that open source software can and is playing in supporting long term access to digital cultural heritage with this interview with Peter Murray about FOSS4lib , “the site that helps libraries decide if and which open source software is right for them.” Peter is a technologist and a librarian with a background in Systems Analysis.
In this post, Zach Coble explores the benefits of creating guidelines for the evaluation of librarians’ digital humanities work for the purposes of hiring, appointment, tenure, and promotion, and offers a basic framework for what those guidelines might look like. This post was published in the Journal of Digital Humanities , volume 1, issue 4. Digital humanities (DH), as well as related fields such digital media studies and digital libraries, have presented many opportunities for libraries. These include the establishment of DH centers, the development of new data standards, new forms of scholarly communication, the creation of new resources (and novel ways of asking questions of those resources), and the development of new tools for scholarship and accessing collections.  However, traditional modes of evaluation do not address many of the key aspects of DH work.
The CUNY Digital Humanities Initiative is delighted to announce the launch of a new collaborative publication: The CUNY Digital Humanities Resource Guide . Presenting a well-researched and annotated view of the field, the guide will serve as a broad introduction to DH for newcomers by offering a balanced archive of best practices, ongoing projects, and disciplinary debates. The guide covers a wide range of subjects, including Defining the Digital Humanities , Hot Topics , Sample Projects , DH Syllabi , and Conferences and Events . Check out the Table of Contents for the full range of topics.
From CUNY Academic Commons Welcome to the CUNY Digital Humanities Resource Guide, a collaboratively produced introduction to the field of Digital Humanities.
Data arising from the research process are the building blocks of scientific research. DataCite Canada is part of a growing community recognizing the value of preserving and making this data findable, citable and accessible for replication and further use. Simply put, it's just good science. That's why DataCite Canada is providing Canadian data centres with a mechanism for registering research data and assigning digital object identifiers (DOIs) to them. DOIs are persistent identifiers that allow research data to be accessible and citable. They provide long-term links to data and allow published articles to link to their underlying data.
Project active 2007-2011
Those of you who are regular readers will know that I’ve been working on Roman transportation networks since last July. It is my pleasure to announce the results of that work: the release of ORBIS: The Stanford Geospatial Network Model of the Roman World . Created by Walter Scheidel, myself and Karl Grossner, ORBIS provides a model of the transportation network that linked Rome–presented in a number of ways. While this is a particularly useful resource in the Classics, the Mapping ORBIS section gives you a kind of Google Maps Directions for Imperial Rome, which is rather fun and novel for a very broad audience.
TACC Develops Visualization Software for Humanities Researchers If you have trouble viewing this video, please visit TACC's YouTube page . AUSTIN, Texas - The Texas Advanced Computing Center (TACC) at The University of Texas at Austin has released Most Pixels Ever: Cluster Edition , an open source software tool that allows researchers, especially those in the humanities, to create interactive, multimedia visualizations on high resolution, tiled displays like TACC's Stallion, one of the highest resolution tiled displays in the world at 328 million pixels. "The goal is to make visualization tools easier for humanities researchers to use," said Rob Turknett, digital media, arts and humanities coordinator at TACC.
Introduction The following guidelines are designed to help departments and faculty members implement effective evaluation procedures for hiring, reappointment, tenure, and promotion. They apply to scholars working with digital media as their subject matter and to those who use digital methods or whose work takes digital form.
While burying yourself in the stacks at the library is one way to get some serious research done, with today’s technology you can do quite a bit of useful searching before you ever set foot inside a library. Undergraduates and grad students alike will appreciate the usefulness of these search engines that allow them to find books, journal articles and even primary source material for whatever kind of research they’re working on and that return only serious, academic results so time isn’t wasted on unprofessional resources. Note: Visit our updated list for the latest in academic search engines.
May 10, 2012 — The Praxis Program , a first-of-its-kind graduate training program in digital humanities run by the University of Virginia's Scholars' Lab , recently completed a successful inaugural year by rolling out a promising new digital humanities tool designed and built by students. Over the course of one academic year, the students in the program – five from the English Department and one from the Graduate Program of History of Arts and Architecture – went from having little to no experience with digital humanities work to coding and implementing a complex piece of software, said Bethany Nowviskie, the director of digital scholarship in the U.Va. Library.
May 10th, 2012 Computers have changed the landscape of humanities research. Innovations continue to make it cheaper and easier to digitize and analyze ever larger volumes of data.