I’m reposting it on my blog for posterity, but also because I want to address some of the critiques that I received. First, the piece itself: Is the Oculus Rift sexist? In the fall of 1997, my university built a CAVE (Cave Automatic Virtual Environment) to help scientists, artists, and archeologists embrace 3D immersion to advance the state of those fields. Ecstatic at seeing a real-life instantiation of the Metaverse, the virtual world imagined in Neal Stephenson’s Snow Crash, I donned a set of goggles and jumped inside. Rheingold.com. Transnets - Blog LeMonde.fr.