Logiciels d'évaluation des stratégies d'apprentissage

Facebook Twitter

MEKTOUB : C'est écrit ! INTRODUCTION. Action learning. According to Confucius, I hear and I forget ; I see and I remember ; I do and I understand.

Action learning

Action learning is an educational process whereby people work and learn together by tackling real issues and reflecting on their actions. Learners acquire knowledge through actual actions and practice rather than through traditional instruction. Action learning is done in conjunction with others, in small groups called action learning sets. It is proposed as particularly suitable for adults, as it enables each person to reflect on and review the action they have taken and the learning points arising.

Revision control. Revision control, also known as version control and source control (and an aspect of software configuration management), is the management of changes to documents, computer programs, large web sites, and other collections of information.

Revision control

Changes are usually identified by a number or letter code, termed the "revision number", "revision level", or simply "revision". For example, an initial set of files is "revision 1". When the first change is made, the resulting set is "revision 2", and so on. Each revision is associated with a timestamp and the person making the change.

Revisions can be compared, restored, and with some types of files, merged. Edward de Bono. Edward de Bono (born 19 May 1933) is a Maltese physician, author, inventor and consultant.

Edward de Bono

He originated the term lateral thinking,[citation needed] wrote the book Six Thinking Hats and is a proponent of the deliberate teaching of thinking as a subject in schools. Biography[edit] Professor de Bono has held faculty appointments at the universities of Oxford, Cambridge, London and Harvard.[1] He is a professor at Malta, Pretoria, Central England and Dublin City University. Antipositivism. Antipositivism (also known as interpretivism) is the view in social science that the social realm may not be subject to the same methods of investigation as the natural world; that academics must reject[need quotation to verify] empiricism and the scientific method in the conduct of social research.


Antipositivists hold that researchers should focus on understanding the interpretations that social actions have for the people being studied.[1][need quotation to verify] Antipositivism relates to various historical debates in the philosophy and sociology of science. Intelligence fluide et intelligence cristalisée.


Actualisation du potentiel intellectuel. Metacognitive Realism Cognitive Style Or Learning Strategy. Detalles del recurso : ORBi Open Repository and Bibliography : Identifies metacognitive realism as the accurate assessment by a learner of their knowledge on a subject.

Metacognitive Realism Cognitive Style Or Learning Strategy

Métacognition et réussite des élèves. DISPOSITIVOS BASICOS DE APRENDIZAJE. Bernadette Charlier. My Personal Knowledge Management. Personal Knowledge Management : How2 : Le Blog de la Productivité Personnelle. Knowledge Management Software - lexiCan. Le Personal Knowledge Management, ou comment mieux gérer vos informations personnelles. Personal knowledge management. Mental management. Mental Management explores, describes and studies the mental processes in their diversity.

Mental management

This psychology of cognitive consciousness was elaborated by Antoine de la Garanderie from the analysis of mental habits of numerous subjects. History[edit] The Mental Management theory was elaborated from numerous pedagogical dialogues since the 1970s. It is linked to several previous theories, including the works on introspection by Jean Martin Charcot, Alfred Binet, Maine de Biran, the German school of Würzburg (Watt, Messer,[disambiguation needed] Bühler) and Albert Burloud, who was Antoine de la Garanderie's professor.

Gestion mentale. Mind Mapping Software, Brainstorming, GTD and Knowledgebase Software. 10 Tips for Teachers Using Evernote – Education Series. Posted by Michael Cruz on 13 Jan 2011 Comment Michael Cruz is a great example of someone that has fully embraced the benefits of putting technology to use in a classroom setting.

10 Tips for Teachers Using Evernote – Education Series

For five years, he taught courses at San Jose State University’s College of Business ranging from web marketing to entrepreneurship. He now focuses on technology and productivity. Visual bookmarking. Accompagner le travail des adolescents : Avec la pédagogie des gestes mentaux: Amazon.fr: Guy Sonnois. Journal of Physiology-Paris : The slow process: A hypothetical cognitive adaptation for distributed cognitive networks. Volume 101, Issues 4–6, July–November 2007, Pages 214–222 The Evolution of Human Cognition and Neuroscience: a Dialogue between Scientists and Humanists Edited By Alan Smith, Yves Frégnac and Kirsty Grant Abstract Human cognitive evolution is characterized by two special features that are truly novel in the primate line.

Journal of Physiology-Paris : The slow process: A hypothetical cognitive adaptation for distributed cognitive networks

The first is the emergence of “mindsharing” cultures that perform cooperative cognitive work, and serve as distributed cognitive networks. The Polka Dot Patch: Whole Brain Teaching Gestures, More Fun with Vinyl and TPT Sale!!! I have had a lot of requests for the gestures I use with my rules.

The Polka Dot Patch: Whole Brain Teaching Gestures, More Fun with Vinyl and TPT Sale!!!

I thought I had a document that lays it all out but of course I can't find it. The more I thought about it, the more I am thinking that I never had a document. I think I learned the gestures from watching the numerous Youtube videos about Whole Brain Teaching - Here is one of my favorites!! You will notice that my rules are a little bit different than the ones that are in the video. After using them for a few years a fellow teammate and I decided to tweak them just a little bit for this school year and see how it works. Coming Soon!!! Successful Learning - Designing Learning Environments. An efficient way to accomplish this challenging task is to determine common learning-difference profiles and match individualized solutions to audiences differentiated by these profiles.

Successful Learning - Designing Learning Environments

This is actually simpler than it seems. Research helps us broadly describe four learning orientation profiles. Below are descriptions for mass customized learning environments that fit each of the learning orientations: Transforming Learners prefer loosely structured, flexible mentoring environments that promote challenging goals, discovery, strategies, problem solving, and self-managed learning. Performing Learners prefer semi-structured environments that stimulate personal value and provide details, tasks, processes, and creative interaction (hands-on) not exploration and great effort. What is an instructional program? Classroom behavior management system. Learning and the Environment. In Simulations and the Future of Learning: An Innovative (and Perhaps Revolutionary) Approach to e-Learning, Clark Aldrich writes that It is not the normal how-to textbook, but rather a true story about building a leadership simulation.

It is quite interesting and highly recommended. In the book, Aldrich discusses three types of contents: linear, cyclical, and open-ended. He recently refined and elaborated on this concept with a paper titled Six Criteria of an Educational Simulation. In the paper, Aldrich writes that there are six criteria, divided into two groups, that compose a learning environment: Content Types:

Assistive technology. "Adaptive technology" redirects here. Hearing aid Assistive Technology is an umbrella term that includes assistive, adaptive, and rehabilitative devices for people with disabilities and also includes the process used in selecting, locating, and using them. AT promotes greater independence by enabling people to perform tasks that they were formerly unable to accomplish, or had great difficulty accomplishing, by providing enhancements to, or changing methods of interacting with, the technology needed to accomplish such tasks.

Assistive Technology and Adaptive Technology[edit] The term Adaptive Technology is often used as the synonym for Assistive Technology, however, they are different terms. Hand Gestures Dramatically Improve Learning. Kids asked to physically gesture at math problems are nearly three times more likely than non-gesturers to remember what they've learned. In the journal Cognition, a University of Rochester scientist suggests it's possible to help children learn difficult concepts by providing gestures as an additional and potent avenue for taking in information. "We've known for a while that we use gestures to add information to a conversation even when we're not entirely clear how that information relates to what we're saying," says Susan Wagner Cook, lead author and postdoctoral fellow at the University.

"We asked if the reverse could be true; if actively employing gestures when learning helps retain new information. " It turned out to have a more dramatic effect than Cook expected. Pédagogie de projet. Gestures and learning: Using gestures. I was a member of my high school debate team, and I did fairly well, but my partner, Glenn, always got better marks from the judges.

Most often, they praised his hand gestures, which were proclaimed to be “expressive” and “informative.” One year our topic was arms control, and our opponents were arguing that “NATO standardization” could help reduce U.S. arms sales. Didactique de la physique et pédagogie des gestes mentaux = Physics didactics and mental gesture pedagogy. Movement in learning. Movement in learning is a teaching method based on the concept that humans learn better through movement. This teaching method can be applied to students, who should have the opportunity throughout a class period to move around to take "brain breaks" to refocus their attention so they can learn new material.

Brain research suggests that physical activity prior to class (in PE for example) and during class, increases students' ability to process and retain new material. This is a new and controversial development in education, and, to date, has little research and empirical data to support this trend. Focus stacking. Blended learning. A Constructivist Model (Constructivist Instructional Framework), Learning object. Instructional design. Instructional technology. Educational technology.

E-learning. Micromonde. Microlearning. Serious game. Neurodevelopmental framework for learning. Smalltalk. Imagine, program, share.


Pr raph.rtf. L'API - le blog plaisirapprendre.