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India's Surveillance State [30c3] Weekly Coders, Hackers & All Tech related thread - 02/01/2016. Cryptography I - Stanford University. Algorithms: Design and Analysis, Part 1 - Stanford University. About the Course In this course you will learn several fundamental principles of algorithm design.
You'll learn the divide-and-conquer design paradigm, with applications to fast sorting, searching, and multiplication. You'll learn several blazingly fast primitives for computing on graphs, such as how to compute connectivity information and shortest paths. Finally, we'll study how allowing the computer to "flip coins" can lead to elegant and practical algorithms and data structures. Learn the answers to questions such as: How do data structures like heaps, hash tables, bloom filters, and balanced search trees actually work, anyway?
Course Syllabus Week 1: Introduction. Aho/Ullman Foundations of Computer Science. This book has been taken out of print by W.
H. Freeman. You are welcome to use it if you like. We believed in 1992 it was the way to introduce theory in Computer Science, and we believe that today. Automata - Stanford University. About the Course I am pleased to be able to offer free over the Internet a course on Automata Theory, based on the material I have taught periodically at Stanford in the course CS154.
Participants have access to screencast lecture videos, are given quiz questions, assignments and exams, receive regular feedback on progress, and can participate in a discussion forum. Those who successfully complete the course will receive a statement of accomplishment. You will need a decent Internet connection for accessing course materials, but should be able to watch the videos on your smartphone. The course covers four broad areas: (1) Finite automata and regular expressions, (2) Context-free grammars, (3) Turing machines and decidability, and (4) the theory of intractability, or NP-complete problems.Why Study Automata Theory?
This subject is not just for those planning to enter the field of complexity theory, although it is a good place to start if that is your goal. MarI/O - Machine Learning for Video Games. XDK. Start creating the next generation of HTML5 apps for the mobile world.
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