Everyday Economics. About the Fed | Contact Us | FAQs El Paso | Houston | San Antonio FRB Dallas Home » Economic Education »Everyday » Everyday Economics Economic Education Everyday Economics A series of publications and interactive whiteboard lessons designed for high school students.
Under Revision Interactive Whiteboard Lessons Monetary Policy The Beige Book Procedure | SMART Board lesson | Promethean Board lesson Economic Education. MoneyIsland from GeoVista Credit Union - Home. CashVilleKidz. Create Account. Nowadays teachers and students have a variety of ways to show what they know and to express themselves.
Take a look at some of the hottest online and mobile tools for showing, explaining, and retelling in my infographic, "Show What You Know Using Web & Mobile Apps. " These web and iPad apps can turn students into teachers and teachers into super-teachers! Furthermore, most of the apps listed in the infographic are free of charge. Updated February 2015 with 11 of the 44 apps in "Show What You Know" replaced with even better apps! New additions include Chatterpix Kids, RecorderHQ, Vocaroo (to replace the defunct RecordMP3), Shadow Puppet Edu, Pixlr, TeleStory, Toontastic (now that it's 100% free), and Purpose Games.
Creating QR Codes. Computer Technology. Blendspace - Create lessons with digital content in 5 minutes. Make mobile learning awesome!
Student creation Share materials Free! Get our new app! Save time by using free lessons & activities created by educators worldwide! Be inspired! Combine digital content and your files to create a lesson TES resources YouTube Links PDFs PowerPoint Word Doc Images Dropbox Google Drive TES Teach quick start resources.
Cool Coding Apps and Websites for Kids. Tap here for our Free App!
Get all our media picks, personalized for your kids. No thanks Jump to navigation "Best of" Lists "Best of" lists Get age-appropriate ideas and inspiration for every interest: About our ratings and privacy evaluation Poll Did this specific Top Picks list help you decide to do any of the following? Let your child watch/play/read/listen to a particular media title 40% (1143 votes) NOT let your child watch/play/read/listen to a particular media title 15% (424 votes) Buy, rent, or download a particular media title.
Home - Georgia ACTE. Business and Computer Science. The links and information on this web page are intended for teachers to instruct students currently in grades 10, 11, or 12 and were enrolled in a Georgia public high school during the 2012-13 school year and completed a career pathway course.
To find the updated Career Clusters/Pathways foundation courses designed for students starting a new career cluster pathway and entering a Georgia public high school for the first time in Fall 2013, these courses are located on a different web page. Please click this Career Clusters/Pathways web page link to view these courses. Career Pathways Pathways below are intended for teachers to instruct students currently in grades 10, 11 or 12 and enrolled in a career pathway. Middle School Business and Computer Science Performance Standards Common Core Georgia Performance Standards (CCGPS) for Technical Subjects FYI: Technical Subjects is the area for Business and Computer Science Programs Cluster Resources Career Technical Student Organizations. Information Technology. Science, Technology, Engineering, and Mathematics. Business, Management and Administration. Arts, A/V Technology, and Communications. CTAE Resource Network. Career, Technical, and Agricultural Education (CTAE)
Career, Technical and Agricultural Education (CTAE) began a curriculum revision process in conjunction with the Governor’s Strategic Industries and Workforce Development Task Force recommendations.
In a collaborative effort involving secondary and post-secondary school instructors, determinations were made based on what knowledge and skills are necessary for future successes in the Georgia workforce. Ten Program Concentrations were developed for Georgia based upon this work. Each Program Concentration has Career Pathways that have been developed for students to select and complete. Career Pathways have three or four specialized courses developed to provide students rigorous core elements, performance standards, and skills necessary after high school graduation to go straight into the workforce or choose college/university, or the military for additional training.
Central to all of the pathways will be the 11 Foundation Skills. . • STEM Frameworks of Instruction. Career, Technical and Agricultural Education. Best programs for teaching video game design to middle school students.