Ratitutorials · GitLab. Wiring the APDS 9930 Ambient Light Sense / APDS 9960 RGB Gesture Sensor with Microcontroller. This is the touch-less gestures sensor a HMI (Human Machine Interface) by swiping your hand over the sensor, which controls a computer, microcontroller, robots or home, automotive, industrial gesture switching or ambient light and color measuring and proximity detections.
The Avago / Broadcom APDS 9930 / 9960 RGB and Gesture Sensor board break out pins so you can easily use it in variety of projects together with your SBC and MCU. Arduino Motion Controlled Electronics!
Augmented/Virtual reality. RGB and Gesture Sensor - APDS-9960 - SEN-12787. Buy Vive Hardware. For Unity. “Simplicity is the ultimate sophistication” — Leonardo da Vinci “Unity is a 3D application development tool that has been designed to let you focus on creating amazing 3D application.”
MiddleVR is the perfect plugin to bring immersive capabilities to your Unity applications in a few minutes! MiddleVR adds the following capabilities to Unity: Scale one visualization with user-centric perspectiveSupport for 3D interaction devices such as 3D trackers (see full list on the right)S3D – Stereoscopy (active, passive)Multi-screens / multi-computers synchronization for higher-resolutions and impressive VR systems3D interactions: navigation, manipulationImmersive menusCustom graphical user interfaces (in HTML5)Display any webpage inside your virtual world. Two Way Acrylic Mirror Cut To Size. Delivery Rates Standard UK Mainland *For orders placed before 12pm.
For orders placed after 12pm this service is 2 - 3 working days. Please note some postcodes e.g. Scottish Islands, Isle of Wight may incur excess shipping charges, we reserve the right to request this from our customers before shipment. DIY Hololens by FultonX. I wanted to go ahead and develop Hololens apps.
Here is Microsoft's live demo video: After experimenting and seeing a couple AR kickstarters, I figured out a way to develop comparable hardware... at least for prototyping. The HMD costs ~$10 and it projects any mobile phone image enlarged at 16" from the eye. I plan to add a Leap Motion, depth sensor, and/or tracking to be able to interact with virtual objects. Please share! Edit: TBD items: Google Tango tablet integration: All inclusive sensors and mobile form-factor (fastest road to victory): Without Google Tango: Depth sensor could also just be a head mounted Kinect using: Head tracking could be done with Playstation Move.me at first: Added ideas not on the real Hololens: Pupil tracking idea here: or. 'Ninja Run' May Be the Craziest VR Locomotion Technique Yet. This is ‘Ninja Run VR’, and its yet another take on the ever present problem of user locomotion in VR experiences.
But, as crazy as the concept looks, there may be some method to its madness. The question of how best to allow users of VR apps, games and experiences to move around a virtual space is still a hot topic among players and developers. Right now, those titles which require user-controlled movement through a space seem to be settling on some form of VR teleportation – i.e. the point and click approach. But whilst this method is certainly one of the best for avoiding nausea in motion sick prone players, there’s no doubt it lacks the immediacy of linear motion and further more, it can be somewhat laborious to use if you’re wanting to travel large distances. Now, a developer has come up with a new take on the problem, one that on the surface may well look, well, a little “batshit crazy”.
That's pretty cool! But recognizing faces in images is not something terribly new and exciting. Wouldn't it be great if we could tell OpenCV to recognize something of our choice, something that is not a face? Let's say... a banana? Magazine of the Digital R&D Fund for the Arts. 3Dpad touchless gesture controller Arduino shield from ootsidebox on Tindie. SITES CREATIFS. JS1k: Spectrum DJ (928 bytes) Bracelet - The Future is Now. (A) These general website terms and conditions of use (hereinafter referred to as the “General Terms and Conditions”) set forth the terms and conditions applicable to the website (hereinafter referred to as the “Site”).
(B) The Site is the exclusive property of CN2P (hereinafter referred to as the “Company”). (C) The purpose of the Site is to present the project developed by the Company (the “Project”) and to enable the collection of donations through the Site in order to finance the completion of the Company’s Project (the “Donations”). 2.1 Definitions For the purposes hereof, capitalized terms shall have the meaning given thereto below, unless the context requires otherwise: “Company” means CN2P, a société par actions simplifiée incorporated under the laws of France, whose registered office is La Grande Arche Paroi Nord 92044 Paris La Défense, registered under number RCS Nanterre B 808 557 573; Institute for Creative Technologies. ReacTj ReacTable Trance live performance @ submixpro studio Torino 02.