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Learn how to code by playing a game. How to Break Through Your Creative Block: Strategies from 90 of Today’s Most Exciting Creators. Your Life The Role Playing Game. The Compassion Express: When You Think You Might Suck - My Quests - SuperBetter. Chris Shrigley's Blog - Staying Focused and Motivated as an Indie Developer Working Alone. Staying Focused and Motivated as an Indie Developer Working Alone.

Chris Shrigley's Blog - Staying Focused and Motivated as an Indie Developer Working Alone.

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company. (This article is cross posted on my website Indielicious.com) Chris Shrigley's Blog - Staying Focused and Motivated as an Indie Developer Working Alone. View Game - Rise of the Titans - FGL. BSc (Hons) Computing & Games Development - Course overview. TECHNOLOGY SUPPORTED LEARNING - ipad mini and ebooks As a computing student at Plymouth, a key aspect is how we use the technology itself to support your learning.

BSc (Hons) Computing & Games Development - Course overview

You will receive an Apple iPad mini to give you access to various additional resources that support your modules (e.g. podcasts, eBooks (see below)), as well as to enable you to participate in interactive activities such as in-class voting and feedback, and for accessing various University online systems such as module sites, the electronic library, and of course email. Free eBooks for all first-year undergraduates on computing courses First year computing students at Plymouth University have access to free of charge eBook versions of textbooks. The eBook package is worth over £300 and covers core first year modules and can be downloaded to computer, laptop, iPad, iPhone, Android phone or Android tablet. The list of books currently available comprises: Leaving AAA: Why Naughty Dog's star designer became a teacher.

When Richard Lemarchand left Naughty Dog in 2012, he did so while at the top of his field.

Leaving AAA: Why Naughty Dog's star designer became a teacher

A lead designer on the studio's flagship Uncharted franchise, Lemarchand departed triple-A game development to join the faculty at the University of Southern California's School of Cinematic Arts, within the Interactive Media and Games Division. At the time it seemed a puzzling career move - at least for those who didn't know him. "I’ve always had an indie kid’s soul, I think," he says. "I grew up in the 80s. So whether it was the New Wave with its connections to punk music and the whole DIY scene... SkyFolio » So you want to work from home? Some of my students asked for tips about climbing the corporate ladder but truth be told, I hate the corporate ladder.

SkyFolio » So you want to work from home?

Every time I find myself getting promoted, I end up resigning shortly after — even from my best employers. I had been a work-from-home person for most of my career because I usually earn money from writing and doing art/tech when I find myself getting tired of the corporate world. LinkedIn Best Advice. YC Sim's Blog - Making the Jump: my journey from Flash games to desktop games!

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.

YC Sim's Blog - Making the Jump: my journey from Flash games to desktop games!

The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company. A few years ago, I made the huge decision to leave a comfortable, well-paying engineering job with a fairly large oil and gas firm to pursue a career as a game developer. In my country, Malaysia, that's a pretty strange career choice, in a land where many parents consider engineering and medicine as coveted jobs for their children. I don't make a life decision like that very lightly, of course, and I was already making sponsored games in my spare time by the time I left my job. At the cost of having very little sleep over the nights and weekends, I had been beavering away, learning game development skills on the side, reading articles from Gamasutra, watching how the bigger developers make money from the Flash gaming market.

On a Beam of Light: The Story of Albert Einstein, Illustrated by the Great Vladimir Radunsky. By Maria Popova The charming visual tale of an introverted little boy who grew up to become the quintessential modern genius.

On a Beam of Light: The Story of Albert Einstein, Illustrated by the Great Vladimir Radunsky

Given my soft spot for picture-book and graphic-novel accounts of famous lives, including Charles Darwin, Julia Child, Hunter S. Thompson, Richard Feynman, Ella Fitzgerald, and Steve Jobs, I was instantly taken with On a Beam of Light: A Story of Albert Einstein (public library). Recent Sales - FGL. Magic 95.1 Dumaguete on USTREAM: Magic 95.1 is DYSR-FM, a Top 40 (CHR) FM radio station broadcasting live from Dumaguete City, Negros Oriental, Philippines. Interview with Nader Khalili, Cal-Earth. Architect Nader Khalili began his career in Iran.

Interview with Nader Khalili, Cal-Earth

By the 1970’s he headed a thriving practice specializing in skyscrapers with offices in Tehran and Los Angeles. But as the decade came to a close, he felt he'd lost his center. He gave up his lucrative practice and spent five years traveling the desert regions studying the vernacular architecture of his native country. It proved to be the turning point in his career, allowing him to test new building methods based on traditional construction such as his Geltaftan Earth-and-Fire System and later his "Superadobe" system.

In this interview, conducted in March 2005, Khalili talks about designing Lunar housing, working with the U.N., and his decision to abandon conventional wisdom and run his own race. This is Why I'll Never be an Adult. I have repeatedly discovered that it is important for me not to surpass my capacity for responsibility.

This is Why I'll Never be an Adult

Over the years, this capacity has grown, but the results of exceeding it have not changed. The terrible and wonderful reasons why I run long distances - Part 6. Update: Blerch running shirts are now in stock!

The terrible and wonderful reasons why I run long distances - Part 6

"I believe in The Blerch" running shirts are now available, as well as oversized fridge magnets and bumper stickers. View shirts and stickers here Notes from the author My current training The race I mentioned in the beginning of this comic is the White River 50 mile endurance run. When I ran the race two years ago, I blogged about it here.

The Best Quotes From Viktor Frankl’s “Man’s Search for Meaning” Written By : John HawkinsDecember 6, 2010.

The Best Quotes From Viktor Frankl’s “Man’s Search for Meaning”

The Doodler. The Doodler Philippines-based illustrator Kerby Rosanes works mainly with ordinary black pens to magically illustrate his “doodle” world. The 23-year old artist considers his art as a personal hobby which turned out to be his part-time freelance work after being recognized by various design blogs, international magazines and online communities. Most of his works are characterized by whimsical lines, patterns, characters and little elements that are spontaneously combined to create massive compositions depicting his everyday experiences or anything that inspires him.

He currently works as a graphic designer in a local company by day while making doodles by night for various clients and collaborating with other artists and design agencies around the world. Joris Dormans - game lecturer · scholar · designer - Home. Ralph Steadman Biography. Ralph Steadman was born on 15th May, 1936 in Wallesey, Liverpool. R.I am born... Play Cloud Wars - Sunny Day. Cloud Wars Sunny Day - Play games and more online strategy games at GamesOnly.com! JJWALLACE GAMES. Advancement to excellence — How To Become A Top WordPress Developer.

Wings Over Water. Construct 2. Ari Karpel. The Top 5 Regrets of The Dying. A palliative nurse recorded the most common regrets of the dying and put her findings into a book called ‘The Top Five Regrets of The Dying.’ It’s not surprising to see what made the list as they are all things that touch each of our lives as we struggle to pay attention to and make time for things that we truly love. Below is the list of each regret along with an excerpt from the book. How To Be Prolific: Guidelines For Getting It Done From Joss Whedon. Note: This article is also included in our year-end creative wisdom round-up. Few people get things done in as consistent and impressive a fashion as Joss Whedon. His Avengers was the rare superhero movie to break box office records as it garnered critical acclaim. And while he was editing that Marvel-Disney monster, he secretly shot a version of Shakespeare’s Much Ado About Nothing at his own house with friends from many of his previous movie and TV projects, including Clark Gregg (The Avengers), Nathan Fillion (Firefly), Amy Acker (Dollhouse), Fran Kranz (A Cabin in the Woods), and Alexis Denisof (Buffy).

Meanwhile, he’s the man behind the much-anticipated Marvel TV series, Agents of S.H.I.E.L.D., also starring Gregg. Pastel Stories » Mateusz Skutnik. Iconic Games. Gerrel Saunders on Behance. Play free games online. Mutate the Labrat 2. Gardensilly - Art and Illustration. Raph's Website. Real Life: Working At PopCap. RobotJAM LTD. Untitled. Little Games Are Big Business at Armor Games - Page 1 - Arts - Orange County - OC Weekly. John Cooney is trying to create the perfect digital image to represent Crush the Castle 2 on Armor Games’ home page. Flash Game Friday Winner: Orbits. Creative Works of John Cooney. If one thing is certain, I am terrible at updating my website.

Flash Game Blogs. Thread: Making a living off Flash game development? - FGL. Building One Game a Month. Posted on Feb 11, 2013 in Game Design. Follow Your Bliss ... A Step by Step Guide. Eurogamer Expo 2012: Valve Software's Chet Faliszek. Website builder DevHub gets users hooked by "gamifying" its service. Gamification is a hot buzz word these days. It means taking the mechanics of games and what makes them fun and then applying them to non-game applications. Evo Media Group, which runs the DevHub site that lets users create their own blogs and web sites, is the latest to do it with powerful results.

Before gamification, about 10 percent of users finished building their sites. Now, almost 80 percent of them do. DevHub originally launched in February, 2009. About Badgeville. Game over!? The site of record for silicon valley. TED: Ideas worth spreading.