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Coding in the classroom

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Between Grok and a Hard Place - Coding in the Classroom. After 8 months of searching… I think I have found my Coding in the Classroom solution.

Between Grok and a Hard Place - Coding in the Classroom

What I was looking for was a product that gave me a means of some semblance of classroom control but gave the students the flexibility of an open learning environment. I also needed a product that gave me the confidence in saying “this is the one” to students, parents and administration. What I have come to after months of searching is a Learn to Code solution called Grok Learning out of Australia.

They have developed an all in one learn to code platform using Python as their first offering and from what I have played with thus far, it looks to be a tight little package. Start Here. You are here because you want to learn how to make an iPhone game, make that game, and get it published.

Start Here

We are here because we know you can do it. We've helped dozens of developers - from high school students to passionate indies far out of college - learn how to make iOS games and published their games. Grok Learning. The Hour of Code 2013. This resource kit contains everything you need to organize and run a fantastic Hour of Code event during Computer Science Education Week.

The Hour of Code 2013

Whether you're just leading a classroom of 15, or an entire school of 1,000, we've got you covered. If you aren't an event organizer, but you want to recruit others to participate, please use our participation kits to recruit the help of your school, employer, local community organizations, or elected officials.

Use the navigation bar on the left to navigate among the resources. If you have questions that are not answered here, or if you have suggestions for additional content that's not here, please ask on our Hour of Code forum. NEXT: Tutorial Guide. Scratch - Imagine, Program, Share. Make Things Do Stuff. MIT App Inventor. Codecademy.