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This folder contains sites that has helped me with 3ds max such as tutorials, texture libraries, tips & tricks, and inspiration. Jul 18

Get flash to fully experience Pearltrees
http://www.hongkiat.com/blog/the-ultimate-collection-of-3ds-max-tutorials/

The Ultimate Collection of 3DS Max Tutorials

Thinking of producing a cool 3D model or animation? It could be a simple task if you apply the right 3D animation rendering and modeling software and practice the right tutorial.
http://www.smashingapps.com/2012/08/09/45-useful-and-handy-collection-of-3d-studio-max-tutorials.html

45+ Useful and Handy Collection of 3D Studio MAX Tutorials

Don't Forget to participate in a contest where you can win the world's biggest UI elements pack "Impressionist User Interface Elements Pack" for 3 winners (1 developer license and 2 personal license) to design your project more creatively.

3D model sphere earth key chain tutorial in 3D max. 3d max model|3d model 3ds|3d model design | tutorialqueen.com

http://tutorialqueen.com/3ds-max-modeling/shoaib-mar-tutorial-3d-model-sphere-earth-key-chain-tutorial-in-3d-max Here I will show you how to make a 3d model sphere earth key chain tutorial in 3D max. [1]First create a plane in the top view port.
http://en.9jcg.com/comm_pages/blog_content-art-60.htm

Skymedias - Mental Ray Lighting Tutorial

Lighting with mental ray-3dsmax Tutorial Software: Autodesk 3ds Max
<a href="http://bs.serving-sys.com/BurstingPipe/adServer.bs?cn=brd&FlightID=5268367&Page=&PluID=0&Pos=1704" target="_blank"><img src="http://bs.serving-sys.com/BurstingPipe/adServer.bs?cn=bsr&FlightID=5268367&Page=&PluID=0&Pos=1704" border=0 width=300 height=250></a>

Creating and Applying Reflective Materials in 3D Studio Max

http://www.republicofcode.com/tutorials/3ds/reflection_br/
This is a duplicate of the Arch & Design Overview document by Autodesk and not written by Mr. Bluesummers. This topic serves as an introduction to the Arch & Design material for mental ray. A range of material effects available with the Arch & Design material. What Is the Arch & Design Material?

mental ray Arch & Design Overview

http://www.mrbluesummers.com/3875/3d-tutorials/mental-ray-arch-design-overview
There are so many ways to speed up a render and these are some quick tip for it. Some tips are not only for Mental Ray. 1 - Use a proxy object for a car, tree, people, furniture and etc.. (High poly objects) This helps a lot. 2 - When you send a render, change a view port display to Bounding Box. 3 - Try to avoid using ‘Force 2-Sided’ option under Render Setting > Common > Options 4 - Turn off ‘Rendered Frame Window’ under Render Setup > Common > Render Output. http://3dvisualizationtips.blogspot.com/2011/09/how-to-speed-up-render-time.html

Speed up a render time for Mental Ray rendering.

NVIDIA IS WILLING TO LICENSE THE ACCOMPANYING SOFTWARE TO YOU ONLY UPON THE CONDITION THAT YOU ACCEPT ALL OF THE TERMS CONTAINED IN THIS END USER LICENSE AGREEMENT AND ANY SUPPLEMENTARY OR UNIQUE LICENSE TERMS INCLUDED HEREWITH ("AGREEMENT" or EULA). The term "You" or "you" means the company, entity or individual who is acquiring a license to materials under this Agreement; "we", "us" or NVIDIA means NVIDIA GmbH and "both of us" means both you and us.

MetaSL Material Library | Smooth Black Leather

http://materials.nvidia-arc.com/browse.php
I often see newbies asking how to make chrome or other reflective metals. Rather than give the same answer every time, I decided to put up this tutorial. I used the Blinn shader rather than Metal on a raytrace material because I like the better control over highlights. http://www.3dtotal.com/ffa/tutorials/max/metal_surfaces/lotsmetal.asp

Metal surfaces tutorial

15 Tips and Tricks for 3ds max of the Florence Design Academy

How to decrease render time for test-renderings: a) The main setting to decrease the render time is the image size. Normally I use 150x112 pixels as size. http://www.cgarena.com/freestuff/tutorials/max/15tips/15tips_tricks.html

Mayang's Free Texture Library

Buy Every Texture Buy every texture on this website for only $33.

Textures / Materials | MrBluesummers.com

Real-World Map Size is Your Friend Real-World Mapping Coordinates are a misunderstood, but highly useful tool in 3dsMax. Learn what they can do for you! Assign Random Material ID to Selection