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lose/lose lose/lose Lose/Lose is a video-game with real life consequences. Each alien in the game is created based on a random file on the players computer. If the player kills the alien, the file it is based on is deleted.
4: On Critique by Brian Massumi I wanted to follow up on the discussion thread about the organization of the event. As a co-instigator of the series of events and a member of the organizing committee, I bear a large share of the responsibility for the “noncritical” approach. In view of this, I thought I might explain some of the background to the adoption of that approach, as I have understood it. For me, there were three principal starting points. The first was the distinction that Deleuze makes between criticism and critique. 4: On Critique by Brian Massumi
By ICSI researchers Christian Kreibich, Nicholas Weaver and Vern Paxson, with Peter Eckersley. UPDATE, 8/25/11: There are a couple of revisions to this post which are marked inline below, and explained further here. Earlier this year, two research papers reported the observation of strange phenomena in the Domain Name System (DNS) at several US ISPs. On these ISPs' networks, some or all traffic to major search engines, including Bing, Yahoo! Widespread Hijacking of Search Traffic in the United States Widespread Hijacking of Search Traffic in the United States
The Dangerous Politics of Internet Humor in China
unnamed pearl untitled Green Egg In this issue; Luna Hart - Why Astrology is Bunk Gypsey Teague - Using Wands in Magic Michael R.
4: Transversal Fields of Experience
Hacking With Pictures | Quiet Babylon Hacking With Pictures | Quiet Babylon In 2008, Australian show A Current Affair broadcast an episode that included a brief hypnotherapy session. The segment was called Think Slim and the idea was that it would help viewers lose weight. This was found to be in breach of the Commercial Television Industry Code of Practice which specifically forbids broadcasting shows “designed to induce a hypnotic state in viewers”.
Drone Ethnography Drone Ethnography Trevor Paglan, The Other Night Sky Suppose you wanted to build your own drone—well, hold on a minute—why do you want to build your own drone? What do you mean, “why?”
Paul Chan, The Unthinkable Community / Journal Paul Chan In Samuel Beckett’s Waiting for Godot, two men wait by the side of a country road for a man who never comes. If done right, that is to say, if done with humor, fortitude, and a whiff of desperation, the play is as contemporary, funny, precise, courageous, and unknowable as I imagine it was back in 1952, when the play premiered in Paris. When I worked with others to stage Godot in New Orleans in 2007, we took many liberties to make it work at that place, for that moment in time. We set the entire play in the middle of a street intersection for one set of performances, and then in front of an abandoned house for another. The actors let the musical cadence of New Orleanian speech seep into the dialogue. Paul Chan, The Unthinkable Community / Journal
Network Maps, Energy Diagrams « Continental Drift Structure and Agency in the Global System Untitled (choreographic sketch by by Trisha Brown, 1980) The Internet is the vector of a new geography – not only because it conjures up virtual realities, but because it shapes our lives in society, and shifts our perceptions along with the ground beneath our feet. Networks have become the dominant structures of cultural, economic and military power. Yet that power remains largely invisible. How can the networked society be represented? Network Maps, Energy Diagrams « Continental Drift
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Ben Aqua, NEVER LOG OFF, 2013 (Limited edition t-shirt designed for #FEELINGS)We are no longer mostly dealing with information that is transmitted form a source to a receiver, but increasingly also with informational dynamics—that is with the relation between noise and signal, including fluctuations and microvariations, entropic emergences and negentropic emergences, positive feedback and chaotic processes. If there is an informational quality to contemporary culture, then it might be not so much because we exchange more information than before, or even because we buy, sell or copy informational commodities, but because cultural processes are taking on the attributes of information—they are increasingly grasped and conceived in terms of their informational dynamics.- Tiziana Terranova, Network Culture: Politics for the Information Age Home

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http://vibrationsmusic.com/2009/04/27/paul-gilroy/ [Winston Silcott in his introduction, remarked that if London had a better welfare state like Sweden, the riots may not have occurred] Gilroy: I don't want us to get too romantic about Scandinavia...[applause]. The last time I was in Malmö there was a laser sniper shooting at people of colour in the streets. I want to say a few things in solidarity with the people who have suffered, the families including the family of Mark Duggan who have lost so much. Paul Gilroy speaks on the riots, August 2011, Tottenham, North London Paul Gilroy speaks on the riots, August 2011, Tottenham, North London
This is the end, my only friend, the end. February 2011 -Due to the paradoxical controversy between the giant Facebook and Seppukoo, our suicidal services are now useless. Sure. Indeed you don't really need a web service to get rid of your virtual identity. Just do it yourself, get here your own memorial page and join our legendary suicidal wall. Now the power of Seppukoo is in your hands, make a good use of it.

Welcome to Seppukoo / Assisting your virtual suicide

I am absolutely sure that my Facebook login details are correct, but the machine answers always with "Wrong password, dude!"? The facebook screen shows a message like "You are signing in from an unfamiliar location. For your security, please verify your account." Since our service is located in The Netherlands, the facebook server is clever enough to detect that our machine tries to login from a different country than yours. Thus, it asks a security question which consists of your birthday used in your profile. To circumvent this security-problem we have implemented a small work-around.

Web 2.0 Suicide Machine - Meet your Real Neighbours again! - Sign out forever!

TRANSFORMATIONS Journal of Media & Culture Issue No. 20 2011 — Slow Media Digital Suicide and the Biopolitics of Leaving Facebook By Tero Karppi “Everyone now wants to know how to remove themselves from social networks. It has become absolutely clear that our relationships to others are mere points in the aggregation of marketing data.