J’ai l’idée de monter un « club » depuis de nombreuses années, sauf que d’être à Bordeaux complique les choses, sachant que j’aime bien partager avec tout le monde, et donc, pas forcément qu’avec les personnes de Bordeaux. Utilisant maintenant Google Hangout et Gotomeeting depuis quelques temps, je me dis qu’il est peut être temps de sauter le pas et lancer un club « en ligne » où l’on puisse parler de ZBrush, mais aussi tout ce qui gravite autour : les logiciels de création de textures, d’affichage temps réel, de rendu, la retouche, etc… donc des logiciels comme Keyshot, ToolBag, UDK/Unity, Substance Painter, Ddo/Ndo, matériel, choix de composants, impression 3D, Scan 3D, sculpture traditionnelle et autres. ZBrush reste une brique essentielle, mais pas indispensable à toutes les réunions du club. Attention, qui dit club, dit échange entre tous les participants.
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8.80.26 mysql_fetch_object()Retourne une ligne de résultat MySQL sous la forme d'un objet [ Exemples avec mysql_fetch_object ] PHP 3, PHP 4, PHP 5 object mysql_fetch_object ( resource result ) mysql_fetch_object retourne un tableau qui contient la ligne demandée dans le résultat result et déplace le pointeur de données interne d'un cran. result La ressource de résultat qui vient d'être évaluée. mysql_fetch_object
Programmation PHP/Exemples/Premier programme Vos dons permettent à Wikilivres de continuer à exister ! Merci de votre soutien. Un livre de Wikilivres. Bases de données ▲ L2: Utilisation de variables ▼Programmation PHP/Exemples/Premier programme Le programme[modifier | modifier le wikicode]
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Posted in November 4th, 2010 Today is an awesome day my dear fellow programmers. Today is the day I decide to freely distribute the first couple of pages of the PHPUnit workshop I have been giving for some time now. » PHPUnit Training Course for free Programming the new world: Programming your life and the net, one day at a time
PHP remote debugging with Xdebug and Eclipse PDT Debugging is an invaluable part of software development. I find it very useful in a variety of situations, for instance when I want to understand how a routine works or I need to get rid of a bug that is not exactly easy to fix just by reading the code. There are several ways to perform debugging in PHP:
Getting started with Instant Google's Instant feature, a new search enhancement that shows results as you type, has been getting a lot of buzz, and it's easy to see why. All you have to do to start getting results is just type. You don't need to press the Enter key to see the results, then tweak your search and press Enter again. It just happens as you type. Give it a try if you haven't already. Going instant with PHP, XML, and jQuery
PHP Creating HTML Widgets Even though at first glance it looks like an obscure and esoteric principle not worth analyzing in detail, the Value Object design pattern is a simple paradigm that permits you to generate, that is, objects whose equality is measured by the values assigned to their fields and not on a unique identity. Unlike other programming languages, PHP doesn’t package by default a lot of native value objects, with the exception of the ones that can be spawned from its built-in ArrayObject and DateTime classes. The good news, though, is that creating them is a extremely easy process that you can tackle even if you have only an average background in the object-oriented approach.
Page 2 - PHP: Building A Simple Password Encrypter While in its current state the earlier “PasswordEncrypter” class admittedly does a good job of encrypting passwords, it still lacks more complex behavior. To address this issue and extend its actual functionality, I’m going to add to the class a brand new method. Called “regenerate(),” it will use composition to create new encrypting objects. The implementation of this method is shown below, so pay close attention to it:
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Introduction to Algorithms, Second Edition Table of Contents I Foundations Introduction 3 1 The Role of Algorithms in Computing 5 1.1 Algorithms 5
This WWW page is intended to serve as a comprehensive collection of algorithm implementations for over seventy of the most fundamental problems in combinatorial algorithms. The problem taxonomy, implementations, and supporting material are all drawn from my book The Algorithm Design Manual. Since the practical person is more often looking for a program than an algorithm, we provide pointers to solid implementations of useful algorithms, when they are available. Because of the volatility of the WWW, we provide local copies for many of the implementations. We encourage you to get them from the original sites instead of Stony Brook, because the version on the original site is more likely to be maintained. Further, there are often supporting files and documentation which we did not copy, and which may be of interest to you.
Warning: LiteratePrograms is currently undergoing a license migration to Creative Commons CC0 1.0. All content will be erased unless its authors agree to release it under CC0. If you wish for your contributed content to be retained, please add a statement to your user page that you release all your contributions under CC0 1.0, and inform me via Special:Emailuser/Dcoetzee. You can also re-add content that you created after the migration, provided that you are the sole author. At this time all article namespace content is already migrated.