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Créez vos jeux avec Construct 2 et Game Maker. Quel joueur assidu ne s'est jamais dit qu'il aimerait mettre en application ses concepts, son level design ou encore sa touche graphique ? C'est vrai que quand on suit les indés de près, on voit tous ces gens réussir dans ce qu'ils aiment et ça donne bien envie de se lancer... Mais comment ? Sans pour autant donner la recette miracle, cet article est là pour vous proposer quelques solutions qui rendent ce rêve réalisable, à condition de s'investir un minimum bien évidemment. Construct 2, la rampe de lancement idéale ? Vous êtes allergique à l'apprentissage du code, mais vous voulez quand même tenter le permis ? Une version gratuite du soft est disponible. Game Maker, une vitrine qui fait rêver Connaissez-vous le point commun entre Valdis Story, Gunpoint, Risk of Rain, Maldita Castilla, Spelunky, Stealth Bastard et Savant ?

Nombreux sont les tutoriels pour ce logiciel, qui existe depuis maintenant bien longtemps. Box2D | A 2D Physics Engine for Games. Cocos2d-x | Cross Platform Open Source 2D Game Engine. Tiled Map Editor. Jardin d'Eden en Kit.

Unity

PS3, Wii U and Xbox 360 game development. Unity gives you all the power, control and tools you need to create gloriously immersive and visceral games for Wii U, PlayStation and Xbox 360. New deployment add-ons for Nintendo Wii U and Sony PlayStation will soon bring the Unity advantages of development speed, flexibility and creative freedom to console developers. Certified Nintendo or Sony Computer Entertainment (SCE) developers will be able to create games with the powerfully intuitive Unity development environment and tools, and then smoothly port their games to their chosen console without the need to rewrite the code from scratch.

For PlayStation games, a Unity for PlayStation® deployment add-on will be available with optimized deployment for PlayStation®4 (PS4™), PlayStation®3 (PS3®), PlayStation®Vita (PS Vita) and PlayStation®Mobile (PSM). For Wii U developers, Nintendo will be distributing a Wii U-only version of Unity with every Wii U development kit to its in-house and external developers. Get certified to get started. Scrolling Game Development Kit 2 | Free Development software downloads. Realm Crafter - MMORPG - The Game Creators. Make iOS, Android and Flash Games with Stencyl. Build Worlds If you're used to graphics editors like Photoshop, you'll feel right at home in the Scene Designer. Familiar features, such as a selection tool, zooming, grid-snapping and flood fill, will help you quickly craft complex worlds out of Actors, Tiles and Terrain. Create Actors Drop in graphics from your computer to create Actors on the fly. Then use Stencyl's Actor Editor to tweak your Actors' appearances, behaviors and physical properties, and to get them ready for showtime.

Browse Game Assets When it comes to game development, most of us aren't Jacks of all trades. Deep Blue Apps | Development Templates and Tools for GameSalad & Corona. More ways to make games without programming — ClickToBegin. This is a follow-up to another recent post “how to make games without programming” with another round of possibilities. Be sure to try before you buy and choose a package you are comfortable with, and remember my advice from the previous article about keeping your goals and expectations reasonable. Stencyl Stencyl is similar to Construct 2 and Game Maker (covered in the first article) and also allows you to create 2d games without coding, although this time you have the option of scripting as well. The features offered are very similar to Construct 2 — I’d suggest giving demos of both products a try to see which you prefer — but pricing for Stencyl is based on a yearly subscription of $79/year for Flash and desktop games or $149/year for iOS (with Android support apparently in-the-works).

GameSalad Creator Again in the same vein as Construct 2 and Game Maker, GameSalad Creator allows you to create 2d games without coding. MultiMedia Fusion 2 Alice XtremeWorlds Adventure Game Studio. Home | Commotion. The Spriters Resource | Other Systems > W. Understanding randomness in terms of mastery. Instead of categorizing games as either 'games of skill' or 'games of luck', I see games with randomness as being a subset of 'games of mastery'.

This view helps the designer see randomness in games as the intersection between both the player skill set and the game mechanics. By understanding the underlying skills involved in mastering randomness, we can build more meaningful games. Discerning cause and effect from noise One of the fundamental elements of any game is how the player learns to distinguish useful patterns from environmental noise.

Without a mental model of how a system works, most games appear random or at least arbitrary. (Randomness is a concrete property of a rule set. With time, experimentation and practice, some players build up a mental model with conceptual tools that let them manipulate the system to reach desired outcomes. The idea of noise is a broad one. Action Noise: Uncertainty, extraneous elements or unmastered complexity in the player action.

Conclusion. Psionic Games. A wiki for virtual worlds. SpriteLib. Overview SpriteLib is a collection of static and animated graphic objects (also commonly known as sprites). It was created to provide hobbyist game developers with an assortment of images to use in their creations. Because of SpriteLib, developers don't have to waste precious time or money creating graphics from scratch. SpriteLib is officially under the terms of the Common Public License . It is free for any use (e.g. shareware or commercial applications, including iOS and Android games) but you can't charge for the distribution of any form of the SpriteLib library itself (i.e., you can't charge for sharing or distributing the spritelib .ZIP archive).

If you have any questions regarding its use in your projects or distributing it for use in books, training materials or other software please send a note . NOTE: Artwork from SpriteLib has been used in many games over the years, including popular iOS and OS X titles such as as Pacific Wings and Happyland Adventures . Art Assets for Game Developers « Let's Make Games.

This page contains links to art assets for game developers. If you have any suggestions (for new sites to list) or comments (on anything listed on this page already), please let us know in the comments section at the bottom of the page. Free Resources General: Open Game Art: Free, legal art for open source game projects (includes models, sprites, textures, sounds, music).Free Game Arts: Promotes the use and development of free and “open source” game resources, including 3D models, sound effects, textures, games and development tools.WikiWorlds: The goal of this wiki is to create virtual worlds under a free content license.Psionic’s 3D Game Resources: Psionic’s “art website with free 3D models, textures, sound fx etc”. Graphics (2D): SpriteLib GPL: Static and animated sprites that are free for any use.Lost Garden free game graphics: Danc’s miraculously flexible game prototyping graphics for small worlds.Reiner’s Tilesets: Tilesets, sprites, and graphics mainly for isometric games Sound: Music:

OpenGameArt.org. Les médias gratuits pour le développement 2D/3D/Jeux. Les ressources listées ci-dessous, bien que gratuites, sont pour la plupart soumises à certaines contraintes telles que citer l'auteur, ne pas en retirer de profit, ou encore inclure un lien vers le site original. Pensez donc bien à consulter les conditions d'utilisation d'une ressource avant de l'utiliser.

Si vous souhaitez nous faire part de liens que vous trouvez intéressants et que vous jugez manquer à cette page, vous pouvez contacter le responsable ou bien poster à la suite de la discussion correspondante sur le forum 2D / 3D / jeux. Merci à tous les membres ayant participé à la création de cette page. Copyright © 2013 La rubrique 2D/3D/Jeux. Aucune reproduction, même partielle, ne peut être faite de ce site et de l'ensemble de son contenu : textes, documents, images, etc. sans l'autorisation expresse de l'auteur.

Sinon vous encourez selon la loi jusqu'à trois ans de prison et jusqu'à 300 000 € de dommages et intérêts. Jeux d'action/aventure Gameglobe | Créez un jeu, partagez et jouez en ligne. Game Design Engine, Make Games for iPhone & Android - GameSalad. Game maker : GamorLab. Mark Pincus (ZINGA) said during the last mobile beat: The only way we are going to grow this industry is by creating new excitement, new mechanics, and new social And you know what ? We agree . Gamorlive is a cloud game portal 100% dedicated to real time multiplayer and full crossplatform. What does it mean for gamers ?

CONSTRUCT 2