background preloader

Pihouse

Facebook Twitter

The Finest Online Role Playing Game: Avalon. Educational video games. © 2010 - 2012 Gwen Dewar, Ph.D., all rights reserved Educational video games are big business.

Educational video games

But do they work? Unfortunately, there hasn’t been much rigorous research to answer that question. Particularly when it comes to games aimed at children. One small survey has reported that kids who played educational games were less likely to suffer from attention problems at school. Other research suggests that playing "action" video games can improve visual-spatial skills.

In a recent experiment on 60 undergraduates, Christopher Sanchez randomly assigned students to play either a computer word game or Halo: Combat Evolved, an action game of the type that has been linked with improvements in visuospatial ability.

Chemistry

iOS, Android, Blackberry, Windows Phone, J2ME. Video Game Design Between 1990-2008. Remembering the good all days, when me and my friends were playing Doom, Mortal Kombat, Quake or War Craft on a Pentium 133 MHz computer with Sound Blaster and a 4MB video card.

Video Game Design Between 1990-2008

A lot has changed since then. Video games actually are a lot older than that we used to play in the 90s. The first video game was created in 1947 called Tennis for two and it was played on an oscilloscope like device. With the release of Apple II, Commodore 64 and the ZX Spectrum in late 70s early 80s people could afford to buy such devices and to play video games from their own home.

By the mid 80s the video game industry started to evolve at a fast pace releasing games such as Zork, Battlezone and Bard’s Tale. The 1990s became the golden age of computer video games and gave birth to a large number of game developers and publishers such as Activision, Electronic Arts, Blizzard and id Software. 10 iPhone Games You Must Own.

For many gamers, the iPhone is the first mobile platform with videogames that are actually worth playing.

10 iPhone Games You Must Own

The gadget’s winning combination of touchscreen and motion controls means games can be much more intuitive and fun than if you were trying to play with a regular phone’s tiny keypad. Perhaps more importantly, Apple’s unique approach to game distribution — allowing anyone to produce and sell games through iTunes for a nominal fee — has caused the App Store to virtually explode with software. Apple has sold more than 20 million iPhones, plus countless more iPod Touch music players, giving the devices enormous reach as a gaming platform. Top 10 iPhone Games, as Voted by Wired.com Readers. Your reactions to our recent list of 10 awesome iPhone games said pretty much one thing: We’re crazy for not including your favorite game.

Top 10 iPhone Games, as Voted by Wired.com Readers

But then, how could we please everyone? With more than 4,700 games in the App Store for Apple’s iPhone and iPod Touch music players, completing a thorough review of the library’s offerings would be impossible. Luckily, plenty of you are playing games on the gadgets. Apple has sold more than 20 million iPhones, plus countless more iPod Touches, and market-research firm comScore reports that 32.4 percent of iPhone users say they have downloaded a game in the last month, compared to an average across all mobile devices of 3.8 percent. The Sweet Spot Theory of Actions [Game Design. Actions There are essentially two kinds of problem with which a game challenges a player: simple and complex. A simple problem is something like needing to throw a dart to hit a triple-20, or shooting a sniper off a roof.

Simple problems require very little mental time to solve, and so games that are based on simple problems tend to be more about physical activity rather than figuring things out. Games based on simple problems are tactical games. A complex problem requires thought and experiment. How to make Angry Birds – part 1. Game Design, Psychology, Flow, and Mastery - Articles - Slippery Slope and Perpetual Comeback. If a game has slippery slope, it means that falling behind causes you to fall even further behind.

Game Design, Psychology, Flow, and Mastery - Articles - Slippery Slope and Perpetual Comeback

For example, imagine that every time your team scored in basketball that the opponent’s team lost a player. In that game, falling behind is doubly bad because each basket counts for score AND it makes the opposing team less able to score points of its own. The actual game of basketball does not have this screwy feature though, so real basketball does not have slippery slope. The Game Bakers – Money and the App Store: a few figures that might help an indie developer. Emeric Thoa is the creative director and co-founder of The Game Bakers, an independent game studio that recently released the turn-based action RPG SQUIDS on iOS.

The Game Bakers – Money and the App Store: a few figures that might help an indie developer

Twitter: @emericthoa ; company twitter: @thegamebakers. Amit’s Game Programming Information. What’s on this page?

Amit’s Game Programming Information

iPad Apps for High School. eTextbooks and Educational Apps: iPads Enter the Classroom. Evaluating Apple's Foray into the Textbook Market. Apple today announced the new version of IBooks aimed at revolutionizing the way we distribute content in schools.

Evaluating Apple's Foray into the Textbook Market

According to Apple, there are currently 1.5 million iPads being used in schools throughout the USA and the new version of iBooks is being created as a mechanism for delivering interactive textbooks to those users. With the aid of a free authoring program, publishers and individuals will be able to easily create educational content for distribution through the iTunes store. The textbooks will have a ceiling price of $15, potentially saving buyers hundreds of dollars over traditional textbooks.

According to Apple, schools will be able to buy the books for its students and issue redemption codes for students to download them. iBooks Author Apple has announced iBooks Author, an OS X application for creating any type of ebook. You can see the full Apple presentation here... The Wiki History of the Universe in 200 Words or Less. The Wiki History of the Universe in 200 Words or Less Quantum fluctuation.

The Wiki History of the Universe in 200 Words or Less

Inflation. Expansion. Everything I Need To Know - About Education - I Learned In Kindergarten. Image credit: michaeljung / 123RF Stock Photo.

Everything I Need To Know - About Education - I Learned In Kindergarten

Philosophically Disturbed. Organic chemistry is the chemistry that looks at carbon-based compounds, hydrocarbons and other related molecules. It involves the study of the structure, properties, composition, reactions and preparation of these compounds. The amazing history of pi.